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Modpack

NorthWestWind edited this page Mar 5, 2022 · 4 revisions

To manage modpacks, we will use the modpack command.

Installing Modpacks

In order to install modpacks, the subcommand install will be used. The usage is as followed:

./curseforge modpack install <ID> [FileID]

The ID parameter is the ID of the modpack. You can copy the ID from the modpack's CurseForge page. The FileID is an optional parameter of one of the ZIP files of the modpack. It is used to For example, to install Sky Farm v1.3.5, run:

./curseforge modpack install 476089 3636191

By installing a modpack, CurseForge CLI also generates a profile for the Minecraft Launcher if it is able to find it. However, it is not guaranteed the version of mod loader generated exists on the computer.

Updating Modpacks

To update a modpack, run the following command:

./curseforge modpack update <ID>

The ID parameter is the ID of the modpack. You can copy the ID from the modpack's CurseForge page or find it in the name of the folder.

Note

If the modpack is installed with a FileID, the modpack will never update using modpack update.

Repairing Modpacks

Sometimes you mess something up and want to re-install the pack. Use the following command:

./curseforge modpack repair <ID>

The ID parameter is the ID of the modpack. You can copy the ID from the modpack's CurseForge page or find it in the name of the folder. This command is basically the same as update, but it deletes every single mod when re-installing.

Deleting Modpacks

You can either just straight up delete the folder of the modpack or use this command:

./curseforge modpack delete <ID>

The ID parameter is the ID of the modpack. You can copy the ID from the modpack's CurseForge page or find it in the name of the folder. This command only deletes the folder of the modpack and nothing more. Therefore, you may very well delete the folder yourself.

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