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Please give as much information as you can, replace/remove italicized text.
Describe the bug A short description of what the problem is NMM wouldn't open after updating it. The error was gibberish to me as I'm not a coder. I've tried following the instructions so hopefully you can help me...?
Environment
NMM version: 0.1.0
Mod(s) used: <link to mod(s) on Nexus>
Please remember to attach any trace logs you get in connection to this problem. Without these it will often be very hard to track down the bug.
Trace file has been created: TraceLog20240213142407.txt
Mod Manager Version: 0.70.5.0
OS version: Microsoft Windows NT 6.2.9200.0
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
v4.0 SP 0
v4.5: 4.6 or later
Tracing is forced: False
Tracing an Unhandled Exception:
Running Threads (1)
3 ()
Aborted
Exception:
Message:
Method 'add_ActivePluginUpdate' in type 'Nexus.Client.Games.Gamebryo.PluginManagement.LoadOrder.PluginOrderManager' from assembly 'GamebryoBase, Version=0.86.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Full Trace:
System.TypeLoadException: Method 'add_ActivePluginUpdate' in type 'Nexus.Client.Games.Gamebryo.PluginManagement.LoadOrder.PluginOrderManager' from assembly 'GamebryoBase, Version=0.86.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
at Nexus.Client.Games.Gamebryo.GamebryoGameModeBase.SetupPluginManagement(FileUtil p_futFileUtility)
at Nexus.Client.Games.Fallout4.Fallout4GameMode..ctor(IEnvironmentInfo p_eifEnvironmentInfo, FileUtil p_futFileUtility)
at Nexus.Client.Games.Fallout4.Fallout4GameModeFactory.InstantiateGameMode(FileUtil p_futFileUtility)
at Nexus.Client.Games.Gamebryo.GamebryoGameModeFactory.BuildGameMode(FileUtil p_futFileUtility, ViewMessage& p_imsWarning)
at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)
at Nexus.Client.ApplicationInitializer.DoWork(Object[] args)
at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs)
at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)
To Reproduce How to reproduce the problem
Additional information Anything that could help track down this problem, other software used, screenshots, etc.
The text was updated successfully, but these errors were encountered:
Please give as much information as you can, replace/remove italicized text.
Describe the bug
A short description of what the problem is NMM wouldn't open after updating it. The error was gibberish to me as I'm not a coder. I've tried following the instructions so hopefully you can help me...?
Environment
Please remember to attach any trace logs you get in connection to this problem. Without these it will often be very hard to track down the bug.
Trace file has been created: TraceLog20240213142407.txt
Mod Manager Version: 0.70.5.0
OS version: Microsoft Windows NT 6.2.9200.0
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
v4.0 SP 0
v4.5: 4.6 or later
Tracing is forced: False
Discovering Game Mode Factories...
Looking in: C:\Program Files\Nexus Mod Manager\GameModes
Checking: Antlr3.Runtime.dll
Checking: BaldursGate3.dll
Initializing: Nexus.Client.Games.BaldursGate3.BaldursGate3GameModeFactory
Checking: BreakingWheel.dll
Initializing: Nexus.Client.Games.BreakingWheel.BreakingWheelGameModeFactory
Checking: CSharpScript.dll
Checking: Cyberpunk2077.dll
Initializing: Nexus.Client.Games.Cyberpunk2077.Cyberpunk2077GameModeFactory
Checking: DarkSouls.dll
Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
Checking: DarkSouls2.dll
Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory
Checking: DragonAge.dll
Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory
Checking: DragonAge2.dll
Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory
Checking: DragonsDogma.dll
Initializing: Nexus.Client.Games.DragonsDogma.DragonsDogmaGameModeFactory
Checking: Enderal.dll
Initializing: Nexus.Client.Games.Enderal.EnderalGameModeFactory
Checking: EnderalSE.dll
Initializing: Nexus.Client.Games.EnderalSE.EnderalSEGameModeFactory
Checking: Fallout3.CSharpScript.dll
Checking: Fallout3.dll
Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
Checking: Fallout3.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: Fallout4.CSharpScript.dll
Checking: Fallout4.dll
Initializing: Nexus.Client.Games.Fallout4.Fallout4GameModeFactory
Checking: Fallout4.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout4.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: Fallout4VR.dll
Initializing: Nexus.Client.Games.Fallout4VR.Fallout4VRGameModeFactory
Checking: FalloutNV.CSharpScript.dll
Checking: FalloutNV.dll
Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory
Checking: FalloutNV.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: GamebryoBase.dll
Checking: Grimrock.dll
Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory
Checking: HogwartsLegacy.dll
Initializing: Nexus.Client.Games.HogwartsLegacy.HogwartsLegacyGameModeFactory
Checking: ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\ModScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: MonsterHunterWorld.dll
Initializing: Nexus.Client.Games.MonsterHunterWorld.MonsterHunterWorldGameModeFactory
Checking: Morrowind.dll
Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory
Checking: Morrowind.ModScript.dll
Checking: MountAndBlade2Bannerlord.dll
Initializing: Nexus.Client.Games.MountAndBlade2Bannerlord.MountAndBlade2BannerlordGameModeFactory
Checking: Newtonsoft.Json.dll
Checking: NoMansSky.dll
Initializing: Nexus.Client.Games.NoMansSky.NoMansSkyGameModeFactory
Checking: Oblivion.dll
Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory
Checking: Oblivion.ModScript.dll
Checking: Sims4.dll
Initializing: Nexus.Client.Games.Sims4.Sims4GameModeFactory
Checking: Skyrim.CSharpScript.dll
Checking: Skyrim.dll
Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory
Checking: Skyrim.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: SkyrimGOG.CSharpScript.dll
Checking: SkyrimGOG.dll
Initializing: Nexus.Client.Games.SkyrimGOG.SkyrimGOGGameModeFactory
Checking: SkyrimGOG.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\SkyrimGOG.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: SkyrimSE.CSharpScript.dll
Checking: SkyrimSE.dll
Initializing: Nexus.Client.Games.SkyrimSE.SkyrimSEGameModeFactory
Checking: SkyrimSE.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\SkyrimSE.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: SkyrimVR.dll
Initializing: Nexus.Client.Games.SkyrimVR.SkyrimVRGameModeFactory
Checking: Starbound.dll
Initializing: Nexus.Client.Games.Starbound.StarboundGameModeFactory
Checking: StardewValley.dll
Initializing: Nexus.Client.Games.StardewValley.StardewValleyGameModeFactory
Checking: Starfield.dll
Initializing: Nexus.Client.Games.Starfield.StarfieldGameModeFactory
Checking: Starfield.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Starfield.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: StateOfDecay.dll
Initializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameModeFactory
Checking: Subnautica.dll
Initializing: Nexus.Client.Games.Subnautica.SubnauticaGameModeFactory
Checking: SubnauticaBelowZero.dll
Initializing: Nexus.Client.Games.SubnauticaBelowZero.SubnauticaBelowZeroGameModeFactory
Checking: TESO.dll
Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory
Checking: WarThunder.dll
Initializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFactory
Checking: Witcher2.dll
Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactory
Checking: Witcher3.dll
Initializing: Nexus.Client.Games.Witcher3.Witcher3GameModeFactory
Checking: WorldOfTanks.dll
Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory
Checking: XCOM2.dll
Initializing: Nexus.Client.Games.XCOM2.XCOM2GameModeFactory
Checking: XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: XRebirth.dll
Initializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactory
Loading Game Mode Factories for Installed Games...
Loading Fallout4: Supported
Determining Game Mode: (From Selection Form) Fallout4
Game Mode Factory Selected: Fallout 4 (Fallout4)
Creating Game Mode mutex (Attempt: 0)
Tracing an Unhandled Exception:
Running Threads (1)
3 ()
Aborted
Exception:
Message:
Method 'add_ActivePluginUpdate' in type 'Nexus.Client.Games.Gamebryo.PluginManagement.LoadOrder.PluginOrderManager' from assembly 'GamebryoBase, Version=0.86.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Full Trace:
System.TypeLoadException: Method 'add_ActivePluginUpdate' in type 'Nexus.Client.Games.Gamebryo.PluginManagement.LoadOrder.PluginOrderManager' from assembly 'GamebryoBase, Version=0.86.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
at Nexus.Client.Games.Gamebryo.GamebryoGameModeBase.SetupPluginManagement(FileUtil p_futFileUtility)
at Nexus.Client.Games.Fallout4.Fallout4GameMode..ctor(IEnvironmentInfo p_eifEnvironmentInfo, FileUtil p_futFileUtility)
at Nexus.Client.Games.Fallout4.Fallout4GameModeFactory.InstantiateGameMode(FileUtil p_futFileUtility)
at Nexus.Client.Games.Gamebryo.GamebryoGameModeFactory.BuildGameMode(FileUtil p_futFileUtility, ViewMessage& p_imsWarning)
at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)
at Nexus.Client.ApplicationInitializer.DoWork(Object[] args)
at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs)
at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)
To Reproduce
How to reproduce the problem
Additional information
Anything that could help track down this problem, other software used, screenshots, etc.
The text was updated successfully, but these errors were encountered: