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kanata.kbd
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#|
This is a sample configuration file that showcases every feature in kanata.
If anything is confusing or hard to discover, please file an issue or
contribute a pull request to help improve the document.
Since it may be important for you to know, pressing and holding all of the
three following keys together at the same time will cause kanata to exit:
Left Control, Space, Escape
This is for the physical key input rather than after any remappings
that are done by kanata.
This mechanism works on the key input*before any remappings done by kanata.
https://github.com/jtroo/kanata/blob/main/docs/config.adoc
|#
;; Single-line comments are prefixed by double-semicolon. A single semicolon
;; is parsed as the keyboard key. Comments are ignored for the configuration
;; file.
#|
A multi-line comment block begin with an octothorphe followed by a pipe: `#|`.
To end the multi-line comment block, have a pipe followed by an octothorpe,
like the following sequence with the colon removed: `|:#`. The actual two
character sequence is not used because it would end this multi-line comment
block and cause a parsing error.
This configuration language is Lisp-like and uses S-Expression syntax.
If you're unfamiliar with Lisp, don't be alarmed. The maintainer jtroo is
also unfamiliar with Lisp. You don't need to know Lisp in-depth to
be able to configure kanata.
If you follow along with the examples, you should be fine. Kanata should
also hopefully have helpful error messages in case something goes wrong.
If you need help, please feel welcome to ask in the GitHub discussions.
|#
;; One defcfg entry may be added if desired. This is used for configuration
;; key-value pairs that change kanata's behaviour at a global level.
;; All defcfg options are optional.
(defcfg
;; Your keyboard device will likely differ from this. I believe /dev/input/by-id/
;; is preferable; I recall reading that it's less likely to change names on you,
;; but I didn't find any keyboard device in there in my VM. If you are on Linux
;; and omit this entry, kanata will try to attach to every device found on your
;; system that seems like a keyboard.
;; linux-dev /dev/input/by-path/platform-i8042-serio-0-event-kbd
;; If you want to read from multiple devices, separate them by `:`.
;; linux-dev /dev/input/<dev1>:/dev/input/<dev2>
;;
;; If you have a colon in your device path, add a backslash before it so that
;; kanata does not parse it as multiple devices.
;; linux-dev /dev/input/path-to\:device
;; Alternatively, you can use list syntax, where both backslashes and colons
;; are parsed literally. List items are separated by spaces or newlines.
;; Using quotation marks for each item is optional, and only required if an
;; item contains spaces.
;; linux-dev (
;; /dev/input/by-path/pci-0000:00:14.0-usb-0:1:1.0-event
;; /dev/input/by-id/usb-Dell_Dell_USB_Keyboard-event-kbd
;; )
;; The linux-dev-names-include entry is parsed identically to linux-dev. It
;; defines a list of device names that should be included. This is only
;; used if linux-dev is omitted.
;; linux-dev-names-include device-1-name:device\:2\:name
;; The linux-dev-names-exclude entry is parsed identically to linux-dev. It
;; defines a list of device names that should be excluded. This is only
;; used if linux-dev is omitted. This and linux-dev-names-include are not
;; mutually exclusive but in practice it probably makes sense to only use
;; one of them.
;; linux-dev-names-exclude device-1-name:device\:2\:name
;; By default, kanata will crash if no input devices are found. You can change
;; this behaviour by setting `linux-continue-if-no-devs-found`.
;;
;; linux-continue-if-no-devs-found yes
;; On Linux, you can ask kanata to run `xset r rate <delay> <rate>` on startup
;; and on live reload via the config below. The first number is the delay in ms
;; and the second number is the repeat rate in repeats/second.
;;
;; linux-x11-repeat-delay-rate 400,50
;; Unicode on Linux works by pressing Ctrl+Shift+U, typing the unicode hex value,
;; then pressing Enter. However, if you do remapping in userspace, e.g. via
;; xmodmap/xkb, the keycode "U" that kanata outputs may not become a keysym "u"
;; after the userspace remapping. This will be likely if you use non-US,
;; non-European keyboards on top of kanata. For unicode to work, kanata needs to
;; use the keycode that outputs the keysym "u", which might not be the keycode
;; "U".
;;
;; You can use `evtest` or `kanata --debug`, set your userspace key remapping,
;; then press the key that outputs the keysym "u" to see which underlying keycode
;; is sent. Then you can use this configuration to change kanata's behaviour.
;;
;; Example:
;;
;; linux-unicode-u-code v
;; Unicode on Linux terminates with the Enter key by default. This may not work in
;; some applications. The termination is configurable with the following options:
;;
;; - `enter`
;; - `space`
;; - `enter-space`
;; - `space-enter`
;;
;; Example:
;;
;; linux-unicode-termination space
;; There is an optional configuration entry for Windows to help mitigate strange
;; behaviour of AltGr if your layout uses that. Uncomment one of the items below
;; to change what kanata does with the key.
;;
;; For more context, see: https://github.com/jtroo/kanata/issues/55.
;;
;; windows-altgr cancel-lctl-press ;; remove the lctl press that comes as a combo with ralt
;; windows-altgr add-lctl-release ;; add an lctl release when ralt is released
;;
;; NOTE: even with these workarounds, putting lctl+ralt in your defsrc may
;; not work too well with other applications that use WH_KEYBOARD_LL.
;; Known applications with issues: GWSL/VcXsrv
;; Enable kanata to execute commands.
;;
;; I consider this feature a hazard so it is conditionally compiled out of
;; the default binary.
;;
;; This is dangerous because it allows kanata to execute arbitrary commands.
;; Using a binary compiled with the cmd feature enabled, uncomment below to
;; enable command execution:
;;
;; danger-enable-cmd yes
;; Enable processing of keys that are not in defsrc.
;; This is useful if you are only mapping a few keys in defsrc instead of
;; most of the keys on your keyboard. Without this, the tap-hold-release and
;; tap-hold-press actions will not activate for keys that are not in defsrc.
;;
;; The reason this is not enabled by default is because some keys may not
;; work correctly if they are intercepted. E.g. rctl/altgr on Windows; see the
;; windows-altgr configuration item above for context.
;;
;; process-unmapped-keys yes
;; Intercept mouse buttons for a specific mouse device.
;; The intended use case for this is for laptops such as a Thinkpad, which have
;; mouse buttons that may be useful to activate kanata actions with. This only
;; works with the Interception driver.
;;
;; To know what numbers to put into the string, you can run the
;; kanata-wintercept variant with this defcfg item defined with random numbers.
;; Then when a button is first pressed on the mouse device, kanata will print
;; its hwid in the log; you can then copy-paste that into this configuration
;; entry. If this defcfg item is not defined, the log will not print.
;;
;; windows-interception-mouse-hwid "70, 0, 90, 0, 20"
;; Transparent keys on layers will delegate to the corresponding defsrc key
;; when found on a layer activated by `layer-switch`. This config entry
;; changes the behaviour to delegate to the action of the first layer,
;; which is the layer active upon startup, that is in the same position.
;;
;; delegate-to-first-layer yes
;; This config entry alters the behavior of movemouse-accel actions.
;; By default, this setting is disabled - vertical and horizontal
;; acceleration are independent. Enabling this setting will emulate QMK mouse
;; move acceleration behavior, i.e. the acceleration state of new mouse
;; movement actions are inherited if others are already being pressed.
;;
;; movemouse-inherit-accel-state yes
;; This config entry alters the behavior of movemouseaccel actions.
;; This makes diagonal movements simultaneous to mitigate choppiness in
;; drawing apps, if you're using kanata mouse movements to draw for
;; whatever reason.
;;
;; movemouse-smooth-diagonals yes
;; This configuration allows you to customize the length limit on dynamic macros.
;; The default limit is 128 keys.
;;
;; dynamic-macro-max-presses 1000
;; This configuration makes multiple tap-hold actions that are activated near
;; in time expire their timeout quicker. Without this, the timeout for the 2nd
;; tap-hold onwards will start from 0ms after the previous tap-hold expires.
;;
;; concurrent-tap-hold yes
)
;; deflocalkeys-* enables you to define and use key names that match your locale
;; by defining OS code number mappings for that character.
;;
;; There are three variants of deflocalkeys-*:
;; - deflocalkeys-win
;; - deflocalkeys-wintercept
;; - deflocalkeys-linux
;;
;; Only one of each deflocalkeys-* variant is allowed. The variants that are
;; not applicable will be ignored, e.g. deflocalkeys-linux and deflocalkeys-wintercept
;; are both ignored when using the default Windows kanata binary.
;;
;; The configuration item is parsed similarly to defcfg; it is composed of
;; pairs of keys and values.
;;
;; You can check docs/locales.adoc for the mapping for your locale. If your
;; locale is not there, please ask for help if needed, and add the mapping for
;; your locale to the document.
;;
;; Web link for locales: https://github.com/jtroo/kanata/blob/main/docs/locales.adoc
;;
;; This example is for an Italian keyboard remapping in Linux. The numbers will
;; unfortunately differ between Linux, Windows-hooks, and Windows-interception.
;;
;; To see how you can discover key mappings for yourself, see the "Non-US keyboards"
;; section of docs/config.adoc.
;;
;; Web link or config: https://github.com/jtroo/kanata/blob/main/docs/config.adoc
(deflocalkeys-win
ì 187
)
(deflocalkeys-wintercept
ì 187
)
(deflocalkeys-linux
ì 13
)
(deflocalkeys-macos
ì 13
)
;; Only one defsrc is allowed.
;;
;; defsrc defines the keys that will be intercepted by kanata. The order of the
;; keys matches the deflayer declarations and all deflayer declarations must
;; have the same number of keys as defsrc.
;;
;; The visual/spatial positioning is *not* mandatory; it is done by convention
;; for visual ease. These items are parsed as a long list with newlines being
;; ignored.
;;
;; If you are looking for other keys, the file src/keys/mod.rs should hopefully
;; provide some insight.
(defsrc
grv 1 2 3 4 5 6 7 8 9 0 - = bspc
tab q w e r t y u i o p [ ] \
caps a s d f g h j k l ; ' ret
lsft z x c v b n m , . / rsft
lctl lmet lalt spc ralt rmet rctl
)
;; The first layer defined is the layer that will be active by default when
;; kanata starts up. This layer is the standard QWERTY layout except for the
;; backtick/grave key (@grl) which is an alias for a tap-hold key.
;;
;; There are currently a maximum of 25 layers allowed.
(deflayer qwerty
@grl 1 2 3 4 5 6 7 8 9 0 - = bspc
tab q w e r t y u i o p [ ] \
caps a s d f g h j k l ; ' ret
lsft z x c v b n m , . / rsft
lctl lmet lalt spc ralt rmet rctl
)
;; The dvorak layer remaps the keys to the dvorak layout. There are several
;; tap-hold aliases configured on the left side.
(deflayer dvorak
@grl 1 2 3 4 5 6 7 8 9 0 [ ] bspc
tab ' , @.ms p y f g c r l / = \
@cap @anm @oar @ech @umc @ifk d h t n s - ret
lsft ; q j k x b m w v z rsft
lctl lmet lalt spc @ralt rmet @rcl
)
;; defvar can be used to declare commonly-used values
(defvar
tap-timeout 100
hold-timeout 200
tt $tap-timeout
ht $hold-timeout
)
(defalias
th1 (tap-hold $tt $ht caps lctl)
th2 (tap-hold $tt $ht spc lsft)
)
;; defalias is used to declare a shortcut for a more complicated action to keep
;; the deflayer declarations clean and aligned. The alignment in deflayers is not
;; necessary, but is strongly recommended for ease of understanding visually.
;;
;; Aliases are referred to by `@<alias_name>`. Aliases can refer to each other,
;; e.g. in the `anm` alias. However, an alias can only refer to another alias
;; that has been defined before it in the file.
(defalias
;; aliases to change the base layer to qwerty or dvorak
dvk (layer-switch dvorak)
qwr (layer-switch qwerty)
;; Aliases for layer "toggling". It's not quite toggling because the layer
;; will be active while the key is held and deactivated when the key is
;; released. An alternate action name you can use is layer-while-held.
;; However, the rest of this document will use The term "toggle" for brevity.
num (layer-toggle numbers)
chr (layer-toggle chords)
arr (layer-toggle arrows)
msc (layer-toggle misc)
lay (layer-toggle layers)
mse (layer-toggle mouse)
fks (layer-while-held fakekeys)
;; tap-hold aliases with tap for dvorak key, and hold for toggle layers
;; WARNING(Linux only): key repeat with tap-hold can behave unexpectedly.
;; For full context, see https://github.com/jtroo/kanata/discussions/422
;;
;; tap-hold parameter order:
;; 1. tap timeout
;; 2. hold timeout
;; 3. tap action
;; 4. hold action
;;
;; The hold timeout is the number of milliseconds after which the hold action
;; will activate.
;;
;; The tap timeout is best explained in a roundabout way. When you press and
;; hold a standard key on your keyboard (e.g. 'a'), your operating system will
;; read that and keep sending 'a' to the active application. To be able to
;; replicate this behaviour with a tap-hold key, you must press-release-press
;; the key within the tap timeout window (number is milliseconds). Simply
;; holding the key results in the hold action activating, which is why you
;; need to double-press for the tap action to stay pressed.
;;
;; There are two additional versions of tap-hold available:
;; 1. tap-hold-press: if there is a key press, the hold action is activated
;; 2. tap-hold-release: if there is a press and release of another key, the
;; hold action is activated
;;
;; These versions are useful if you don't want to wait for the whole hold
;; timeout to activate, but want to activate the hold action immediately
;; based on the next key press or press and release of another key. These
;; versions might be great to implement home row mods.
;;
;; If you come from kmonad, tap-hold-press and tap-hold-release are similar
;; to tap-hold-next and tap-hold-next-release, respectively. If you know
;; the underlying keyberon crate, tap-hold-press is the HoldOnOtherKeyPress
;; and tap-hold-release is the PermissiveHold configuration.
anm (tap-hold 200 200 a @num) ;; tap: a hold: numbers layer
oar (tap-hold 200 200 o @arr) ;; tap: o hold: arrows layer
ech (tap-hold 200 200 e @chr) ;; tap: e hold: chords layer
umc (tap-hold 200 200 u @msc) ;; tap: u hold: misc layer
grl (tap-hold 200 200 grv @lay) ;; tap: grave hold: layers layer
.ms (tap-hold 200 200 . @mse) ;; tap: . hold: mouse layer
ifk (tap-hold 200 200 i @fks) ;; tap: i hold: fake keys layer
;; There are additional variants of tap-hold-press and tap-hold-release that
;; activate the timeout action (the 5th parameter) when the action times out
;; as opposed to the hold action being activated by other keys.
