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Group episodes by game #6
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Considering that it's pretty much impossible to have every custom text in one screen, I think it's safe to assume that the idea for it wasn't planned unless we find a way to make the menu scroll, which at that point we may as well make a fancier menu instead. |
I don't even know if it's doable, but would submenus somewhat like this be out of the scope of the project? Maybe
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If possible, maybe we could split sections of Hell on Earth, TNT, and Plutonia to be episodic, though a creative name is required for those since they ain't an official names. |
That's the plan, more or less. The episodes should be grouped by game and campaign.
That would lead to some potential redundancies (e.g. saying that doom2kex is missing when the user already uses it as doom2). It would also clutter the screen with too much information. The "Supported WADs" section of the Readme should suffice, it already covers everything that's supported. |
Ohh, taken ideas from Works of the Masters. Interesting! As for the episodes name, I don't know. Some of the names is a bit uncreative, but I guess we can't do much about it, huh? |
Actually, no. I made a similar mod 10 years ago (now unlisted), long before WadSmoosh, and before ZScript was implemented in GZDoom. I thought that it'd fit the goals of the project to add support for these maps.
I wouldn't want to change the Doom II episode names, since those are official, but Final Doom doesn't have official names for its episodes, as far as I'm aware, so I'm open to suggestions. |
That would look really cool, IMHO. Thanks for sharing that graph! |
TNT is about alien demons invaded earth through a spaceship, so it should be space related. The Doom Wiki had some interesting idea of how TNT's episodic should structure: For Plutonia, I'm not sure how I would theme that one specifically. |
TNT is set on a moon of Jupiter (presumably Io), not on Earth. |
Huh, good to know? |
Amazing work on WAD Fusion! I too was working on something to fix the game index. I am also working on a full run mod for Wad Fusion as there was one for wadsmoosh and also I added the PSX doom exclusive maps as hidden extras as the Xbox version did for Sewers and Betray. |
Oooh PSX levels would be an interesting addition. Though, do those levels even have any way to get them without plucking them out of a rom or something? |
Lookup Doom CE on ModDB. I know you need the official release for the Doom 64 stuff, but I'm not sure the copyright stuff related to PSX Doom. Even so, I think both Doom 64 and PSX Doom are too different from the originals to fit within WadFusion's scope, maybe? |
Yeah, I don't think it was necessary to include here as this was mainly for official games of Doom. If you know how to code tho, you could do it for yourself. |
I meant more the exclusive secret levels specifically but yeah I getcha. Also I wish I knew how to code and add stuff to this lmao! It's fine though, this project is still very appreciated. |
Just to make it clear, none of the 5th gen console Doom content will ever be officially supported in WadFusion, either in full, or only "exclusive" levels. |
Yeah that's fair. My bad. I got a little too excited about the idea. Regardless, I look forward to whatever comes next! |
will the order be smth like this? DOOM: (Ultimate DOOM + Sigil 1/Sigil 2) DOOM 2: (DOOM 2, NO REST FOR THE LIVING AND MASTER LEVELS) FINAL DOOM: (TNT AND PLUTONIA) LEGACY OF RUST: (The Two Episodes featured.) |
I suggestions for the tnt and plutonia episdoes: TNT saga:
Plutonia saga:
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I think it could also be worth it to use the new Label feature that was recently added to gzdoom's mapinfo lump so that you change the label from tn_map01 to something like Evilution, map01 without changing the filename itself. |
Won't be done, because it overrides the "Show map label" automap option. |
Guys, I don't even know if this project was already supposed to be used by anyone, but I've been following the commits after you picked up after WadSmoosh ended development. Thank you so much for that!
I was just wondering if, with so many more episodes now, there's still a way to keep the classic Doom font for the the episode list, instead of the plain text used by GzDoom.
I don't really know if it fits the goals of the project, but I was wondering if you'd consider an option for submenus for Doom 1 episodes and Doom 2, sincer there are so many official episodes now.
Also, I think it would be cool if the command prompt gave a message about which wads one's missing for the complete package.
Anyway, thanks again for keeping this project alive!
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