Releases: Jaxe-Dev/RimHUD
Releases · Jaxe-Dev/RimHUD
v1.3.0
v1.2.9.6
v1.2.9.5
v1.2.9.4
v1.2.9.3
v1.2.9.2
v1.2.9.1
- Changed color of self-tend icon to be less glaring
- Slightly changed the bar colors (this can be fully customized)
- Fixed Area selector to allow unrestricted
- Added time assignment selector float menu
- Added customization for selector button colors
- Added toggle to show decimals (default: on)
- Added support for Mod Manager
v1.2.9
- Built for RimWorld 1.0 - Pre-content update: Docked and Floating HUDs can now be customized (currently only via the .xml files in your config folder, next update will add a GUI to visually customize this) - Custom needs and skills can be added via xml (example: <Skill DefName="Hygiene" />) - Floating mode now uses all new features - Added selector for food restrictions where available - Added icon for self tend - Fixed age miscalculation - More tooltips added for skills and training and fixed tooltip flicker - Pawn Rules integration removed until it has been updated
v1.2.1
v1.2.0
- Basic color customization options now available - Fixed area button not showing for player faction animals - Added experimental compatibility with ExtendedInspectData - More information added to the HUD: queued jobs, lord job, target, carrying, stunned, restraints, animal training, animal product progress, mental state for animals - Hovering over health will display a tooltip with current conditions - Hovering over mood will display a tooltip with current thoughts - Hovering over name, title, age or skills shows backstory, traits and disabled work types - Hover over a skill shows detailed stats for that skill