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#include<libccc.h>#include<libccc/bool.h>#include<libccc/char.h>#include<libccc/int.h>#include<libccc/fixed.h>// TODO fixed-point arithmetic (with macros, such that you can choose where the decimal point is)#include<libccc/float.h>#include<libccc/pointer.h>#include<libccc/memory.h>#include<libccc/string.h>#include<libccc/regex.h>// TODO all: functions for regular expressions pattern matching/replacing#include<libccc/color.h>#include<libccc/array/array.h>// TODO s_array = contiguous array: { t_size item_count, t_size item_size, (void*) items }#include<libccc/array/tuple.h>// TODO s_tuple = ???#include<libccc/array/pointerarray.h>// TODO split up memory.h#include<libccc/array/stringarray.h>#include<libccc/array/list.h>// TODO s_list = singlely-linked list: { s_list* next, t_size item_size, (void*) item }#include<libccc/array/dict.h>// TODO s_dict = key/value dictionary: { t_size count, { char* key, char* type, t_size size, (void*) value }* items }#include<libccc/array/tree.h>// TODO s_tree = iterable binary tree structure#include<libccc/array/object.h>// TODO s_object = anonymous, dynamic, extensible objects (json library: wjelement)#include<libccc/sys/io.h>#include<libccc/sys/time.h>// TODO system clock 'timespec' functions: clock_gettime(), etc#include<libccc/sys/logger.h>// TODO all: #include<libccc/sys/async.h>// TODO all: libuv ?#include<libccc/sys/thread.h>// TODO all: POSIX-thread (pthread) cross-platform interface/wrappers#include<libccc/sys/signal.h>// TODO all: system signal handling: SIGSEGV, SIGFPE, SIGTRAP, SIGABORT, etc#include<libccc/sys/socket.h>// TODO all: network socket functions - send(), recv(), etc#include<libccc/sys/compression.h>// TODO all: compress/decompress functions (RLE, LZ77, LZW, Huffman)#include<libccc/sys/cryptography.h>// TODO all: ???#include<libccc/sys/network.h>// TODO all: utility functions for common network protocols: TCP/IP, UDP (maybe DELTA-T?)#include<libccc/math/math.h>#include<libccc/math/float.h>#include<libccc/math/fixed.h>// TODO#include<libccc/math/random.h>// TODO several RNG methods (use function pointer, so others can implement custom RNG logic ?)#include<libccc/math/vlq.h>// TODO all: variable-length-quantites (VLQ) arbitrary-precision math#include<libccc/math/stat.h>#include<libccc/math/algebra.h>// TODO add 's_tensor' type#include<libccc/math/complex.h>// TODO add 's_quaternion' type
TODO: reorganize test suite to reflect new header file folder tree + add empty files for tests