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Skeleton.tscn
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[gd_scene load_steps=4 format=3 uid="uid://bjs3mscn1k1cp"]
[ext_resource type="ArrayMesh" uid="uid://dwppmka5k8h2y" path="res://models/character-skeleton.obj" id="1_4iqod"]
[ext_resource type="Script" path="res://Enemy.gd" id="2_xrk3s"]
[sub_resource type="BoxShape3D" id="BoxShape3D_jntgp"]
size = Vector3(1, 3.52699, 1.41431)
[node name="Skeleton" type="CharacterBody3D"]
script = ExtResource("2_xrk3s")
[node name="SkeletonCollisionShape" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.91744, 0.0247803)
shape = SubResource("BoxShape3D_jntgp")
[node name="SkeletonMesh" type="MeshInstance3D" parent="."]
transform = Transform3D(5, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0)
mesh = ExtResource("1_4iqod")
[node name="NameLabel" type="Label3D" parent="."]
transform = Transform3D(5, 0, 0, 0, 5, 0, 0, 0, 5, 0.456558, 5.5302, 0.394538)
billboard = 1
text = "the real sans undertale"
[node name="HealthLabel" type="Label3D" parent="."]
transform = Transform3D(5, 0, 0, 0, 5, 0, 0, 0, 5, 0, 4.45118, 0)
billboard = 1
text = "Health: "
[connection signal="health_changed" from="." to="." method="_on_health_changed"]