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app.js
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app.js
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const { app, BrowserWindow } = require('electron')
app.commandLine.appendSwitch('ignore-certificate-errors', 'true');
function createWindow () {
// Create the browser window.
const win = new BrowserWindow({
width: 1120,
height: 630,
center: true,
resizable: false,
frame: false,
movable: true,
titleBarStyle: 'hiddenInset',
backgroundColor: '#fff',
title: 'RoadTrip',
webPreferences: {
nodeIntegration: true
}
})
// and load the index.html of the app.
//win.loadFile('index.html')
win.setAspectRatio(16/9);
win.loadURL("http://0.0.0.0:5000");
// Open the DevTools.
win.webContents.openDevTools()
}
function server () {
let {PythonShell} = require('python-shell')
//change scripts to "electron ." on package.json
PythonShell.run('main.py', null, function (err) {
if (err) throw err;;
createWindow();
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(createWindow)
//app.whenReady().then(server)
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.