- Player can shoot using
- Enemies shoot automatically in the direction of the Player
- Player can pause the game using
- Different objects can move with different speeds
- Enemies collide with each other but don't harm each other
- give full acces to one instance soundManager in Lua ( playSound, playMusic... )
- Add sprite for bullet
- Added changelog.
- Generate multiple procedurally generated floors connected by stairs.
- Allow multiple enemies in one room.
- Improve doxygen documentation.