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Releases: Jaxe-Dev/RimHUD

v1.3.0

12 Nov 13:56
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- Content customization has been added
- Both docked and floating layouts can be modified in the Content tab of the HUD settings
- Supports needs and skills added by other mods

v1.2.9.6

11 Nov 05:09
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- Fix for health condition incorrectly displaying missing parts

v1.2.9.5

09 Nov 04:42
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v1.2.9.5
- Added refresh rate limiter (default: 200ms) to counter any potential frame rate issues
- Health info line now shows correctly for food poisoning and other non-threatening conditions

v1.2.9.4

01 Nov 16:37
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- Re-added Pawn Rules integration

v1.2.9.3

25 Oct 01:49
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- Added basic content presets. Currently presets are available for Dubs Bad Hygiene and RimWorld of Magic
- Can select food restrictions for guests and prisoners (and animals if using 'Animal Food Restrictions' mod)

v1.2.9.2

22 Oct 17:33
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- Fixed skills not showing for non-player colonists
- Values are now right aligned

v1.2.9.1

19 Oct 15:12
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  • Changed color of self-tend icon to be less glaring
  • Slightly changed the bar colors (this can be fully customized)
  • Fixed Area selector to allow unrestricted
  • Added time assignment selector float menu
  • Added customization for selector button colors
  • Added toggle to show decimals (default: on)
  • Added support for Mod Manager

v1.2.9

17 Oct 16:52
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- Built for RimWorld 1.0
- Pre-content update: Docked and Floating HUDs can now be customized (currently only via the .xml files in your config folder, next update will add a GUI to visually customize this)
- Custom needs and skills can be added via xml (example: <Skill DefName="Hygiene" />)
- Floating mode now uses all new features
- Added selector for food restrictions where available
- Added icon for self tend
- Fixed age miscalculation
- More tooltips added for skills and training and fixed tooltip flicker
- Pawn Rules integration removed until it has been updated

v1.2.1

30 Sep 20:37
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This is the final version for RimWorld B19.

There will be no further updates for B19.

v1.2.0

30 Sep 03:01
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- Basic color customization options now available
- Fixed area button not showing for player faction animals
- Added experimental compatibility with ExtendedInspectData
- More information added to the HUD: queued jobs, lord job, target, carrying, stunned, restraints, animal training, animal product progress, mental state for animals
- Hovering over health will display a tooltip with current conditions
- Hovering over mood will display a tooltip with current thoughts
- Hovering over name, title, age or skills shows backstory, traits and disabled work types
- Hover over a skill shows detailed stats for that skill