;; tap: o hold: arrows layer timeout: backspace
oat (tap-hold-press-timeout 200 200 o @arr bspc)
;; tap: e hold: chords layer timeout: esc
ect (tap-hold-release-timeout 200 200 e @chr esc)
;; There is another variant of `tap-hold-release` that takes a 5th parameter
;; that is a list of keys that will trigger an early tap.
;; tap: u hold: misc layer early tap if any of: (a o e) are pressed
umk (tap-hold-release-keys 200 200 u @msc (a o e))
;; tap: u hold: misc layer always tap if any of: (a o e) are pressed
uek (tap-hold-except-keys 200 200 u @msc (a o e))
;; tap for capslk, hold for lctl
cap (tap-hold 200 200 caps lctl)
;; Below is an alias for the `multi` action which executes multiple actions
;; in order but at the same time.
;;
;; It may result in some incorrect/unexpected behaviour if combining complex
;; actions, so be reasonable with it. One reasonable use case is this alias:
;; press right-alt while also toggling to the `ralted` layer. The utility of
;; this is better revealed if you go see `ralted` and its aliases.
ralt (multi ralt (layer-toggle ralted))
)
;; The defaliasenvcond variant of defalias is parsed similarly, but there must
;; be a list parameter first. The list must contain two strings. In order,
;; these strings are: an environment variable name, and the environment
;; variable value. When the environment variable defined by name has the
;; corresponding value when running kanata, the aliases within will be active.
;; Otherwise, the aliases will be skipped.
(defaliasenvcond (LAPTOP lp1)
met @lp1met
)
(defaliasenvcond (LAPTOP lp2)
met @lp2met
)
(defalias
;; shifted keys
{ S-[
} S-]
: S-;
;; alias numbers as themselves for use in macro
8 8
0 0
)
(defalias
;; For the multi action, all keys are pressed for the whole sequence
;; but still in the listed order which may be undesirable, particularly
;; for modifiers like shift. You probably want to use macro instead.
;;
;; Chording can be more succinctly described by the modifier prefixes
;; `C-`, `A-`, `S-`, and `M-` for lctrl, lalt, lshift, lmeta, but are possible
;; by using `multi` as well. The lmeta key is also known by some other
;; names: "Windows", "GUI", "Command", "Super".
;;
;; For ralt/altgr, you can use either of: `RA-` or `AG-`. They both work the
;; same and only one is allowed in a single chord. This chord can be useful for
;; international layouts.
;;
;; A special behaviour of output chords is that if another key is pressed,
;; all of the chord keys will be released. For the explanation about why
;; this is the case, see the configuration guide.
;;
;; This use case for multi is typing an all-caps string.
alp (multi lsft a b c d e f g h i j k l m n o p q r s t u v w x y z)
;; Chords using the shortcut syntax. These ones are used for copying/pasting
;; from some Linux terminals.
csv C-S-v
csc C-S-c
;; Windows shortcut for displaying all windows
win M-tab
;; Accented e characters for France layout using altgr sequence. Showcases
;; both of the shortcuts. You can just use one version of shortcut at your
;; preference.
é AG-2
è RA-7
testmacro (macro AG-2 RA-7)
🙃 (unicode 🙃)
;; macro accepts keys, chords, and numbers (a delay in ms). Note that numbers
;; will be parsed as delays, so they will need to be aliased to be used.
lch (macro h t t p @: / / 100 l o c a l h o s t @: @8 @0 @8 @0)
tbm (macro A-(tab 200 tab 200 tab) 200 S-A-(tab 200 tab 200 tab))
hpy (macro S-i spc a m spc S-(h a p p y) spc m y S-f r S-i e S-n d @🙃)
rls (macro-release-cancel 1 500 bspc S-1 500 bspc S-2)
;; repeat variants will repeat while held, once ALL macros have ended,
;; including the held macro.
mr1 (macro-repeat mltp)
mr2 (macro-repeat-release-cancel mltp)
;; Kanata also supports dynamic macros. Dynamic macros can be nested, but
;; cannot recurse.
dms dynamic-macro-record-stop
dst (dynamic-macro-record-stop-truncate 3)
dr0 (dynamic-macro-record 0)
dr1 (dynamic-macro-record 1)
dr2 (dynamic-macro-record 2)
dp0 (dynamic-macro-play 0)
dp1 (dynamic-macro-play 1)
dp2 (dynamic-macro-play 2)
;; unmod will release all modifiers temporarily and send the .
;; So for example holding shift and tapping a @um1 key will still output 1.
um1 (unmod 1)
;; dead keys é (as opposed to using AltGr) that outputs É when shifted
dké (macro (unmod ') e)
;; unshift is like unmod but only releases shifts
;; In ISO German QWERTZ, force unshifted symbols even if shift is held
de{ (unshift ralt 7)
de[ (unshift ralt 8)
;; unicode accepts a single unicode character. The unicode character will
;; not be automatically repeated by holding the key down. The alias name
;; is the unicode character itself and is referenced by @🙁 in deflayer.
