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This repository has been archived by the owner on Jul 19, 2018. It is now read-only.
and I have the extension VK_NV_geometry_shader_passthrough enabled. The compiled shader then contains the PassthroughNV (5250) decoration in accordance with https://www.khronos.org/registry/spir-v/specs/1.0/SPIRV.pdf which is seen as invalid.
Everything works fine, but the warning shouldn't be there, since I do everything according to the specification.
I'm not sure if I should report this here or at https://github.com/KhronosGroup/SPIRV-Tools since the spvValidate function from there is producing the actual error message. Let me know if I should rather open an issue at SPIRV-Tools.
The text was updated successfully, but these errors were encountered:
neXyon
changed the title
Validation Layer error for geometry shaders with the VK_NV_geometry_shader_passthrough extension enabled
Validation Layer warning for geometry shaders with the VK_NV_geometry_shader_passthrough extension enabled
May 9, 2018
Yes, this needs a bug filed in SPIRV-Tools.. we'll likely have some tidying up in LVL to do after SPIRV-Tools fixes their side though, so keep this bug open also.
I get the warning
during the call to
vkCreateShaderModule
when I use a geometry shader withand I have the extension
VK_NV_geometry_shader_passthrough
enabled. The compiled shader then contains the PassthroughNV (5250) decoration in accordance with https://www.khronos.org/registry/spir-v/specs/1.0/SPIRV.pdf which is seen as invalid.Everything works fine, but the warning shouldn't be there, since I do everything according to the specification.
I'm not sure if I should report this here or at https://github.com/KhronosGroup/SPIRV-Tools since the
spvValidate
function from there is producing the actual error message. Let me know if I should rather open an issue at SPIRV-Tools.The text was updated successfully, but these errors were encountered: