Releases: MuradAkh/LittleLogistics
v1.0.3
Tons of Quality of Life updates!
It is heavily recommended to update to this version
- Tug routes now have a UI (shift-right click), letting you change the tug route really easily
- Tug route waypoints can now be named
- Added Vessel Detector block
- Added some sounds!
- Shears can now cut vessel chains
- Underwater guide rails now prevent pathfinding the wrong direction
- Various bug fixes:
- Hitboxes were previously too small
- Client desync issues
- Navigation performance
- Tug underwater behaviour
- Fishing barge deployment
- Fluid and Energy loading search range
- Buffed corner guide rails
v1.0.2
This version is deprecated, use https://github.com/MuradAkh/LittleLogistics/releases/tag/mc1.16.5-v1.0.3 instead
v1.0.1
v1.0.0
We're finally here! 🎉
This is our first "Big-R" Release of the Little Logistics Mod, check out the mod page here for a full list of features:
https://www.curseforge.com/minecraft/mc-mods/little-logistics
v1.0.0 Beta 6
We're almost to 1.0.0 Release! 🎉
- Tug docks will now force tugs to dock when redstone is applied to the dock
- Added a Seater Barge to carry passengers
- Tooltips will now render in tug screens
- Fix barge hopper deleting items
- Added more config options for Energy and Fishing tugs, as well as Vessel Charger.
- Added config option for default Tug speed
As always, if stuff doesn't work when upgrading to a new Beta version, just break and replace.
https://www.curseforge.com/minecraft/mc-mods/little-logistics/files/3637309
v1.0.0 Beta 5
Bugfix hotrelease
- Fix NPE when tug is dragged on to land
https://www.curseforge.com/minecraft/mc-mods/little-logistics/files/3635843
v1.0.0 Beta 4
This is a Beta release, all previous tugs that were in the world must be broken and replaced, or they will run very slowly.
- Added Energy Tug and Fluid
- Improved accuracy of tugs adhering to tug routes
- Various rendering and hitbox fixes
Few more bug fixes and we are ready for first release!
https://www.curseforge.com/minecraft/mc-mods/little-logistics/files/3634830
v1.0.0 Alpha 3
- limit max distance where vessels can be chained
- chains break if entities > 20 blocks apart
- increase Tug navigation search range
- tugs now attempt to stay 1 block away from land when feasible
Balancing improvements:
- steam Tug now uses 4x less fuel
- reduce fishing barge treasure chance
https://www.curseforge.com/minecraft/mc-mods/little-logistics/files/3615404
Pre-Alpha 1.1.0
This is a new pre-alpha major release, barges from previous builds will not be loaded and must be remade.
- New models and textures
- Underlying changes to barges/tugs
- Tugs can now be pushed with a leash, both tugs and barges can moved slightly using fishing rods (just like other mobs)
- Tug route mechanic changes and visual beams
- Bug fixes and minor improvements
Pre-Alpha 1.0.2
- Client/Server separation fixes