🙁 (unicode 🙁)
;; fork accepts two actions and a key list. The first (left) action will
;; activate by default. The second (right) action will activate if any of
;; the keys in the third parameter (right-trigger-keys) are currently active.
frk (fork @🙃 @🙁 (lsft rsft))
;; switch accepts triples of keys check, action, and fallthrough|break.
;; The default usage of keys check behaves similarly to fork.
;; However, it also accepts boolean operators and|or to allow more
;; complex use cases.
;;
;; The order of cases matters. If two different cases match the
;; currently pressed keys, the case listed earlier in the configuration
;; will activate first. If the early case uses break, the second case will
;; not activate at all. Otherwise if fallthrough is used, the second case
;; will also activate sequentially after the first case.
swt (switch
;; translating this keys check to some other common languages
;; this might look like:
;;
;; (a && b && (c || d) && (e || f))
((and a b (or c d) (or e f))) a break
;; this case behaves like fork, i.e.
;;
;; (or a b c)
;;
;; or for some other common languages:
;;
;; a || b || c
(a b c) b fallthrough
;; key-history evaluates to true if the n'th most recent key press,
;; {n | n ∈ [1, 8]}, matches the given key.
((key-history a 1) (key-history b 8)) c break
;; default case, empty list always evaluates to true.
;; break vs. fallthrough doesn't matter here
() c break
)
;; Having a cmd action in your configuration without explicitly enabling
;; `danger-enable-cmd` **and** using the cmd-enabled executable will make
;; kanata refuse to load your configuration. The aliases below are commented
;; out since commands aren't allowed by this configuration file.
;;
;; Note that the parameters to `cmd` are executed directly as opposed to
;; passed to a shell. So for example, `~` and `$HOME` would not refer
;; to your home directory on Linux.
;;
;; You can use:
;; `cmd bash -c "your_stuff_here"` to run your command inside of bash.
;;
;; cm1 (cmd bash -c "echo hello world")
;; cm2 (cmd rm -fr /tmp/testing)
)
;; The underscore _ means transparent. The key on the base layer will be used
;; instead. XX means no-op. The key will do nothing.
(deflayer numbers
_ _ _ _ _ _ nlk kp7 kp8 kp9 _ _ _ _
_ _ _ _ _ XX _ kp4 kp5 kp6 - _ _ _
_ _ C-z _ _ XX _ kp1 kp2 kp3 + _ _
_ C-z C-x C-c C-v XX _ kp0 kp0 . / _
_ _ _ _ _ _ _
)
;; The `lrld` action stands for "live reload". This will re-parse everything
;; except for linux-dev. So in Linux, you cannot live reload and switch keyboard
;; devices at the time of writing. The variants `lrpv` and `lrnx` will cycle
;; between multiple configuration files, if they are specified in the startup.
;; arguments.
;;
;; Upon a successful reload, the kanata state will begin on the default base layer
;; in the configuration. E.g. in this example configuration, you would start on
;; the qwerty layer.
(deflayer layers
_ @qwr @dvk lrld lrpv lrnx _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _
)
(defalias
;; Alias for one-shot which will activate an action until either the timeout
;; expires or a different key is pressed. The timeout is the first parameter
;; and the action is the second parameter.
;;
;; The intended use cases are pressing a modifier for exactly one key or
;; switching to another layer for exactly one key.
;;
;; If a one-shot key is held then it will act as a regular key. E.g. for os1
;; below, holding an @os1 key will keep lsft held and holding an @os3 key
;; will keep the layer set to misc.
os1 (one-shot 500 lsft)
os2 (one-shot 500 C-S-lalt)
os3 (one-shot 500 (layer-toggle misc))
;; Another name for one-shot is one-shot-press, since it ends on the first
;; press of another key.
;;
;; There is another variant one-shot-release which ends on the first release
;; of another key.
;;
;; There are further variants of both of these:
;; - one-shot-press-pcancel
;; - one-shot-release-pcancel
;;
;; These will cancel the one-shot action and all other active one-shot actions
;; if a one-shot key is repressed while already active.
osp (one-shot-press 500 lsft)
osr (one-shot-release 500 lsft)
opp (one-shot-press-pcancel 500 lsft)
orp (one-shot-release-pcancel 500 lsft)
;; Alias for tap-dance which will activate one of the actions in the action
;; list depending on how many taps were done. Tapping once will output the
;; first action and tapping N times will output the N'th action.
;;
;; The first parameter is a timeout. Tapping the same tap-dance key again
;; within the timeout will reset the timeout and advance the tap-dance to the
;; next key.
