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Generate mutil-face texture #19

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yejr0229 opened this issue Jun 29, 2024 · 1 comment
Open

Generate mutil-face texture #19

yejr0229 opened this issue Jun 29, 2024 · 1 comment

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@yejr0229
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Hi, I use txet to texture to paint my 3D model and get:
企业微信截图_1719562843201
企业微信截图_17195628548159
and here is the front and back view of my mesh:
image
image
So I wonder the mutil-view consistence of Piant3D may not be good, I think it's due to the original depth diffusion can not aware the viewpoint, please let me know your thoughts, thanks a lot

@Zzlongjuanfeng
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yeah, we have discussed the multi-face problem in our paper. This issue primarily arises from the inconsistency of multi-view texture images sampled from the pre-trained 2D diffusion model, as it is not explicitly trained on multi-view datasets.

Some new models (zero123, EscherNet) consider camera pose during the diffusion process, which may alleviate the multi-face problem.

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