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What steps will reproduce the problem?
1. export the storymode characters from SC2 to m3 format.
2. Use the Objconverter
3. Try to open obj file in maya2009 only to get line error and nothing gets in
to the scene.
What is the expected output? What do you see instead?
expected: Shading error
instead: Wrong geometric vertex index 21070 in OBJ file line 1 (or something
like it
What version of the product are you using? On what operating system?
ObjConv 1.0 - 1.5, Windows xp
Please provide any additional information below.
It cant read the Obj files for some reason, after giving a warning upon import
of obj file to maya2009 nothing appears, the error is shown in the output
window and nothing appears in to the scene, not even a trace of a object even
entering the scene.
Original issue reported on code.google.com by [email protected] on 13 Dec 2010 at 3:03
The text was updated successfully, but these errors were encountered:
hello,
ObjConv is outdated and for the moment there is no version of ObjConv that
supports the latest version of SC2.
I advice you to use m3_import 0.21 that import M3 in 3DSmax
Original issue reported on code.google.com by
[email protected]
on 13 Dec 2010 at 3:03The text was updated successfully, but these errors were encountered: