From 48222d611f4686f1c581ca2a8c9e8d4f023a873a Mon Sep 17 00:00:00 2001 From: unknown Date: Tue, 8 Aug 2023 11:07:16 +0900 Subject: [PATCH] V 3.3.6 --- Heist Control.lua | 2880 +++++++++++----------- README.md | 3 - store/Heist Control/Language/French.txt | 47 +- store/Heist Control/Language/Russian.txt | 77 +- 4 files changed, 1438 insertions(+), 1569 deletions(-) diff --git a/Heist Control.lua b/Heist Control.lua index aa70307..4f71e89 100644 --- a/Heist Control.lua +++ b/Heist Control.lua @@ -15,11 +15,6 @@ --[[ To developers who wanna learn about stats, global and local variables or Stand Lua Script API by looking into Heist Control.lua - Thanks for looking into my script to learn something. - This lua script is only one heist related script without these stuffs. (ALL open-source and highly polished code) - 1. Encrypting (Included compilling like .luac or using unknown methods) - 2. Highly skidded code (Almost of this case are Kiddions lua scripts coded by unknown users) - Here are bunch of links that will be useful to you. I hope your learning goes well. @@ -34,7 +29,7 @@ Labels: https://github.com/root-cause/v-labels - To find stats, global and local variables by yourself. GTA Online Decompiled Scripts: https://github.com/root-cause/v-decompiled-scripts (Recommended) and https://github.com/Primexz/GTAV-Decompiled-Scripts - - To find stats, global and local variables by yourself. 'freemode.c' and 'tuneables_processing.c' are used oftenly to me. + - To find stats, global and local variables by yourself. 'freemode.c' and 'tuneables_processing.c' are oftenly used to me. ]]-- @@ -43,7 +38,7 @@ --- Important - HC_VERSION = "V 3.3.5" + HC_VERSION = "V 3.3.6" CODED_GTAO_VERSION = 1.67 SUPPORTED_STAND_VERSION = 101 -- Stand 101 | https://stand.gg/help/changelog | Not mentioned in the Changelog: 'menu.hyperlink' only accepts http and https links due to security issues @@ -216,10 +211,6 @@ function SET_BIT(bits, place) -- Credit goes to WiriScript return (bits | (1 << place)) end - function SET_GLOBAL_BIT(global, bit) - local Addr = memory.script_global(global) - memory.write_int(Addr, SET_BIT(memory.read_int(Addr), bit)) - end function SET_LOCAL_BIT(script, script_local, bit) if memory.script_local(script, script_local) ~= 0 then local Addr = memory.script_local(script, script_local) @@ -655,25 +646,6 @@ CLICK_KEYBOARD(176, num) end - function CP_PRESS_ARROW_DOWN(num) - CLICK_KEYBOARD(187, num) - end - function CP_PRESS_ARROW_UP(num) - CLICK_KEYBOARD(188, num) - end - function CP_PRESS_ENTER(num) - CLICK_KEYBOARD(201, num) - end - function CP_PRESS_BACKSPACE(num) - CLICK_KEYBOARD(202, num) - end - function CP_PRESS_E(num) - CLICK_KEYBOARD(206, num) - end - function CP_PRESS_D(num) - CLICK_KEYBOARD(218, num) - end - --- --- Notification Settings @@ -803,793 +775,793 @@ --- Cayo Perico Heist - CAYO_PRESETS = menu.list(PERICO_HEIST, TRANSLATE("Automated Presets"), {}, TRANSLATE("You should enable the preset until the end of the heist!") .. "\n\n" .. TRANSLATE("Enabling one of these presets will complete all of setups, and set as max payout, $2.55 Millions. It will be affected to all of heist