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Currently you have to do this in the PacketSet:
sendGameEvents: ActionStream.ActionStreamPacket;
And then separately you have to bind it up like this:
call( ActionStream.incomingSaga<GameServerToClient.PacketSet, "sendGameEvents">( registry, "sendGameEvents", GameEvents.GameEventActionTypesArray ) ),
for incoming, as well as another for outgoing. And repeat for every ActionStreamPacket you use
ActionStreamPacket
It would be really nice if this could be automated in some way, even just some kind of incomingStreams(packetSet) or something
incomingStreams(packetSet)
The text was updated successfully, but these errors were encountered:
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Currently you have to do this in the PacketSet:
And then separately you have to bind it up like this:
for incoming, as well as another for outgoing. And repeat for every
ActionStreamPacket
you useIt would be really nice if this could be automated in some way, even just some kind of
incomingStreams(packetSet)
or somethingThe text was updated successfully, but these errors were encountered: