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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.10)
file(STRINGS src/game/version.h VERSION_LINE
LIMIT_COUNT 1
REGEX GAME_RELEASE_VERSION
)
if(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\\.([0-9]+|[0-9]+\\.[0-9]+)\"")
set(VERSION_MAJOR ${CMAKE_MATCH_1})
set(VERSION_MINOR ${CMAKE_MATCH_2})
set(VERSION_PATCH ${CMAKE_MATCH_3})
elseif(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\"")
set(VERSION_MAJOR ${CMAKE_MATCH_1})
set(VERSION_MINOR ${CMAKE_MATCH_2})
set(VERSION_PATCH "0")
else()
message(FATAL_ERROR "Couldn't parse version from src/game/version.h")
endif()
if(POLICY CMP0091)
cmake_policy(SET CMP0091 NEW)
endif()
if(POLICY CMP0092)
cmake_policy(SET CMP0092 NEW)
endif()
if(POLICY CMP0048)
cmake_policy(SET CMP0048 NEW)
project(fng VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
else()
project(fng)
set(PROJECT_VERSION_MAJOR ${VERSION_MAJOR})
set(PROJECT_VERSION_MINOR ${VERSION_MINOR})
set(PROJECT_VERSION_PATCH ${VERSION_PATCH})
set(PROJECT_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
endif()
set(ORIGINAL_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH})
set(ORIGINAL_CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES})
set(ORIGINAL_CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES})
set(OWN_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake)
set(CMAKE_MODULE_PATH ${OWN_CMAKE_MODULE_PATH})
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(TARGET_BITS "32")
else()
set(TARGET_BITS "64")
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
set(TARGET_OS "windows")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
set(TARGET_OS "linux")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(TARGET_OS "mac")
endif()
include(CheckCCompilerFlag)
include(CheckCXXCompilerFlag)
include(CheckSymbolExists)
check_symbol_exists(__i386 "" TARGET_ARCH_X86_i386)
if(TARGET_ARCH_X86_i386)
set(TARGET_ARCH x86)
else()
set(TARGET_ARCH)
endif()
set(AUTO_DEPENDENCIES_DEFAULT OFF)
if(TARGET_OS STREQUAL "windows")
set(AUTO_DEPENDENCIES_DEFAULT ON)
endif()
option(DOWNLOAD_DEPENDENCIES "Download dependencies (only available on Windows)" ${AUTO_DEPENDENCIES_DEFAULT})
option(DOWNLOAD_GTEST "Download and compile GTest if not found" OFF)
option(PREFER_BUNDLED_LIBS "Prefer bundled libraries over system libraries" ${AUTO_DEPENDENCIES_DEFAULT})
option(DEV "Don't generate stuff necessary for packaging" OFF)
# Set the default build type to Release
if(NOT(CMAKE_BUILD_TYPE))
if(NOT(DEV))
set(CMAKE_BUILD_TYPE Release)
else()
set(CMAKE_BUILD_TYPE Debug)
endif()
endif()
set(DBG $<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>)
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS
src/game/version.h
)
set(SERVER_EXECUTABLE fng2_srv CACHE STRING "Name of the built server executable")
########################################################################
# Download dependencies
########################################################################
find_package(PythonInterp)
########################################################################
# Compiler flags
########################################################################
function(add_c_compiler_flag_if_supported VARIABLE FLAG)
if(ARGC GREATER 2)
set(CHECKED_FLAG "${ARGV2}")
else()
set(CHECKED_FLAG "${FLAG}")
endif()
string(REGEX REPLACE "[^A-Za-z0-9]" "_" CONFIG_VARIABLE "FLAG_SUPPORTED${CHECKED_FLAG}")
check_c_compiler_flag("${CHECKED_FLAG}" ${CONFIG_VARIABLE})
if(${CONFIG_VARIABLE})
if(${VARIABLE})
set("${VARIABLE}" "${${VARIABLE}};${FLAG}" PARENT_SCOPE)
else()
set("${VARIABLE}" "${FLAG}" PARENT_SCOPE)
endif()
endif()
endfunction()
if(NOT MSVC)
