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Save player and rooms to DB every 15 minutes.
players should be a copy as we need to make sure player.Target is null so there is no circular loops but without affecting players who are fighting.
The text was updated successfully, but these errors were encountered:
Save player and rooms to DB every 15 minutes.
players should be a copy as we need to make sure player.Target is null so there is no circular loops but without affecting players who are fighting.
The text was updated successfully, but these errors were encountered: