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Why, after replacing it with my own untextured human model, does the generated mesh.obj not look like a human model but rather like a block of stone? Are there any specific requirements for the initial colorless model? When I use my own .obj model, the generated mesh.obj gets distorted.
The text was updated successfully, but these errors were encountered:
Why, after replacing it with my own untextured human model, does the generated mesh.obj not look like a human model but rather like a block of stone? Are there any specific requirements for the initial colorless model? When I use my own .obj model, the generated mesh.obj gets distorted.
The text was updated successfully, but these errors were encountered: