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Kroko
There are differences in the header of BS-X games, e.g. the map mode is in 0xFFD8 not 0xFFD5.
https://wiki.superfamicom.org/bs-x-satellaview-header
THATS why it doesnt work in Diz. we need to look at another header location when we're auto-detecting the ROM on import.
The text was updated successfully, but these errors were encountered:
THATS why it doesnt work in Diz. we need to look at another header location when we're auto-detecting the ROM on import.
The text was updated successfully, but these errors were encountered: