You need a C99-compatible compiler to build these demos.
Koala requires a valid Picovoice AccessKey
at initialization. AccessKey
acts as your credentials when using Koala
SDKs.
You can get your AccessKey
for free. Make sure to keep your AccessKey
secret.
Signup or Login to Picovoice Console to get your AccessKey
.
- The demo requires CMake version 3.4 or higher.
- For Windows Only: MinGW is required to build the demo.
The microphone demo collects audio from a microphone connected to your machine. The audio is passed through the Koala
noise suppression engine and stored in a .wav
file.
Note: the following commands are run from the root of the repo.
Use CMake to build the Koala microphone demo target:
cmake -S demo/c/ -B demo/c/build && cmake --build demo/c/build --target koala_demo_mic
Running the executable without any command-line arguments prints the usage info to the console:
Usage: koala_demo_mic [-s] [-l LIBRARY_PATH -m MODEL_PATH -a ACCESS_KEY -d AUDIO_DEVICE_INDEX -o WAV_OUTPUT_PATH -r WAV_REFERENCE_PATH]
To list the available audio input devices:
./demo/c/build/koala_demo_mic -s
To run the Koala microphone demo:
./demo/c/build/koala_demo_mic -l ${LIBRARY_PATH} -m ${MODEL_PATH} -a ${ACCESS_KEY} -d ${AUDIO_DEVICE_INDEX} -o ${WAV_OUTPUT_PATH}
Replace ${LIBRARY_PATH}
with path to appropriate library available under lib, ${MODEL_PATH}
with path
to the model file available under lib/common, ${ACCESS_KEY}
with AccessKey
obtained from Picovoice Console, ${AUDIO_DEVICE_INDEX}
with the index of the
audio device you wish to capture audio with, and ${WAV_OUTPUT_PATH}
with a path to a .wav
file
where the enhanced audio will be stored. An ${AUDIO_DEVICE_INDEX}
of -1 will provide you with your system's
default recording device. Terminate the demo with Ctrl+C
.
The file demo passes audio stored in a .wav
file through the Koala noise suppression engine. This demo expects a single-channel WAV file with a sampling rate of 16000 and 16-bit
linear PCM encoding.
Note: the following commands are run from the root of the repo.
Use CMake to build the Koala file demo target:
cmake -S demo/c/ -B demo/c/build && cmake --build demo/c/build --target koala_demo_file
Run the demo:
./demo/c/build/Koala_demo_file -l ${LIBRARY_PATH} -m ${MODEL_PATH} -a ${ACCESS_KEY} -i ${INPUT_WAV_FILE} -o ${OUTPUT_WAV_FILE}
Replace ${LIBRARY_PATH}
with the path to the appropriate Koala library available
under lib, ${MODEL_PATH}
with the path to the model file available under lib/common,
${ACCESS_KEY}
with a Picovoice AccessKey obtained from
the Picovoice Console, ${WAV_INPUT_PATH}
with a path to a compatible
(single-channel, 16 kHz, 16-bit PCM) .wav
file you wish to enhance, and ${WAV_OUTPUT_PATH}
with a path to a .wav
file where the enhanced audio will be stored.