# Protect the stack pointer.
# -fstack-protector-all doesn't work on MinGW.
if(NOT MINGW)
add_c_compiler_flag_if_supported(OUR_FLAGS -fstack-protector-strong)
# Protect the stack from clashing.
add_c_compiler_flag_if_supported(OUR_FLAGS -fstack-clash-protection)
# Control-flow protection. Should protect against ROP.
add_c_compiler_flag_if_supported(OUR_FLAGS -fcf-protection)
endif()
# Inaccurate floating point numbers cause problems on mingw-w64-gcc when
# compiling for x86, might cause problems elsewhere. So don't store floats
# in registers but keep them at higher accuracy.
if(TARGET_ARCH STREQUAL "x86")
add_c_compiler_flag_if_supported(OUR_FLAGS -ffloat-store)
endif()
# gcc < 4.10 chokes on _mm_pause on x86 without SSE support.
if(TARGET_ARCH STREQUAL "x86")
check_c_source_compiles("#include <immintrin.h>\nint main() { _mm_pause(); return 0; }" MM_PAUSE_WORKS_WITHOUT_MSSE2)
if(NOT MM_PAUSE_WORKS_WITHOUT_MSSE2)
add_c_compiler_flag_if_supported(OUR_FLAGS -msse2)
endif()
endif()
if(TARGET_OS STREQUAL "mac")
add_c_compiler_flag_if_supported(OUR_FLAGS -stdlib=libc++)
add_c_compiler_flag_if_supported(OUR_FLAGS -mmacosx-version-min=10.7)
endif()
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wall)
if(CMAKE_VERSION VERSION_GREATER 3.3 OR CMAKE_VERSION VERSION_EQUAL 3.3)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN
$<$<COMPILE_LANGUAGE:C>:-Wdeclaration-after-statement>
-Wdeclaration-after-statement
)
endif()
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wextra)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-unused-parameter)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-missing-field-initializers)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wformat=2) # Warn about format strings.
add_c_compiler_flag_if_supported(OUR_FLAGS_DEP -Wno-implicit-function-declaration)
endif()
if(NOT MSVC)
check_c_compiler_flag("-O2;-Wp,-Werror;-D_FORTIFY_SOURCE=2" DEFINE_FORTIFY_SOURCE) # Some distributions define _FORTIFY_SOURCE by themselves.
endif()
########################################################################
# COMMON FUNCTIONS
########################################################################
function(set_glob VAR GLOBBING EXTS DIRECTORY) # ...
set(GLOBS)
foreach(ext ${EXTS})
list(APPEND GLOBS "${DIRECTORY}/*.${ext}")
endforeach()
file(${GLOBBING} GLOB_RESULT ${GLOBS})
list(SORT GLOB_RESULT)
set(FILES)
foreach(file ${ARGN})
list(APPEND FILES "${PROJECT_SOURCE_DIR}/${DIRECTORY}/${file}")
endforeach()
if(NOT FILES STREQUAL GLOB_RESULT)
message(AUTHOR_WARNING "${VAR} does not contain every file from directory ${DIRECTORY}")
set(LIST_BUT_NOT_GLOB)
if(POLICY CMP0057)
cmake_policy(SET CMP0057 NEW)
foreach(file ${FILES})
if(NOT file IN_LIST GLOB_RESULT)
list(APPEND LIST_BUT_NOT_GLOB ${file})
endif()
endforeach()
if(LIST_BUT_NOT_GLOB)
message(AUTHOR_WARNING "Entries only present in ${VAR}: ${LIST_BUT_NOT_GLOB}")
endif()
set(GLOB_BUT_NOT_LIST)
foreach(file ${GLOB_RESULT})
if(NOT file IN_LIST FILES)
list(APPEND GLOB_BUT_NOT_LIST ${file})
endif()
endforeach()
if(GLOB_BUT_NOT_LIST)
message(AUTHOR_WARNING "Entries only present in ${DIRECTORY}: ${GLOB_BUT_NOT_LIST}")
endif()
if(NOT LIST_BUT_NOT_GLOB AND NOT GLOB_BUT_NOT_LIST)
message(AUTHOR_WARNING "${VAR} is not alphabetically sorted")
endif()
endif()
endif()
set(${VAR} ${FILES} PARENT_SCOPE)
endfunction()
function(set_src VAR GLOBBING DIRECTORY) # ...
set_glob(${VAR} ${GLOBBING} "c;cpp;h" ${DIRECTORY} ${ARGN})
set(${VAR} ${${VAR}} PARENT_SCOPE)
endfunction()
########################################################################
# INITIALIZE TARGET LISTS
########################################################################
set(TARGETS_OWN)
set(TARGETS_DEP)
set(TARGETS_LINK) # Targets with a linking stage.