;;
;; The action activates either when any of the following happens:
;; - the timeout expires
;; - the tap sequence reaches the end
;; - a different key is pressed
td (tap-dance 200 (a b c d spc))
;; There is a variant of tap-dance — tap-dance-eager — that will activate
;; every action tapped in the sequence rather than a single one. The example
;; below is rather simple and behaves similarly to the original tap-dance.
td2 (tap-dance-eager 500 (
(macro a) ;; use macro to prevent auto-repeat of the key
(macro bspc b b)
(macro bspc bspc c c c)
))
;; arbitrary-code allows sending an arbitrary number as an OS code. This is
;; not cross platform! This can be useful for testing keys that are not yet
;; named or mapped in kanata. Please contribute findings with names and/order
;; mappings, either in a GitHub issue or as a pull request! This is currently
;; not supported with Windows using the interception driver.
ab1 (arbitrary-code 700)
)
(defalias
;; caps-word will add an lsft to the active key list for all alphanumeric keys
;; a-z, and the US layout minus key; meaning it will be converted to an
;; underscore.
;;
;; The caps-word state will also be cleared if any key that doesn't get auto-
;; capitalized and also doesn't belong in this list is pressed:
;; - 0-9
;; - kp0-kp9
;; - bspc, del
;; - up, down, left, rght
;;
;; The single parameter is a timeout in milliseconds after which the caps-word
;; state will be cleared and lsft will not be added anymore. The timer is reset
;; any time a capitalizable or extra non-terminating key is active.
cw (caps-word 2000)
;; Like caps-word, but you get to choose the key lists where lsft gets added.
;; This example is similar to the default caps-word behaviour but it moves the
;; 0-9 keys to capitalized key list from the extra non-terminating key list.
cwc (caps-word-custom
2000
(a b c d e f g h i j k l m n o p q r s t u v w x y z 0 1 2 3 4 5 6 7 8 9)
(kp0 kp1 kp2 kp3 kp4 kp5 kp6 kp7 kp8 kp9 bspc del up down left rght)
)
)
;; Can see a new action `rpt` in this layer. This repeats the most recently
;; pressed key. Holding down the `rpt` key will not repeatedly send the key.
;; The intended use case is to be able to use a different finger to repeat a
;; double letter, as opposed to double-tapping a letter.
;;
;; The `rpt` action only repeats the last key output. For example, it won't
;; output a chord like `ctrl+c` if the previous key pressed was `C-c` - it
;; will only output `c`. There is a variant `rpt-any` which will repeat the
;; previous action and would work for that use case.
(deflayer misc
_ _ _ _ _ _ _ _ _ @é @è _ ì #|random custom key for testing|# _
_ _ @ab1 _ _ _ ins @{ @} [ ] _ _ +
@cw _ _ _ C-u _ del bspc esc ret _ _ _
@cwc C-z C-x C-c C-v _ _ _ @td @os1 @os2 @os3
rpt rpt-any _ _ _ _ _
)
(deflayer chords ;; you can put list actions directly in deflayer but it's ugly, so prefer aliases.
_ _ _ _ _ _ _ _ _ _ @🙁 (unicode 😀) _ _
_ _ _ _ _ _ _ _ @csc @hpy @lch @tbm _ _
_ @alp _ _ _ _ _ @ch1 @ch2 @ch4 @ch8 _ _
_ _ _ _ _ _ _ _ _ @csv _ _
_ _ _ _ _ _ _
)
(deflayer arrows
_ f1 f2 f3 f4 f5 f6 f7 f8 f9 f10 f11 f12 _
_ _ _ _ _ _ _ pgup up pgdn _ _ _ _
_ _ _ _ _ _ home left down rght end _ _
_ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _
)
;; In Windows, using mouse buttons on the kanata window seems to cause it to hang.
;; Using the mouse on other windows seems to be fine though.
;;
;; The mouse buttons can be clicked using mlft, mrgt, mmid, mfwd and mbck, representing the
;; left, right, middle, forward and backward mouse buttons respectively. If the key is held, the
;; button press will also be held.
;;
;; If there are multiple mouse click actions within a single multi action, e.g.
;; (multi mrgt mlft), then all the buttons except the last will be clicked then
;; unclicked. The last button will remain held until key release. In the example
;; given, the button sequence will be:
;; press key->click right->unclick right->click left->release key->release left
;;
;; There are variants of the standard mouse buttons which "tap" the button.
;; These are mltp, mrtp, and mmtp. Rather than holding until key release, this
;; action will click and unclick the button once the key is pressed. Nothing
;; happens on key release. The action (multi lctl mltp) will result in the
;; sequence below:
;; press key->press lctl->click left->unclick left->release key->release lctl
;;
;; One can also see mouse movement actions at the lower right side, with the
;; arrow unicode characters.
