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ElunaTemplate.h
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ElunaTemplate.h
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/*
* Copyright (C) 2010 - 2024 Eluna Lua Engine <https://elunaluaengine.github.io/>
* This program is free software licensed under GPL version 3
* Please see the included DOCS/LICENSE.md for more information
*/
#ifndef _ELUNA_TEMPLATE_H
#define _ELUNA_TEMPLATE_H
extern "C"
{
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
};
#include "LuaEngine.h"
#include "ElunaUtility.h"
#include "ElunaCompat.h"
#if !defined ELUNA_CMANGOS
#include "SharedDefines.h"
#else
#include "Globals/SharedDefines.h"
#include "Util/UniqueTrackablePtr.h"
#endif
#if defined ELUNA_TRINITY
#include "UniqueTrackablePtr.h"
#endif
class ElunaObject
{
public:
ElunaObject(Eluna* E, char const* tname) : E(E), type_name(tname)
{
}
virtual ~ElunaObject()
{
}
// Get wrapped object pointer
virtual void* GetObjIfValid() const = 0;
// Returns pointer to the wrapped object's type name
const char* GetTypeName() const { return type_name; }
#if !defined TRACKABLE_PTR_NAMESPACE
// Invalidates the pointer if it should be invalidated
virtual void Invalidate() = 0;
#endif
protected:
Eluna* E;
const char* type_name;
};
#if defined TRACKABLE_PTR_NAMESPACE
template <typename T>
struct ElunaConstrainedObjectRef
{
TRACKABLE_PTR_NAMESPACE unique_weak_ptr<T> Obj;
Map const* BoundMap = nullptr;
};
ElunaConstrainedObjectRef<Aura> GetWeakPtrFor(Aura const* obj);
ElunaConstrainedObjectRef<BattleGround> GetWeakPtrFor(BattleGround const* obj);
ElunaConstrainedObjectRef<Group> GetWeakPtrFor(Group const* obj);
ElunaConstrainedObjectRef<Guild> GetWeakPtrFor(Guild const* obj);
ElunaConstrainedObjectRef<Map> GetWeakPtrFor(Map const* obj);
ElunaConstrainedObjectRef<Object> GetWeakPtrForObjectImpl(Object const* obj);
ElunaConstrainedObjectRef<Quest> GetWeakPtrFor(Quest const* obj);
ElunaConstrainedObjectRef<Spell> GetWeakPtrFor(Spell const* obj);
#if ELUNA_EXPANSION >= EXP_WOTLK
ElunaConstrainedObjectRef<Vehicle> GetWeakPtrFor(Vehicle const* obj);
#endif
template <typename T>
ElunaConstrainedObjectRef<T> GetWeakPtrFor(T const* obj)
{
ElunaConstrainedObjectRef<Object> ref = GetWeakPtrForObjectImpl(obj);
return { TRACKABLE_PTR_NAMESPACE static_pointer_cast<T>(ref.Obj), ref.BoundMap };
}
#endif
template <typename T>
class ElunaObjectImpl : public ElunaObject
{
public:
#if defined TRACKABLE_PTR_NAMESPACE
ElunaObjectImpl(Eluna* E, T const* obj, char const* tname) : ElunaObject(E, tname), _obj(GetWeakPtrFor(obj))
{
}
void* GetObjIfValid() const override
{
if (TRACKABLE_PTR_NAMESPACE unique_strong_ref_ptr<T> obj = _obj.Obj.lock())
if (!E->GetBoundMap() || !_obj.BoundMap || E->GetBoundMap() == _obj.BoundMap)
return obj.get();
return nullptr;
}
#else
ElunaObjectImpl(Eluna* E, T* obj, char const* tname) : ElunaObject(E, tname), _obj(obj), callstackid(E->GetCallstackId())
