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This repository has been archived by the owner on Jun 10, 2024. It is now read-only.
Another problem with variable-sized arrays. The following shader's output from LunarGOO.exe, seen below is also erroneous:
becomes
So LunarGLASS just removed the sub-scripting. Again it doesn't do so for fixed-sized arrays. The problem again shows up after translateTopToBottom.
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