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This repository has been archived by the owner on Nov 2, 2021. It is now read-only.
Hi! I use the plugin for about a week now and me and my friends enjoy hunting the Achivements i set up in there.
However we also have Plugins like AdvancedEnchantments which works a lot with Effects and similar stuff.
Because of this, and because i think it could definitely make sense,
i'd really wish for an "Effect Held" Counter to add to the achievements.
I mean like this:
effectsheld:
levitation:
'120': #in seconds
<title, msg, reward, etc.>
I hope i could explain it well. I think it would be a fun addition.
Have a nice day! :)
-CptPICHU
The text was updated successfully, but these errors were encountered:
I think this category could be implemented using Spigot's EntityPotionEffectEvent. However, there are a lot of other suggestions in #153, so I can't tell whether this will get implemented anytime soon. :)
This got me thinking... What would be the advantage of this new effects held category compared to the existing Potions category with specific potion details (suggestion #56)?
Can you get Minecraft effects without drinking potions? And if so, would they be covered by the aforementioned EntityPotionEffectEvent API event? I must admit my knowledge about Minecraft potions and effects is quite limited/dated... :)
Hi! I use the plugin for about a week now and me and my friends enjoy hunting the Achivements i set up in there.
However we also have Plugins like AdvancedEnchantments which works a lot with Effects and similar stuff.
Because of this, and because i think it could definitely make sense,
i'd really wish for an "Effect Held" Counter to add to the achievements.
I mean like this:
effectsheld:
levitation:
'120': #in seconds
<title, msg, reward, etc.>
I hope i could explain it well. I think it would be a fun addition.
Have a nice day! :)
-CptPICHU
The text was updated successfully, but these errors were encountered: