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More fixup in VirtualTrees.BaseTree.TBaseVirtualTree.DoSetOffsetXY avoid mouse wheel flick if (toShowBackground in FOptions.PaintOptions) and Assigned(FBackground.Graphic) then
-> if (BottomSpace>0) or ((toShowBackground in FOptions.PaintOptions) and Assigned(FBackground.Graphic)) then
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In my test the BottomSpace was respected correctly.
I use BottomSpace to manual draw footer, but in VirtualTrees.BaseTree.PaintTree:
MaximumBottom := Target.Y + (Window.Bottom - Window.Top);
I think this need remove BottomSpace like this:
MaximumBottom := Target.Y + (Window.Bottom - Window.Top-BottomSpace);
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