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Bugs & Workarounds
This is a legacy repository, go to https://github.com/minecraft-linux/mcpelauncher-manifest/wiki
- No sound
- Changing resolution changes the UI size
- MCPE doesn't start (or lags, heavy lags) under nvidia-340 drivers or similar ones
If you can't hear anything in the game, chances are that FMOD isn't communicating with PulseAudio. To fix this, you should install the 32 bit Pulse library.
On Debian-based distributions, this can easily be done issuing this command:
$ sudo apt install libpulse0:i386
Go to Settings > Video Settings and pull the "GUI scale" slider back and forth to fix this (until next resolution change).
The GUI scale can also be specified at launch using the --scale
parameter; some experimentation may be required to find a number that suits you (--scale 3
works for 4k fullscreen).
The best way to workaround this bug is to install mcpelauncher on your system using the command sudo make install
, if you didn't do it yet, and then edit /usr/local/share/mcpelauncher/bin/start_mcpelauncher.sh
Find this line:
export LD_LIBRARY_PATH="${DIR}:${LD_LIBRARY_PATH}"
Replace it with this:
export LD_LIBRARY_PATH="${DIR}:/usr/lib32/nvidia-340:${LD_LIBRARY_PATH}" # replace 340 with your driver version if you have to
This tells LD to load your nVidia 32 bit libs instead of the MESA ones.