{
}
void* GetObjIfValid() const override
{
if (callstackid == E->GetCallstackId())
return _obj;
return nullptr;
}
void Invalidate() override { callstackid = 1; }
#endif
private:
#if defined TRACKABLE_PTR_NAMESPACE
ElunaConstrainedObjectRef<T> _obj;
#else
void* _obj;
uint64 callstackid;
#endif
};
template <typename T>
class ElunaObjectValueImpl : public ElunaObject
{
public:
ElunaObjectValueImpl(Eluna* E, T const* obj, char const* tname) : ElunaObject(E, tname), _obj(*obj /*always a copy, what gets passed here might be pointing to something not owned by us*/)
{
}
void* GetObjIfValid() const override { return const_cast<T*>(&_obj); }
#if !defined TRACKABLE_PTR_NAMESPACE
void Invalidate() override { }
#endif
private:
T _obj;
};
#define MAKE_ELUNA_OBJECT_VALUE_IMPL(type) \
template <> \
class ElunaObjectImpl<type> : public ElunaObjectValueImpl<type> \
{ \
public: \
using ElunaObjectValueImpl::ElunaObjectValueImpl; \
}
MAKE_ELUNA_OBJECT_VALUE_IMPL(long long);
MAKE_ELUNA_OBJECT_VALUE_IMPL(unsigned long long);
MAKE_ELUNA_OBJECT_VALUE_IMPL(ObjectGuid);
MAKE_ELUNA_OBJECT_VALUE_IMPL(WorldPacket);
MAKE_ELUNA_OBJECT_VALUE_IMPL(ElunaQuery);
template<typename T = void>
struct ElunaRegister
{
const char* name;
typename std::conditional<std::is_same_v<T, void>, int(*)(Eluna*), int(*)(Eluna*, T*)>::type mfunc;
MethodRegisterState regState;
// constructor for non-globals (with T*)
ElunaRegister(const char* name, int(*func)(Eluna*, T*), MethodRegisterState state = METHOD_REG_ALL)
: name(name), mfunc(func), regState(state) {}
// constructor for globals (without T*)
ElunaRegister(const char* name, int(*func)(Eluna*), MethodRegisterState state = METHOD_REG_ALL)
: name(name), mfunc(func), regState(state) {}
// constructor for nullptr functions and METHOD_REG_NONE (unimplemented methods)
ElunaRegister(const char* name, MethodRegisterState state = METHOD_REG_NONE)
: name(name), mfunc(nullptr), regState(state) {}
};
template<typename T = void>
class ElunaTemplate
{
public:
static const char* tname;
// name will be used as type name
// If gc is true, lua will handle the memory management for object pushed
// gc should be used if pushing for example WorldPacket,
// that will only be needed on lua side and will not be managed by TC/mangos/<core>
static void Register(Eluna* E, const char* name)
{
ASSERT(E);
ASSERT(name);
lua_State* L = E->L;
// check that metatable isn't already there
lua_getglobal(L, name);
ASSERT(lua_isnoneornil(L, -1));
// pop nil
lua_pop(L, 1);
tname = name;
// create metatable for userdata of this type
luaL_newmetatable(L, tname);
int metatable = lua_gettop(L);
// push methodtable to stack to be accessed and modified by users
lua_pushvalue(L, metatable);
lua_setglobal(L, tname);
// tostring
lua_pushcfunction(L, ToString);
lua_setfield(L, metatable, "__tostring");
// garbage collecting
lua_pushcfunction(L, CollectGarbage);
lua_setfield(L, metatable, "__gc");
// TODO: Safe to remove this?
// make methods accessible through metatable
lua_pushvalue(L, metatable);
lua_setfield(L, metatable, "__index");
// make new indexes saved to methods
lua_pushcfunction(L, Add);
lua_setfield(L, metatable, "__add");
// make new indexes saved to methods
lua_pushcfunction(L, Substract);
lua_setfield(L, metatable, "__sub");
// make new indexes saved to methods
lua_pushcfunction(L, Multiply);
lua_setfield(L, metatable, "__mul");
// make new indexes saved to methods
lua_pushcfunction(L, Divide);
lua_setfield(L, metatable, "__div");
// make new indexes saved to methods
lua_pushcfunction(L, Mod);
lua_setfield(L, metatable, "__mod");
// make new indexes saved to methods
lua_pushcfunction(L, Pow);
lua_setfield(L, metatable, "__pow");
// make new indexes saved to methods
lua_pushcfunction(L, UnaryMinus);
lua_setfield(L, metatable, "__unm");
// make new indexes saved to methods
lua_pushcfunction(L, Concat);
lua_setfield(L, metatable, "__concat");
// make new indexes saved to methods
lua_pushcfunction(L, Length);
lua_setfield(L, metatable, "__len");
// make new indexes saved to methods
lua_pushcfunction(L, Equal);
lua_setfield(L, metatable, "__eq");
// make new indexes saved to methods
lua_pushcfunction(L, Less);
lua_setfield(L, metatable, "__lt");
// make new indexes saved to methods
lua_pushcfunction(L, LessOrEqual);
lua_setfield(L, metatable, "__le");
// make new indexes saved to methods
lua_pushcfunction(L, Call);
lua_setfield(L, metatable, "__call");
// special method to get the object type
lua_pushcfunction(L, GetType);
lua_setfield(L, metatable, "GetObjectType");
// pop metatable
lua_pop(L, 1);
}
template<typename C, size_t N>
static void SetMethods(Eluna* E, ElunaRegister<C> const (&methodTable)[N])
{
ASSERT(E);
ASSERT(methodTable);
lua_State* L = E->L;
// determine if the method table functions are global or non-global
constexpr bool isGlobal = std::is_same_v<C, void>;
if constexpr (isGlobal)
{
lua_pushglobaltable(L);
}
else
{
ASSERT(tname);
// get metatable
lua_pushstring(L, tname);
lua_rawget(L, LUA_REGISTRYINDEX);
ASSERT(lua_istable(L, -1));
}
// load all core-specific methods
for (std::size_t i = 0; i < N; i++)
{
const auto& method = methodTable + i;
// push the method name to the Lua stack
lua_pushstring(L, method->name);
// if the method should not be registered, push a closure to error output function
if (method->regState == METHOD_REG_NONE)
{
lua_pushstring(L, method->name);
lua_pushcclosure(L, MethodUnimpl, 1);
lua_rawset(L, -3);
continue;
}
// if we're in multistate mode, we need to check whether a method is flagged as a world or a map specific method
if (!E->GetCompatibilityMode() && method->regState != METHOD_REG_ALL)
{
int32 mapId = E->GetBoundMapId();
// if the method should not be registered, push a closure to error output function
if ((mapId == -1 && method->regState == METHOD_REG_MAP) ||
(mapId != -1 && method->regState == METHOD_REG_WORLD))
{
lua_pushstring(L, method->name);
lua_pushinteger(L, mapId);
lua_pushcclosure(L, MethodWrongState, 2);
lua_rawset(L, -3);
continue;
}
}
// push a closure to the thunk with the method pointer as light user data
lua_pushlightuserdata(L, (void*)method);
lua_pushcclosure(L, thunk, 1);
lua_rawset(L, -3);
}
lua_pop(L, 1);
}
static int Push(Eluna* E, T const* obj)
{
lua_State* L = E->L;
if (!obj)
{
lua_pushnil(L);
return 1;
}
typedef ElunaObjectImpl<T> ElunaObjectType;
// Create new userdata
ElunaObjectType* elunaObject = static_cast<ElunaObjectType*>(lua_newuserdata(L, sizeof(ElunaObjectType)));
if (!elunaObject)
{
ELUNA_LOG_ERROR("%s could not create new userdata", tname);
lua_pushnil(L);
return 1;
}
new (elunaObject) ElunaObjectType(E, const_cast<T*>(obj), tname);
// Set metatable for it
lua_pushstring(L, tname);
