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support snes satellaview roms - use alternative header offset #82

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binary1230 opened this issue Nov 14, 2022 · 1 comment
Open

support snes satellaview roms - use alternative header offset #82

binary1230 opened this issue Nov 14, 2022 · 1 comment

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@binary1230
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binary1230 commented Nov 14, 2022

Kroko
There are differences in the header of BS-X games, e.g. the map mode is in 0xFFD8 not 0xFFD5.
https://wiki.superfamicom.org/bs-x-satellaview-header

THATS why it doesnt work in Diz. we need to look at another header location when we're auto-detecting the ROM on import.

@binary1230
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probably need to update this here:

public static RomMapMode DetectRomMapMode(IReadOnlyList<byte> romBytes, out bool detectedValidRomMapType)

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