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before the clash core's binary execution file was less than 10m, this size was very friendly for small ram's and small rom's embedded devices. now the binary executable file volume of the mihomo core is about 30m. What is the reason why this is the reason? what are the result? Is mihomo based on clash premium or the reason why the client is combined with the server function? can you consider a version like clash with only core functional clients?
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before the clash core's binary execution file was less than 10m, this size was very friendly for small ram's and small rom's embedded devices. now the binary executable file volume of the mihomo core is about 30m. What is the reason why this is the reason? what are the result? Is mihomo based on clash premium or the reason why the client is combined with the server function? can you consider a version like clash with only core functional clients?
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