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GTNH 2.6.1 with updated kekztech 0.11.4, twilight forest 2.6.12, world edit, programmable hatches 0.0.19p12, spark, laggoggles 4.15.0
I builded MegaArray (uhv machine casings, infinity reinforced borosilicate glass block (UIV), quantum frame box) with water infused double solar panel inside:
MegaArray generates Long.Max energy every tick (energy hatch contains max possible eu every tick) instead of intended energy amount (sometimes seems generate correct amount)
The text was updated successfully, but these errors were encountered:
Damn, someone finally reported the bug. TRAGIC. I discovered this a few weeks ago.
Also, this bug doesn't need other mods updated. Just 2.6.1 + Twist will have this bug. It can also occur when you use the Mega Array underground. This is how I discovered it in our run. You can use 1 (ONE) compressed solar panel, the one that makes 32 EU/tick, and get Big Int from it.
GTNH 2.6.1 with updated kekztech 0.11.4, twilight forest 2.6.12, world edit, programmable hatches 0.0.19p12, spark, laggoggles 4.15.0
I builded MegaArray (uhv machine casings, infinity reinforced borosilicate glass block (UIV), quantum frame box) with water infused double solar panel inside:
MegaArray generates Long.Max energy every tick (energy hatch contains max possible eu every tick) instead of intended energy amount (sometimes seems generate correct amount)
The text was updated successfully, but these errors were encountered: