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Mineflayer-statemachine currently depends on mineflayer and mineflayer-pathfinder for optionally used states.
According to the docs: "This plugin relies on mineflayer-pathfinder for movement related behaviors. If these behaviors are used, this plugin must be loaded before starting the state machine object."
I recommend moving mineflayer and mineflayer-pathfinder to devDependencies instead since the plugin does not load them by default. That way there isn't a dependency issue whenever mineflayer updates.
The text was updated successfully, but these errors were encountered:
Mineflayer-statemachine currently depends on mineflayer and mineflayer-pathfinder for optionally used states.
According to the docs: "This plugin relies on mineflayer-pathfinder for movement related behaviors. If these behaviors are used, this plugin must be loaded before starting the state machine object."
I recommend moving mineflayer and mineflayer-pathfinder to devDependencies instead since the plugin does not load them by default. That way there isn't a dependency issue whenever mineflayer updates.
The text was updated successfully, but these errors were encountered: