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World format support
PetteriM1 edited this page Dec 13, 2023
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6 revisions
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Bedrock Edition up to 1.20.10 (LevelDB)
- Default format for new worlds
- Entities/block entities are currently still saved in old format and not compatible with vanilla
- You may need to create a new level.dat (copy one from Nukkit PM1E created world) when loading worlds created in vanilla
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Nukkit (Anvil)
- Use
convert <world>
to convert the world to support new features
- Use
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Java Edition 1.12 (Anvil)
- Use WorldFixer to fix block IDs
- After using WorldFixer use
convert <world>
to convert the world to support new features