########################################################################
# DEPENDENCIES
########################################################################
function(set_extra_dirs_lib VARIABLE NAME)
set("PATHS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
set("HINTS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
if(PREFER_BUNDLED_LIBS)
set(TYPE HINTS)
else()
set(TYPE PATHS)
endif()
if(TARGET_BITS AND TARGET_OS)
set(DIR "other/${NAME}/${TARGET_OS}/lib${TARGET_BITS}")
set("${TYPE}_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
set("EXTRA_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
endif()
endfunction()
function(set_extra_dirs_include VARIABLE NAME LIBRARY)
set("PATHS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
set("HINTS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
is_bundled(IS_BUNDLED "${LIBRARY}")
if(IS_BUNDLED)
set("HINTS_${VARIABLE}_INCLUDEDIR" "other/${NAME}/include" "other/${NAME}/include/${TARGET_OS}" PARENT_SCOPE)
endif()
endfunction()
if(CMAKE_CROSSCOMPILING)
set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH NO_CMAKE_SYSTEM_PATH)
else()
set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH)
endif()
function(is_bundled VARIABLE PATH)
if(PATH)
string(FIND "${PATH}" "${PROJECT_SOURCE_DIR}" LOCAL_PATH_POS)
if(LOCAL_PATH_POS EQUAL 0 AND TARGET_BITS AND TARGET_OS)
set("${VARIABLE}" ON PARENT_SCOPE)
else()
set("${VARIABLE}" OFF PARENT_SCOPE)
endif()
else()
set("${VARIABLE}" OFF PARENT_SCOPE)
endif()
endfunction()
if(NOT CMAKE_CROSSCOMPILING)
# Check for PkgConfig once so all the other `find_package` calls can do it
# quietly.
find_package(PkgConfig)
endif()
find_package(ZLIB)
find_package(Git)
find_package(GTest)
find_package(Threads)
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
find_program(CMAKE_OTOOL otool)
find_program(DMG dmg)
find_program(HFSPLUS hfsplus)
find_program(NEWFS_HFS newfs_hfs)
if(DMG AND HFSPLUS AND NEWFS_HFS)
set(DMGTOOLS_FOUND ON)
else()
set(DMGTOOLS_FOUND OFF)
endif()
find_program(HDIUTIL hdiutil)
if(HDIUTIL)
set(HDIUTIL_FOUND ON)
else()
set(HDIUTIL_FOUND OFF)
endif()
endif()
message(STATUS "******** Teeworlds ********")
message(STATUS "Target OS: ${TARGET_OS} ${TARGET_BITS}bit")
message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
message(STATUS "Dependencies:")
function(show_dependency_status OUTPUT_NAME NAME)
if(${NAME}_FOUND)
if(${NAME}_BUNDLED)
message(STATUS " * ${OUTPUT_NAME} not found (using bundled version)")
else()
message(STATUS " * ${OUTPUT_NAME} found")
endif()
else()
message(STATUS " * ${OUTPUT_NAME} not found")
endif()
endfunction()
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
show_dependency_status("Dmg tools" DMGTOOLS)
endif()
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
show_dependency_status("Hdiutil" HDIUTIL)
endif()
show_dependency_status("OpenSSL Crypto" CRYPTO)
show_dependency_status("PythonInterp" PYTHONINTERP)
show_dependency_status("Zlib" ZLIB)
if(NOT(PYTHONINTERP_FOUND))
message(SEND_ERROR "You must install Python to compile Teeworlds")
endif()
if(NOT(GTEST_FOUND))
if(DOWNLOAD_GTEST)
if(GIT_FOUND)
message(STATUS "Automatically downloading GTest to be able to run tests")
else()
set(DOWNLOAD_GTEST OFF)
message(WARNING "To automatically download GTest, you have to install Git")
endif()
else()
message(STATUS "To run the tests, you have to install GTest")
endif()
endif()
if(TARGET_OS STREQUAL "windows")
set(PLATFORM_LIBS ws2_32) # Windows sockets
elseif(TARGET_OS STREQUAL "mac")
find_library(CARBON Carbon)
find_library(COCOA Cocoa)
set(PLATFORM_LIBS ${CARBON})
else()
if(TARGET_OS STREQUAL "linux")
set(PLATFORM_LIBS rt) # clock_gettime for glibc < 2.17
else()
set(PLATFORM_LIBS)
endif()
endif()
########################################################################
# DOWNLOAD GTEST
########################################################################
if(NOT(GTEST_FOUND) AND DOWNLOAD_GTEST)
set(TEEWORLDS_GTEST_VERSION release-1.8.1)
configure_file(cmake/Download_GTest_CMakeLists.txt.in googletest-download/CMakeLists.txt)
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
RESULT_VARIABLE result
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/googletest-download
)
if(result)
message(WARNING "CMake step for googletest failed: ${result}")
set(DOWNLOAD_GTEST OFF)
else()
execute_process(COMMAND ${CMAKE_COMMAND} --build .
RESULT_VARIABLE result
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/googletest-download
)
if(result)
message(WARNING "Build step for googletest failed: ${result}")
set(DOWNLOAD_GTEST OFF)
else()
# Prevent overriding the parent project's compiler/linker settings on Windows
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
# Add googletest directly to our build. This defines the gtest target.
add_subdirectory(
${PROJECT_BINARY_DIR}/googletest-src
${PROJECT_BINARY_DIR}/googletest-build
EXCLUDE_FROM_ALL
)
if(MSVC)
foreach(target gtest)
# `/w` disables all warnings. This is needed because `gtest` enables
# `/WX` (equivalent of `-Werror`) for some reason, breaking builds
# when MSVS adds new warnings.
target_compile_options(${target} PRIVATE /w)
if(POLICY CMP0091)
set_property(TARGET ${target} PROPERTY MSVC_RUNTIME_LIBRARY MultiThreaded$<${DBG}:Debug>)
else()
target_compile_options(${target} PRIVATE $<$<NOT:${DBG}>:/MT> $<${DBG}:/MTd>)
endif()
endforeach()
endif()
set(GTEST_LIBRARIES gtest)
set(GTEST_INCLUDE_DIRS)
if(CMAKE_VERSION VERSION_LESS 2.8.11)
set(GTEST_INCLUDE_DIRS "${gtest_SOURCE_DIR}/include")
endif()
endif()
endif()
endif()
########################################################################
# DEPENDENCY COMPILATION
########################################################################
set_src(DEP_MD5_SRC GLOB src/engine/external/md5 md5.c md5.h)
add_library(md5 EXCLUDE_FROM_ALL OBJECT ${DEP_MD5_SRC})
list(APPEND TARGETS_DEP md5)
set(DEP_MD5)
if(NOT CRYPTO_FOUND)
set(DEP_MD5 $<TARGET_OBJECTS:md5>)
endif()
########################################################################
# DATA
########################################################################
set(EXPECTED_DATA
maps/4TeamsFNG_random.map
maps/4TeamsFNG.map
maps/AliveFNG.map
maps/IIT_Edited.map
maps/openfng5Beat.map
mapres/desert_mountains.png
mapres/winter_doodads.png
mapres/moon.png
mapres/mountains.png
mapres/grass_main.png
mapres/jungle_doodads.png
mapres/stars.png
mapres/desert_main.png
mapres/winter_mountains3.png
mapres/winter_mountains.png
mapres/generic_unhookable.png
mapres/winter_main.png
mapres/jungle_deathtiles.png
mapres/jungle_background.png
mapres/bg_cloud3.png
mapres/desert_doodads.png
mapres/sun.png
mapres/jungle_main.png
mapres/bg_cloud2.png
mapres/winter_mountains2.png
mapres/jungle_midground.png
mapres/desert_mountains2.png
mapres/snow.png
mapres/jungle_unhookables.png
mapres/desert_sun.png
mapres/bg_cloud1.png
mapres/grass_doodads.png
mapres/generic_deathtiles.png
)
set_glob(DATA GLOB_RECURSE "png;map" data ${EXPECTED_DATA})
########################################################################
# COPY DATA AND DLLS
########################################################################
foreach(datafile ${DATA})
file(RELATIVE_PATH OUT ${PROJECT_SOURCE_DIR}/data ${datafile})
get_filename_component(DESTINATION data/${OUT} PATH)
file(MAKE_DIRECTORY ${DESTINATION})
file(COPY ${datafile} DESTINATION ${DESTINATION})
endforeach()
########################################################################
# CODE GENERATION
########################################################################
function(chash output_file)
add_custom_command(OUTPUT ${output_file}
COMMAND ${PYTHON_EXECUTABLE} scripts/cmd5.py ${ARGN}
> "${PROJECT_BINARY_DIR}/${output_file}"
DEPENDS scripts/cmd5.py ${ARGN}
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
)
endfunction()
function(generate_source output_file script_parameter)
add_custom_command(OUTPUT ${output_file}
COMMAND ${PYTHON_EXECUTABLE} datasrc/compile.py ${script_parameter}
> "${PROJECT_BINARY_DIR}/${output_file}"
DEPENDS
datasrc/compile.py
datasrc/content.py
datasrc/datatypes.py
datasrc/network.py
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
)
endfunction()
file(MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/src/game/generated/")
if(GIT_FOUND)
execute_process(COMMAND ${GIT_EXECUTABLE} rev-parse --git-dir
ERROR_QUIET
OUTPUT_VARIABLE PROJECT_GIT_DIR
OUTPUT_STRIP_TRAILING_WHITESPACE
RESULT_VARIABLE PROJECT_GIT_DIR_ERROR
)
if(NOT PROJECT_GIT_DIR_ERROR)
set(GIT_REVISION_EXTRA_DEPS
${PROJECT_GIT_DIR}/index
${PROJECT_GIT_DIR}/logs/HEAD
)
endif()
endif()
chash("src/game/generated/nethash.cpp"
"src/engine/shared/protocol.h"
"src/game/tuning.h"
"src/game/gamecore.cpp"
"${PROJECT_BINARY_DIR}/src/game/generated/protocol.h"
)
generate_source("src/game/generated/protocol.cpp" "network_source")
generate_source("src/game/generated/protocol.h" "network_header")
generate_source("src/game/generated/server_data.cpp" "server_content_source")
generate_source("src/game/generated/server_data.h" "server_content_header")
########################################################################
# SHARED
########################################################################
# Sources
set_src(BASE GLOB_RECURSE src/base
detect.h
math.h
system.c
system.h
tl/algorithm.h
tl/allocator.h
tl/array.h
tl/base.h
tl/range.h
tl/sorted_array.h
tl/string.h
tl/threading.h
vmath.h
)
set_src(ENGINE_INTERFACE GLOB src/engine
config.h
console.h
demo.h
editor.h
engine.h
graphics.h
input.h
kernel.h
keys.h
map.h
masterserver.h
message.h
server.h
serverbrowser.h
sound.h
storage.h
textrender.h
)
set_src(ENGINE_SHARED GLOB src/engine/shared
compression.cpp
compression.h
config.cpp
config.h
config_variables.h
console.cpp
console.h
datafile.cpp
datafile.h
demo.cpp
demo.h
econ.cpp
econ.h
engine.cpp
filecollection.cpp
filecollection.h
huffman.cpp
huffman.h
jobs.cpp
jobs.h
kernel.cpp
linereader.cpp
linereader.h
map.cpp
mapchecker.cpp
mapchecker.h
masterserver.cpp
memheap.cpp
memheap.h
message.h
netban.cpp
netban.h
network.cpp
network.h
network_client.cpp
network_conn.cpp
network_console.cpp
network_console_conn.cpp
network_server.cpp
packer.cpp
packer.h
protocol.h
ringbuffer.cpp
ringbuffer.h
snapshot.cpp
snapshot.h
storage.cpp
)
set(ENGINE_GENERATED_SHARED src/game/generated/nethash.cpp src/game/generated/protocol.cpp src/game/generated/protocol.h)
set_src(GAME_SHARED GLOB src/game
collision.cpp
collision.h
gamecore.cpp
gamecore.h
layers.cpp
layers.h
mapitems.h
tuning.h
variables.h
variables_special.h
version.h
voting.h
)
set(GAME_GENERATED_SHARED
src/game/generated/nethash.cpp
src/game/generated/protocol.h
)
set(DEPS ${DEP_MD5} ${ZLIB_DEP})
# Libraries
set(LIBS ${CMAKE_THREAD_LIBS_INIT} ${ZLIB_LIBRARIES} ${CRYPTO_LIBRARIES} ${PLATFORM_LIBS})
# Targets
add_library(engine-shared EXCLUDE_FROM_ALL OBJECT ${ENGINE_INTERFACE} ${ENGINE_SHARED} ${ENGINE_GENERATED_SHARED} ${BASE})
add_library(game-shared EXCLUDE_FROM_ALL OBJECT ${GAME_SHARED} ${GAME_GENERATED_SHARED})
list(APPEND TARGETS_OWN engine-shared game-shared)
########################################################################
# SERVER
########################################################################
# Sources
set_src(ENGINE_SERVER GLOB src/engine/server
register.cpp
register.h
server.cpp
server.h
)
set_src(GAME_SERVER GLOB_RECURSE src/game/server
entities/character.cpp
entities/character.h
entities/flag.cpp
entities/flag.h
entities/laser.cpp
entities/laser.h
entities/pickup.cpp
entities/pickup.h
entities/projectile.cpp
entities/projectile.h
entity.cpp
entity.h
eventhandler.cpp
eventhandler.h
fng2define.h
gamecontext.cpp
gamecontext.h
gamecontext_additional_gametypes.h
gamecontext_additional_gametypes_includes.h
gamecontroller.cpp
gamecontroller.h
gamemodes/fng2.cpp
gamemodes/fng2.h
gamemodes/fng2boom.cpp
gamemodes/fng2boom.h
gamemodes/fng2_4teams.cpp
gamemodes/fng2_4teams.h
gamemodes/fng2boomsolo.cpp
gamemodes/fng2boomsolo.h
gamemodes/fng2solo.cpp
gamemodes/fng2solo.h
gameworld.cpp
gameworld.h
laserText.cpp
laserText.h
player.cpp
player.h
)
set(GAME_GENERATED_SERVER
src/game/generated/server_data.cpp
src/game/generated/server_data.h
)
set(SERVER_SRC ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER})
if(TARGET_OS STREQUAL "windows")
# set(SERVER_ICON "other/icons/${SERVER_EXECUTABLE}.rc")
else()
set(SERVER_ICON)
endif()
# Libraries
set(LIBS_SERVER ${LIBS})
# Target
set(TARGET_SERVER ${SERVER_EXECUTABLE})
add_executable(${TARGET_SERVER}
${DEPS}
${SERVER_SRC}
${SERVER_ICON}
$<TARGET_OBJECTS:engine-shared>
$<TARGET_OBJECTS:game-shared>
)
target_link_libraries(${TARGET_SERVER} ${LIBS_SERVER})
list(APPEND TARGETS_OWN ${TARGET_SERVER})
list(APPEND TARGETS_LINK ${TARGET_SERVER})
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
set(SERVER_LAUNCHER_SRC src/osxlaunch/server.mm)
set(TARGET_SERVER_LAUNCHER ${TARGET_SERVER}-Launcher)
add_executable(${TARGET_SERVER_LAUNCHER} ${SERVER_LAUNCHER_SRC})
target_link_libraries(${TARGET_SERVER_LAUNCHER} ${COCOA})
list(APPEND TARGETS_OWN ${TARGET_SERVER_LAUNCHER})
list(APPEND TARGETS_LINK ${TARGET_SERVER_LAUNCHER})
endif()
########################################################################
# VARIOUS TARGETS
########################################################################
set_src(MASTERSRV_SRC GLOB src/mastersrv mastersrv.cpp mastersrv.h)
set_src(VERSIONSRV_SRC GLOB src/versionsrv mapversions.h versionsrv.cpp versionsrv.h)
list(APPEND VERSIONSRV_SRC ${PROJECT_BINARY_DIR}/src/game/generated/nethash.cpp)
set(TARGET_MASTERSRV mastersrv)
set(TARGET_VERSIONSRV versionsrv)
add_executable(${TARGET_MASTERSRV} EXCLUDE_FROM_ALL ${MASTERSRV_SRC} $<TARGET_OBJECTS:engine-shared> ${DEPS})
add_executable(${TARGET_VERSIONSRV} EXCLUDE_FROM_ALL ${VERSIONSRV_SRC} $<TARGET_OBJECTS:engine-shared> ${DEPS})
target_link_libraries(${TARGET_MASTERSRV} ${LIBS})
target_link_libraries(${TARGET_VERSIONSRV} ${LIBS})
list(APPEND TARGETS_OWN ${TARGET_MASTERSRV} ${TARGET_VERSIONSRV})
list(APPEND TARGETS_LINK ${TARGET_MASTERSRV} ${TARGET_VERSIONSRV})
add_custom_target(everything DEPENDS ${TARGETS_OWN})
########################################################################
# INSTALLATION
########################################################################
function(escape_regex VAR STRING)
string(REGEX REPLACE "([][^$.+*?|()\\\\])" "\\\\\\1" ESCAPED "${STRING}")
set(${VAR} ${ESCAPED} PARENT_SCOPE)
endfunction()
function(escape_backslashes VAR STRING)
string(REGEX REPLACE "\\\\" "\\\\\\\\" ESCAPED "${STRING}")
set(${VAR} ${ESCAPED} PARENT_SCOPE)
endfunction()
function(max_length VAR)
set(MAX_LENGTH 0)
foreach(str ${ARGN})
string(LENGTH ${str} LENGTH)
if(LENGTH GREATER MAX_LENGTH)
set(MAX_LENGTH ${LENGTH})
endif()
endforeach()
set(${VAR} ${MAX_LENGTH} PARENT_SCOPE)
endfunction()