players."), function(); end) - - menu.divider(CAYO_PRESETS, TRANSLATE("Recommended")) - - QUICK_PRESET = menu.toggle(CAYO_PRESETS, TRANSLATE("Quick Preset (1 - 4P)"), {"hccpquick"}, IS_WORKING(true) .. TRANSLATE("There is only a primary target, depends on which you selected. All players of the heist session can get the max payout ($2.45M) by only getting it."), function() - if menu.get_value(QUICK_PRESET) then - menu.trigger_commands("hccprefreshboard") - - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == QUICK_PRESET then - CayoPresetLists[i][2] = true - end - end - for i = 1, 5 do - for j = 1, #ForCayoPresets[i] do - menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(QUICK_PRESET)) - end - end - else - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == QUICK_PRESET then - CayoPresetLists[i][2] = false - end - end - for i = 1, 5 do - for j = 1, #ForCayoPresets[i] do - menu.apply_default_state(ForCayoPresets[i][j][1]) - menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) - end - end - end - - while menu.get_value(QUICK_PRESET) do - STAT_SET_INT("H4CNF_BS_GEN", 262143) - STAT_SET_INT("H4CNF_BS_ENTR", 63) - STAT_SET_INT("H4CNF_BS_ABIL", 63) - STAT_SET_INT("H4CNF_WEP_DISRP", 3) - STAT_SET_INT("H4CNF_ARM_DISRP", 3) - STAT_SET_INT("H4CNF_HEL_DISRP", 3) - STAT_SET_INT("H4CNF_BOLTCUT", 4424) - STAT_SET_INT("H4CNF_UNIFORM", 5256) - STAT_SET_INT("H4CNF_GRAPPEL", 5156) - STAT_SET_INT("H4CNF_APPROACH", -1) - STAT_SET_INT("H4LOOT_CASH_I", 0) - STAT_SET_INT("H4LOOT_CASH_C", 0) - STAT_SET_INT("H4LOOT_WEED_I", 0) - STAT_SET_INT("H4LOOT_WEED_C", 0) - STAT_SET_INT("H4LOOT_COKE_I", 0) - STAT_SET_INT("H4LOOT_COKE_C", 0) - STAT_SET_INT("H4LOOT_GOLD_I", 0) - STAT_SET_INT("H4LOOT_GOLD_C", 0) - STAT_SET_INT("H4LOOT_PAINT", 0) - STAT_SET_INT("H4LOOT_CASH_V", 0) - STAT_SET_INT("H4LOOT_COKE_V", 0) - STAT_SET_INT("H4LOOT_GOLD_V", 0) - STAT_SET_INT("H4LOOT_PAINT_V", 0) - STAT_SET_INT("H4LOOT_WEED_V", 0) - STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_PAINT_SCOPED", 0) - STAT_SET_INT("H4CNF_WEAPONS", 1) - STAT_SET_INT("H4_MISSIONS", 65283) - STAT_SET_INT("H4_PROGRESS", 126823) - STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 5) - - local Value = menu.get_value(QUICK_PRESET_TARGET) - local CPTargets = { -- { stat_set_int, set_int_global } - { 5, 262145 + 30194 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_SAPPHIRE_PANTHER_STATUE - { 4, 262145 + 30193 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_MADRAZO_FILES - { 3, 262145 + 30192 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_PINK_DIAMOND - { 2, 262145 + 30191 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_BEARER_BONDS - { 1, 262145 + 30190 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_PEARL_NECKLACE - { 0, 262145 + 30189 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_TEQUILA - } - STAT_SET_INT("H4CNF_TARGET", CPTargets[Value][1]) - SET_INT_GLOBAL(CPTargets[Value][2], 2455000) + -- CAYO_PRESETS = menu.list(PERICO_HEIST, TRANSLATE("Automated Presets"), {}, TRANSLATE("You should enable the preset until the end of the heist!") .. "\n\n" .. TRANSLATE("Enabling one of these presets will complete all of setups, and set as max payout, $2.55 Millions. It will be affected to all of