lua_rawget(L, LUA_REGISTRYINDEX);
if (!lua_istable(L, -1))
{
ELUNA_LOG_ERROR("%s missing metatable", tname);
lua_pop(L, 2);
lua_pushnil(L);
return 1;
}
lua_setmetatable(L, -2);
return 1;
}
static T* Check(Eluna* E, int narg, bool error = true)
{
lua_State* L = E->L;
ElunaObject* elunaObj = E->CHECKTYPE(narg, tname, error);
if (!elunaObj)
return NULL;
void* obj = elunaObj->GetObjIfValid();
if (!obj)
{
char buff[256];
snprintf(buff, 256, "%s expected, got pointer to nonexisting (invalidated) object (%s). Check your code.", tname, luaL_typename(L, narg));
if (error)
{
luaL_argerror(L, narg, buff);
}
else
{
ELUNA_LOG_ERROR("%s", buff);
}
return NULL;
}
return static_cast<T*>(obj);
}
static int GetType(lua_State* L)
{
lua_pushstring(L, tname);
return 1;
}
static int thunk(lua_State* L)
{
ElunaRegister<T>* l = static_cast<ElunaRegister<T>*>(lua_touserdata(L, lua_upvalueindex(1)));
Eluna* E = Eluna::GetEluna(L);
// determine if the method table functions are global or non-global
constexpr bool isGlobal = std::is_same_v<T, void>;
// we only check self if the method is not a global
T* obj;
if constexpr (!isGlobal)
{
obj = E->CHECKOBJ<T>(1);
if (!obj)
return 0;
}
int top = lua_gettop(L);
int expected = 0;
if constexpr (isGlobal)
expected = l->mfunc(E); // global method
else
expected = l->mfunc(E, obj); // non-global method
int args = lua_gettop(L) - top;
if (args < 0 || args > expected)
{
ELUNA_LOG_ERROR("[Eluna]: %s returned unexpected amount of arguments %i out of %i. Report to devs", l->name, args, expected);
ASSERT(false);
}
lua_settop(L, top + expected);
return expected;
}
// Metamethods ("virtual")
// Remember special cases like ElunaTemplate<Vehicle>::CollectGarbage
static int CollectGarbage(lua_State* L)
{
Eluna* E = Eluna::GetEluna(L);
// Get object pointer (and check type, no error)
ElunaObject* obj = E->CHECKOBJ<ElunaObject>(1, false);
obj->~ElunaObject();
return 0;
}
static int ToString(lua_State* L)
{
Eluna* E = Eluna::GetEluna(L);
T* obj = E->CHECKOBJ<T>(1, true); // get self
lua_pushfstring(L, "%s: %p", tname, obj);
return 1;
}
static int ArithmeticError(lua_State* L) { return luaL_error(L, "attempt to perform arithmetic on a %s value", tname); }
static int CompareError(lua_State* L) { return luaL_error(L, "attempt to compare %s", tname); }
static int Add(lua_State* L) { return ArithmeticError(L); }
static int Substract(lua_State* L) { return ArithmeticError(L); }
static int Multiply(lua_State* L) { return ArithmeticError(L); }
static int Divide(lua_State* L) { return ArithmeticError(L); }
static int Mod(lua_State* L) { return ArithmeticError(L); }
static int Pow(lua_State* L) { return ArithmeticError(L); }
static int UnaryMinus(lua_State* L) { return ArithmeticError(L); }
static int Concat(lua_State* L) { return luaL_error(L, "attempt to concatenate a %s value", tname); }
static int Length(lua_State* L) { return luaL_error(L, "attempt to get length of a %s value", tname); }
static int Equal(lua_State* L) { Eluna* E = Eluna::GetEluna(L); E->Push(E->CHECKOBJ<T>(1) == E->CHECKOBJ<T>(2)); return 1; }
static int Less(lua_State* L) { return CompareError(L); }
static int LessOrEqual(lua_State* L) { return CompareError(L); }
static int Call(lua_State* L) { return luaL_error(L, "attempt to call a %s value", tname); }
static int MethodWrongState(lua_State* L) { luaL_error(L, "attempt to call method '%s' that does not exist for state: %d", lua_tostring(L, lua_upvalueindex(1)), lua_tointeger(L, lua_upvalueindex(2))); return 0; }
static int MethodUnimpl(lua_State* L) { luaL_error(L, "attempt to call method '%s' that is not implemented for this emulator", lua_tostring(L, lua_upvalueindex(1))); return 0; }
};
template<typename T> const char* ElunaTemplate<T>::tname = NULL;
#endif