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GB_load_battery_from_buffer
Lior Halphon edited this page Nov 29, 2024
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void GB_load_battery_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t size);
In gb.h
Loads battery-backed information (e.g. battery-powered cartridge RAM or Real Time Clock information) from buffer
with length size
into the emulator instance. This function never fails, and will load partial information if the buffer isn't large enough.
GB_load_battery_from_buffer
must not be called if the instance is being run in another thread, but may be called from the current one (via a callback).
SameBoy battery saves are compatible with most other emulators and vice versa.