[FEATURE]: G-Buffer Reduction (material ID) #75
Labels
extension: Renderer
related to reference renderer extension
priority: Normal
normal priority
type: Improvement
related to an improvement
Contact Details
No response
What is the feature?
Compact the G-Buffer further by using the material ID. Basically remove textures encoding properties that can be retrieved from material.
Desribe alternatives you have considered?
NA.
System
Renderer
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