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Game and Graphics Programming in SDL and openGL

Experimenting with game and graphics programming in C++ with SDL and openGL

  • Custom OpenGL renderer in C++.
  • Character movement, music, parallax scrolling,
  • Collision detection supporting sloped surfaces, using sensors.
  • Dynamic Music (different instrument tracks can come in and out by command or contextually)

screenshot

Hot reloading C++ code (testing) with my own dynamic library-reloading logic and 2D rendering

hot.loading.renderer.mp4

Parallax scrolling

june.29.scrolling.mp4

Dynamic audio

Here I hit different hotkeys to enable/disable different audio tracks. The audio is my original composition: (Unmute please.)

https://soundcloud.com/synchronizerman/time_rush_v_2_0_1

game_audio_toggling.mp4