From a8227b4205812e98452af46ca4f6a8cce0a21d96 Mon Sep 17 00:00:00 2001 From: Cherry Date: Tue, 25 Jun 2024 00:21:09 -0400 Subject: [PATCH] fix crash when exiting ethan's house --- pets-gd/scenes/rooms/cv-houses.tscn | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pets-gd/scenes/rooms/cv-houses.tscn b/pets-gd/scenes/rooms/cv-houses.tscn index 3493debe..daefee3b 100644 --- a/pets-gd/scenes/rooms/cv-houses.tscn +++ b/pets-gd/scenes/rooms/cv-houses.tscn @@ -14,7 +14,7 @@ layer_3/tile_data = PackedInt32Array(131076, 65537, 1, 65540, 65537, 1, 4, 65537 [node name="EthanHouseExit" parent="." index="1" instance=ExtResource("2_flkym")] beacon_room_name = "cv-outdoors" -beacon_target = "HouseEntrance" +beacon_target = "EthanHouseEntrance" prompt_translation_key = "EXIT" position = Vector2(-416, 32) scale = Vector2(0.5, 0.5)