# Tries to generate a list of regex that matches everything except the given
# parameters.
function(regex_inverted VAR)
max_length(MAX_LENGTH ${ARGN})
math(EXPR UPPER_BOUND "${MAX_LENGTH}-1")
set(REMAINING ${ARGN})
set(RESULT)
foreach(i RANGE ${UPPER_BOUND})
set(TEMP ${REMAINING})
set(REMAINING)
foreach(str ${TEMP})
string(LENGTH ${str} LENGTH)
if(i LESS LENGTH)
list(APPEND REMAINING ${str})
endif()
endforeach()
set(ADDITIONAL)
foreach(outer ${REMAINING})
string(SUBSTRING ${outer} 0 ${i} OUTER_PREFIX)
set(CHARS "")
foreach(inner ${REMAINING})
string(SUBSTRING ${inner} 0 ${i} INNER_PREFIX)
if(OUTER_PREFIX STREQUAL INNER_PREFIX)
string(SUBSTRING ${inner} ${i} 1 INNER_NEXT)
set(CHARS "${CHARS}${INNER_NEXT}")
endif()
endforeach()
escape_regex(OUTER_PREFIX_ESCAPED "${OUTER_PREFIX}")
list(APPEND ADDITIONAL "${OUTER_PREFIX_ESCAPED}([^${CHARS}]|$)")
endforeach()
list(REMOVE_DUPLICATES ADDITIONAL)
list(APPEND RESULT ${ADDITIONAL})
endforeach()
set(${VAR} ${RESULT} PARENT_SCOPE)
endfunction()
set(CPACK_PACKAGE_NAME ${PROJECT_NAME})
set(CPACK_GENERATOR TGZ TXZ)
set(CPACK_ARCHIVE_COMPONENT_INSTALL ON)
set(CPACK_STRIP_FILES TRUE)
set(CPACK_COMPONENTS_ALL portable)
set(CPACK_SOURCE_GENERATOR ZIP TGZ TBZ2 TXZ)
set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
set(CPACK_PACKAGE_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH})
set(CPACK_SYSTEM_NAME ${CMAKE_SYSTEM_NAME})
if(TARGET_OS AND TARGET_BITS)
if(TARGET_OS STREQUAL "windows")
set(CPACK_SYSTEM_NAME "win${TARGET_BITS}")
set(CPACK_GENERATOR ZIP)
elseif(TARGET_OS STREQUAL "linux")
# Assuming Intel here.
if(TARGET_BITS EQUAL 32)
set(CPACK_SYSTEM_NAME "linux_x86")
elseif(TARGET_BITS EQUAL 64)
set(CPACK_SYSTEM_NAME "linux_x86_64")
endif()
elseif(TARGET_OS STREQUAL "mac")
set(CPACK_SYSTEM_NAME "osx")
set(CPACK_GENERATOR DMG)
endif()
endif()
set(CPACK_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-${CPACK_SYSTEM_NAME})
set(CPACK_ARCHIVE_PORTABLE_FILE_NAME ${CPACK_PACKAGE_FILE_NAME})
set(CPACK_SOURCE_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-src)
set(CPACK_SOURCE_FILES
CMakeLists.txt
bam.lua
cmake/
configure.lua
datasrc/
license.txt
other/
readme.md
scripts/
src/
storage.cfg
)
set(CPACK_SOURCE_IGNORE_FILES
"\\\\.o$"
"\\\\.pyc$"
"/\\\\.git"
"/__pycache__/"
)
regex_inverted(CPACK_SOURCE_FILES_INVERTED ${CPACK_SOURCE_FILES})
escape_regex(PROJECT_SOURCE_DIR_ESCAPED ${PROJECT_SOURCE_DIR})
foreach(str ${CPACK_SOURCE_FILES_INVERTED})
escape_backslashes(STR_ESCAPED "${PROJECT_SOURCE_DIR_ESCAPED}/${str}")
list(APPEND CPACK_SOURCE_IGNORE_FILES "${STR_ESCAPED}")
endforeach()
set(CMAKE_INSTALL_DEFAULT_COMPONENT_NAME ${PROJECT_NAME})
set(CPACK_TARGETS
${TARGET_SERVER}
)
set(CPACK_DIRS ${PROJECT_BINARY_DIR}/data)
set(CPACK_FILES
fng.cfg
license.txt
storage.cfg
)
if(TARGET_OS STREQUAL "windows")
list(APPEND CPACK_FILES other/config_directory.bat)
endif()
if(UNIX)
list(APPEND CPACK_FILES start.sh)
endif()
if(NOT DEV)
install(DIRECTORY ${PROJECT_BINARY_DIR}/data DESTINATION share/${PROJECT_NAME} COMPONENT data)
install(TARGETS ${TARGET_SERVER} DESTINATION bin COMPONENT server)
endif()
if(DEV)
# Don't generate CPack targets.
elseif(CMAKE_VERSION VERSION_LESS 3.6 OR CMAKE_VERSION VERSION_EQUAL 3.6)
message(WARNING "Cannot create CPack targets, CMake version too old. Use CMake 3.6 or newer.")
else()
set(EXTRA_ARGS DESTINATION ${CPACK_PACKAGE_FILE_NAME} COMPONENT portable EXCLUDE_FROM_ALL)
install(TARGETS ${CPACK_TARGETS} ${EXTRA_ARGS})
install(DIRECTORY ${CPACK_DIRS} ${EXTRA_ARGS})
install(FILES ${CPACK_FILES} ${EXTRA_ARGS})
endif()
set(PACKAGE_TARGETS)
foreach(ext zip tar.gz tar.xz)
set(TAR_MODE c)
set(TAR_EXTRA_ARGS)
string(REPLACE . _ EXT_SLUG ${ext})
set(TMPDIR pack_${CPACK_PACKAGE_FILE_NAME}_${EXT_SLUG}/${CPACK_PACKAGE_FILE_NAME})
set(COPY_FILE_COMMANDS)
set(COPY_DIR_COMMANDS)
set(COPY_TARGET_COMMANDS)
set(STRIP_TARGET_COMMANDS)
foreach(file ${CPACK_FILES})
list(APPEND COPY_FILE_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/${file} ${TMPDIR}/)
endforeach()
foreach(dir ${CPACK_DIRS})
get_filename_component(NAME ${dir} NAME)
list(APPEND COPY_DIR_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy_directory ${dir} ${TMPDIR}/${NAME})
endforeach()
foreach(target ${CPACK_TARGETS})
list(APPEND COPY_TARGET_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${target}> ${TMPDIR}/)
endforeach()
if(ext STREQUAL zip)
set(TAR_EXTRA_ARGS --format=zip)
elseif(ext STREQUAL tar.gz)
set(TAR_MODE cz)
elseif(ext STREQUAL tar.xz)
set(TAR_MODE cJ)
endif()
add_custom_command(OUTPUT ${CPACK_PACKAGE_FILE_NAME}.${ext}
COMMAND ${CMAKE_COMMAND} -E remove_directory ${TMPDIR}
COMMAND ${CMAKE_COMMAND} -E make_directory ${TMPDIR}
${COPY_FILE_COMMANDS}
${COPY_DIR_COMMANDS}
${COPY_TARGET_COMMANDS}
${STRIP_TARGET_COMMANDS}
COMMAND ${CMAKE_COMMAND} -E chdir pack_${CPACK_PACKAGE_FILE_NAME}_${EXT_SLUG} ${CMAKE_COMMAND} -E tar ${TAR_MODE} ../${CPACK_PACKAGE_FILE_NAME}.${ext} ${TAR_EXTRA_ARGS} -- ${CPACK_PACKAGE_FILE_NAME}/
DEPENDS ${CPACK_TARGETS}
)
add_custom_target(package_${EXT_SLUG} DEPENDS ${CPACK_PACKAGE_FILE_NAME}.${ext})
list(APPEND PACKAGE_TARGETS package_${EXT_SLUG})
endforeach()
set(PACKAGE_DEFAULT tar_xz)
if(TARGET_OS STREQUAL "windows")
set(PACKAGE_DEFAULT zip)
elseif(TARGET_OS STREQUAL "mac")
set(PACKAGE_DEFAULT dmg)
endif()
add_custom_target(package_default DEPENDS package_${PACKAGE_DEFAULT})
add_custom_target(package_all DEPENDS ${PACKAGE_TARGETS})
# Unset these variables, they might do something in the future of CPack.
unset(CPACK_SOURCE_FILES)
unset(CPACK_SOURCE_FILES_INVERTED)
unset(CPACK_TARGETS)
unset(CPACK_DIRS)
unset(CPACK_FILES)
include(CPack)
########################################################################
# COMPILER-SPECIFICS
########################################################################
# In the future (CMake 3.8.0+), use source_group(TREE ...)