(deflayer mouse
_ @mwu @mwd @mwl @mwr _ _ _ _ _ @ma↑ _ _ _
_ pgup bck _ fwd _ _ _ _ @ma← @ma↓ @ma→ _ _
_ pgdn mlft _ mrgt mmid _ mbck mfwd _ @ms↑ _ _
@fms _ mltp _ mrtp mmtp _ mbtp mftp @ms← @ms↓ @ms→
_ _ _ _ _ _ _
)
(defalias
;; Mouse wheel actions. The first number is the interval in milliseconds
;; between scroll actions. The second number is the distance in some arbitrary
;; unit. Play with the parameters to see what feels correct. Both numbers
;; must be in the range 1-65535
;;
;; In both Windows and Linux, 120 distance units is equivalent to a single
;; notch movement on a physical wheel. In Linux, not all desktop environments
;; support the REL_WHEEL_HI_RES event so if you experience issues with `mwheel`
;; actions in Linux, using a distance value that is multiple of 120 may help.
mwu (mwheel-up 50 120)
mwd (mwheel-down 50 120)
;; Horizontal mouse wheel actions. Similar story to vertical mouse wheel.
mwl (mwheel-left 50 120)
mwr (mwheel-right 50 120)
;; Mouse movement actions.The first number is the interval in milliseconds
;; between mouse actions. The second number is the distance traveled per interval
;; in pixels.
ms↑ (movemouse-up 1 1)
ms← (movemouse-left 1 1)
ms↓ (movemouse-down 1 1)
ms→ (movemouse-right 1 1)
;; Mouse movement actions with linear acceleration. The first number is the
;; interval in milliseconds between mouse actions. The second number is the time
;; in milliseconds for the distance to linearly ramp up from the minimum distance
;; to the maximum distance. The third number is the minimum distance traveled
;; per interval in pixels. The fourth number is the maximum distance traveled
;; per interval in pixels.
ma↑ (movemouse-accel-up 1 1000 1 5)
ma← (movemouse-accel-left 1 1000 1 5)
ma↓ (movemouse-accel-down 1 1000 1 5)
ma→ (movemouse-accel-right 1 1000 1 5)
;; setmouse places the cursor at a specific pixel x-y position. This
;; example puts it in the middle of the screen. The coordinates go from 0,0
;; which is the upper-left corner of the screen to 65535,65535 which is the
;; lower-right corner of the screen. If you have multiple monitors, they are
;; treated as one giant screen, which may make it a bit confusing for how to
;; set up the pixels. You will need to experiment.
sm (setmouse 32228 32228)
;; movemouse-speed takes a percentage by which it then scales all of the
;; mouse movements while held. You can have as many of these active at a
;; given time as you would like, but be warned that some values, such as 33
;; may not have correct pixel distance representations.
fms (movemouse-speed 200)
)
(defalias
lft (multi (release-key ralt) left) ;; release ralt if held and also press left
rgt (multi (release-key ralt) rght) ;; release ralt if held and also press rght
rlr (release-layer ralted) ;; release layer-toggle of ralted
)
;; It's not clear what the practical use case is for the @rlr alias, but the
;; combination of @ralt on the dvorak layer and this layer with @lft and @rgt
;; results in the physical ralt key behaving mostly as ralt, **except** for
;; holding it **then** pressing specific keys. These specific keys release the
;; ralt because it would cause them to have undesired behaviour without the
;; release.
;;
;; E.g. ralt+@lft will result in only left being pressed instead of ralt+left,
;; while ralt(hold)+tab+tab+tab still works as intended.
(deflayer ralted
_ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ @lft @rlr @rgt _ _ _
_ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _
)
;; Press and release fake keys.
;;
;; Fake keys can't be pressed by any physical keyboard buttons and can only be
;; acted upon by the actions:
;; - on-press-fakekey
;; - on-release-fakekey
;; - on-idle-fakekey
;;
;; One use case of fake keys is for holding modifier keys
;; for any number of keypresses and then releasing the modifiers when desired.
;;
;; The actions associated with fake keys in deffakekeys are parsed before
;; aliases, so you can't use aliases within deffakekeys. Other than the lack
;; of alias support, fake keys can do any action that a normal key can,
;; including doing operations on previously defined fake keys.
;;
;; Operations on fake keys can occur either on press (on-press-fakekey),
;; on release (on-release-fakekey), or on idle for a specified time
;; (on-idle-fakekey).
;;
;; Fake keys are flexible in usage but can be obscure to discover how they
;; can be useful to you.
(deflayer fakekeys
_ @fcp @fsp @fmp @pal _ _ _ _ _ _ _ _ _
_ @fcr @fsr @fap @ral _ _ _ _ _ _ _ _ _
_ @fct @fst @rma _ _ _ _ _ _ _ _ _
_ @t1 _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _
)
(deffakekeys
ctl lctl
sft lsft
lsft lsft
met lmet
alt lalt
mmid mmid
pal (multi
(on-press-fakekey ctl press)
(on-press-fakekey sft press)
(on-press-fakekey met press)
(on-press-fakekey alt press)
)
ral (multi
(on-press-fakekey ctl release)
(on-press-fakekey sft release)
(on-press-fakekey met release)
(on-press-fakekey alt release)
)
)
(defalias
fcp (on-press-fakekey ctl press)
fcr (on-press-fakekey ctl release)
fct (on-press-fakekey ctl tap)
fsp (on-release-fakekey sft press)
fsr (on-release-fakekey sft release)
fst (on-release-fakekey sft tap)
fsg (on-release-fakekey sft toggle)
fmp (on-press-fakekey met press)
fap (on-press-fakekey alt press)
rma (multi
(on-press-fakekey met release)
(on-press-fakekey alt release)
)
pal (on-press-fakekey pal tap)
ral (on-press-fakekey ral tap)
rdl (on-idle-fakekey ral tap 1000)
;; Test of on-press-fakekey and on-release-fakekey in a macro
t1 (macro-release-cancel @fsp 5 a b c @fsr 5 c b a)
;; If you find that an application isn't registering keypresses correctly
;; with multi, you can try out:
;; - on-press-fakekey-delay
;; - on-release-fakekey-delay
;;
;; Do note that processing a fakekey-delay and even a sequence of delays will
;; delay any other inputs from being processed until the fakekey-delays are
;; all complete, so use with care.
stm (multi ;; Shift -> middle mouse with a delay
(on-press-fakekey lsft press)
(on-press-fakekey-delay 200)
(on-press-fakekey mmid press)
(on-release-fakekey mmid release)
(on-release-fakekey-delay 200)
(on-release-fakekey lsft release)
)
)
;; Vim-style leader-key sequences. Activate a fakekey-tap by pressing a "leader"
;; key and then a sequence of characters.
;; See: https://github.com/jtroo/kanata/issues/97
;;
;; You can add an entry to defcfg to change the sequence timeout (default is 1000):
;; sequence-timeout <number(ms)>
;;
;; If you want multiple timeouts with different leaders, you can also activate the
;; sequence action:
;; (sequence <timeout>)
;; This acts like `sldr` but uses a different timeout.
;;
;; There is also an option to customize the key sequence input mode. Its default
;; value when not configured is `hidden-suppressed`.
;;
;; The options are:
;;
;; - `visible-backspaced`: types sequence characters as they are inputted. The
;; typed characters will be erased with backspaces for a valid sequence termination.
;; - `hidden-suppressed`: hides sequence characters as they are typed. Does not
;; output the hidden characters for an invalid sequence termination.
;; - `hidden-delay-type`: hides sequence characters as they are typed. Outputs the
;; hidden characters for an invalid sequence termination either after either a
;; timeout or after a non-sequence key is typed.
;;
;; For `visible-backspaced` and `hidden-delay-type`, a sequence leader input will
;; be ignored if a sequence is already active. For historical reasons, and in case
;; it is desired behaviour, a sequence leader input using `hidden-suppressed` will
;; reset the key sequence.
;;
;; Example:
;; sequence-input-mode visible-backspaced
(defseq git-status (g s t))
(deffakekeys git-status (macro g i t spc s t a t u s))
(defalias rcl (tap-hold-release 200 200 sldr rctl))
(defseq
dotcom (. S-3)
dotorg (. S-4)
)
(deffakekeys
dotcom (macro . c o m)
dotorg (macro . o r g)
)
;; Enter sequence mode and input .
(defalias dot-sequence (macro (sequence 250) 10 .))
(defalias dot-sequence-inputmode (macro (sequence 250 hidden-delay-type) 10 .))
;; Input chording.
;;
;; Not to be confused with output chords (like C-S-a or the chords layer
;; defined above), these allow you to perform actions when a combination of
;; input keys (a "chord") are pressed all at once (order does not matter).
;; Each combination/chord can perform a different action, allowing you to bind
;; up to `2^n - 1` different actions to just `n` keys.
;;
;; Each `defchords` defines a named group of such chord-action pairs.
;; The 500 is a timeout after which a chord triggers if it isn't triggered by a
;; key release or press of a non-chord key before the timeout expires.
;; If a chord is not defined, no action will occur when it is triggered but the
;; keys used to input it will be consumed regardless.
;;
;; Each pair consists of the keys that make up a given chord in the parenthesis
;; followed by the action that should be executed when the given chord is
;; pressed.
;; Note that these keys do not directly correspond to real keys and are merely
;; arbitrary labels that make sense within the context of the chord.
;; They are mapped to real keys in layers by configuring the key in the layer to
;; map to a `(chord name key)` action (like those in the `defalias` below) where
;; `name` is the name of the chords group (here `binary`) and `key` is one of the
;; arbitrary labels of the keys in a chord (here `1`, `2`, `4` and `8`).
;;
;; Note that it is perfectly valid to nest these `chord` actions that enter
;; "chording mode" within other actions like `tap-dance` and that will work as
;; one would expect.
;; However, this only applies to the first key used to enter "chording mode".
;; Once "chording mode" is active, all other keys will be directly handled by
;; "chording mode" with no regard for wrapper actions; e.g. if a key is pressed
;; and it maps to a tap-hold with a chord as the hold action within, that chord
;; key will immediately activate instead of the key needing to be held for the
;; timeout period.
;;
;; The action executed by a chord (the right side of the chord-action pairs) may
;; be any regular or advanced action, including aliases. They currently cannot
;; however contain a `chord` action.
(defchords binary 500
(1 ) 1
( 2 ) 2
(1 2 ) 3
( 4 ) 4
(1 4 ) 5
( 2 4 ) 6
(1 2 4 ) 7
( 8) 8
(1 8) 9