heist players."), function(); end) + + -- menu.divider(CAYO_PRESETS, TRANSLATE("Recommended")) + + -- QUICK_PRESET = menu.toggle(CAYO_PRESETS, TRANSLATE("Quick Preset (1 - 4P)"), {"hccpquick"}, IS_WORKING(true) .. TRANSLATE("There is only a primary target, depends on which you selected. All players of the heist session can get the max payout ($2.45M) by only getting it."), function() + -- if menu.get_value(QUICK_PRESET) then + -- menu.trigger_commands("hccprefreshboard") + + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == QUICK_PRESET then + -- CayoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, 5 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(QUICK_PRESET)) + -- end + -- end + -- else + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == QUICK_PRESET then + -- CayoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, 5 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.apply_default_state(ForCayoPresets[i][j][1]) + -- menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) + -- end + -- end + -- end + + -- while menu.get_value(QUICK_PRESET) do + -- STAT_SET_INT("H4CNF_BS_GEN", 262143) + -- STAT_SET_INT("H4CNF_BS_ENTR", 63) + -- STAT_SET_INT("H4CNF_BS_ABIL", 63) + -- STAT_SET_INT("H4CNF_WEP_DISRP", 3) + -- STAT_SET_INT("H4CNF_ARM_DISRP", 3) + -- STAT_SET_INT("H4CNF_HEL_DISRP", 3) + -- STAT_SET_INT("H4CNF_BOLTCUT", 4424) + -- STAT_SET_INT("H4CNF_UNIFORM", 5256) + -- STAT_SET_INT("H4CNF_GRAPPEL", 5156) + -- STAT_SET_INT("H4CNF_APPROACH", -1) + -- STAT_SET_INT("H4LOOT_CASH_I", 0) + -- STAT_SET_INT("H4LOOT_CASH_C", 0) + -- STAT_SET_INT("H4LOOT_WEED_I", 0) + -- STAT_SET_INT("H4LOOT_WEED_C", 0) + -- STAT_SET_INT("H4LOOT_COKE_I", 0) + -- STAT_SET_INT("H4LOOT_COKE_C", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I", 0) + -- STAT_SET_INT("H4LOOT_GOLD_C", 0) + -- STAT_SET_INT("H4LOOT_PAINT", 0) + -- STAT_SET_INT("H4LOOT_CASH_V", 0) + -- STAT_SET_INT("H4LOOT_COKE_V", 0) + -- STAT_SET_INT("H4LOOT_GOLD_V", 0) + -- STAT_SET_INT("H4LOOT_PAINT_V", 0) + -- STAT_SET_INT("H4LOOT_WEED_V", 0) + -- STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_PAINT_SCOPED", 0) + -- STAT_SET_INT("H4CNF_WEAPONS", 1) + -- STAT_SET_INT("H4_MISSIONS", 65283) + -- STAT_SET_INT("H4_PROGRESS", 126823) + -- STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 5) + + -- local Value = menu.get_value(QUICK_PRESET_TARGET) + -- local CPTargets = { -- { stat_set_int, set_int_global } + -- { 5, 262145 + 30194 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_SAPPHIRE_PANTHER_STATUE + -- { 4, 262145 + 30193 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_MADRAZO_FILES + -- { 3, 262145 + 30192 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_PINK_DIAMOND + -- { 2, 262145 + 30191 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_BEARER_BONDS + -- { 1, 262145 + 30190 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_PEARL_NECKLACE + -- { 0, 262145 + 30189 }, -- H4CNF_TARGET, IH_PRIMARY_TARGET_VALUE_TEQUILA + -- } + -- STAT_SET_INT("H4CNF_TARGET", CPTargets[Value][1]) + -- SET_INT_GLOBAL(CPTargets[Value][2], 2455000) - menu.set_value(CP_REM_FEE, true) - menu.set_value(CP_NON_HOST_CUT, 100) - menu.set_value(CP_NON_HOST_CUT_LOOP, false) - menu.set_value(CP_HOST_CUT, 100) - menu.set_value(CP_HOST_CUT_LOOP, true) - menu.set_value(CP_2P_CUT, 145) - menu.set_value(CP_2P_CUT_LOOP, true) - menu.set_value(CP_3P_CUT, 145) - menu.set_value(CP_3P_CUT_LOOP, true) - menu.set_value(CP_4P_CUT, 145) - menu.set_value(CP_4P_CUT_LOOP, true) - - util.yield_once() - end - end) - - QUICK_PRESET_TARGET = menu.list_select(CAYO_PRESETS, TRANSLATE("Select Primary Target"), {}, "(" .. menu.get_menu_name(QUICK_PRESET) .. ")", { - { TRANSLATE("Sapphire Panther"), {}, "" }, - { TRANSLATE("Madrazo Files"), {}, "" }, - { TRANSLATE("Pink Diamond"), {}, "" }, - { TRANSLATE("Bearer Bonds"), {}, "" }, - { TRANSLATE("Ruby Necklace"), {}, "" }, - { TRANSLATE("Tequila"), {}, "" }, - }, 1, function(); end) - - --- - - menu.divider(CAYO_PRESETS, TRANSLATE("Automated Presets")) - - AUTOMATED_SOLO = menu.list(CAYO_PRESETS, TRANSLATE("1 Player"), {}, "", function(); end) - - AUTOAMTED_SOLO_SAPPHIRE = menu.toggle(AUTOMATED_SOLO, TRANSLATE("Sapphire Panther"), {"hccp1psp"}, IS_WORKING(false), function() - if menu.get_value(AUTOAMTED_SOLO_SAPPHIRE) then - STAT_SET_INT("H4CNF_BOLTCUT", -1) - STAT_SET_INT("H4CNF_UNIFORM", -1) - STAT_SET_INT("H4CNF_GRAPPEL", -1) - STAT_SET_INT("H4_MISSIONS", -1) - STAT_SET_INT("H4CNF_WEAPONS", 1) - STAT_SET_INT("H4CNF_TROJAN", 5) - STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) - STAT_SET_INT("H4CNF_TARGET", 5) - STAT_SET_INT("H4LOOT_CASH_I", 5551206) - STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 5551206) - STAT_SET_INT("H4LOOT_CASH_C", 0) - STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_COKE_I", 4884838) - STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 4884838) - STAT_SET_INT("H4LOOT_COKE_C", 0) - STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_I", 0) - STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_C", 192) - STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 192) - STAT_SET_INT("H4LOOT_WEED_I", 0) - STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_WEED_C", 0) - STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_PAINT", 120) - STAT_SET_INT("H4LOOT_PAINT_SCOPED", 120) - STAT_SET_INT("H4LOOT_CASH_V", 224431) - STAT_SET_INT("H4LOOT_COKE_V", 353863) - STAT_SET_INT("H4LOOT_GOLD_V", 471817) - STAT_SET_INT("H4LOOT_PAINT_V", 353863) - STAT_SET_INT("H4LOOT_WEED_V", 0) - STAT_SET_INT("H4_PROGRESS", 131055) - STAT_SET_INT("H4CNF_BS_GEN", -1) - STAT_SET_INT("H4CNF_BS_ENTR", -1) - STAT_SET_INT("H4CNF_BS_ABIL", -1) - STAT_SET_INT("H4CNF_WEP_DISRP", 3) - STAT_SET_INT("H4CNF_ARM_DISRP", 3) - STAT_SET_INT("H4CNF_HEL_DISRP", 3) - STAT_SET_INT("H4CNF_APPROACH", -1) - - menu.trigger_commands("hccprefreshboard") - - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_SOLO_SAPPHIRE then - CayoPresetLists[i][2] = true - end - end - for i = 1, 3 do - for j = 1, #ForCayoPresets[i] do - menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_SOLO_SAPPHIRE)) .. " > " .. menu.get_menu_name(AUTOAMTED_SOLO_SAPPHIRE)) - end - end - else - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_SOLO_SAPPHIRE then - CayoPresetLists[i][2] = false - end - end - for i = 1, 3 do - for j = 1, #ForCayoPresets[i] do - menu.apply_default_state(ForCayoPresets[i][j][1]) - menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) - end - end - end - - while menu.get_value(AUTOAMTED_SOLO_SAPPHIRE) do - menu.set_value(CP_REM_FEE, false) - menu.set_value(CP_NON_HOST_CUT, 100) - menu.set_value(CP_NON_HOST_CUT_LOOP, false) - menu.set_value(CP_HOST_CUT, 100) - menu.set_value(CP_HOST_CUT_LOOP, true) - - util.yield_once() - end - end) - - AUTOMATED_SOLO_RUBY = menu.toggle(AUTOMATED_SOLO, TRANSLATE("Ruby Necklace"), {"hccp1prn"}, IS_WORKING(false), function() - if menu.get_value(AUTOMATED_SOLO_RUBY) then - STAT_SET_INT("H4CNF_TARGET", 1) - STAT_SET_INT("H4LOOT_CASH_I", 9208137) - STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 9208137) - STAT_SET_INT("H4LOOT_CASH_C", 0) - STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_COKE_I", 1048704) - STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 1048704) - STAT_SET_INT("H4LOOT_COKE_C", 0) - STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_I", 0) - STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_C", 255) - STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) - STAT_SET_INT("H4LOOT_WEED_I", 4206596) - STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 4206596) - STAT_SET_INT("H4LOOT_WEED_C", 0) - STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_PAINT", 127) - STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) - STAT_SET_INT("H4LOOT_CASH_V", 424431) - STAT_SET_INT("H4LOOT_COKE_V", 848863) - STAT_SET_INT("H4LOOT_GOLD_V", 1131817) - STAT_SET_INT("H4LOOT_PAINT_V", 848863) - STAT_SET_INT("H4LOOT_WEED_V", 679090) - STAT_SET_INT("H4_PROGRESS", 131055) - STAT_SET_INT("H4CNF_BS_GEN", 262143) - STAT_SET_INT("H4CNF_BS_ENTR", 63) - STAT_SET_INT("H4CNF_BS_ABIL", 63) - STAT_SET_INT("H4CNF_WEP_DISRP", 3) - STAT_SET_INT("H4CNF_ARM_DISRP", 3) - STAT_SET_INT("H4CNF_HEL_DISRP", 3) - STAT_SET_INT("H4CNF_APPROACH", -1) - STAT_SET_INT("H4CNF_BOLTCUT", 4424) - STAT_SET_INT("H4CNF_UNIFORM", 5256) - STAT_SET_INT("H4CNF_GRAPPEL", 5156) - STAT_SET_INT("H4_MISSIONS", -1) - STAT_SET_INT("H4CNF_WEAPONS", 1) - STAT_SET_INT("H4CNF_TROJAN", 5) - STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) - - menu.trigger_commands("hccprefreshboard") - - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOMATED_SOLO_RUBY then - CayoPresetLists[i][2] = true - end - end - for i = 1, 3 do - for j = 1, #ForCayoPresets[i] do - menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOMATED_SOLO_RUBY)) .. " > " .. menu.get_menu_name(AUTOMATED_SOLO_RUBY)) - end - end - else - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOMATED_SOLO_RUBY then - CayoPresetLists[i][2] = false - end - end - for i = 1, 3 do - for j = 1, #ForCayoPresets[i] do - menu.apply_default_state(ForCayoPresets[i][j][1]) - menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) - end - end - end - - while menu.get_value(AUTOMATED_SOLO_RUBY) do - menu.set_value(CP_REM_FEE, false) - menu.set_value(CP_NON_HOST_CUT, 100) - menu.set_value(CP_NON_HOST_CUT_LOOP, false) - menu.set_value(CP_HOST_CUT, 100) - menu.set_value(CP_HOST_CUT_LOOP, true) - - util.yield_once() - end - end) - - --- - - AUTOMATED_2P = menu.list(CAYO_PRESETS, TRANSLATE("2 Players"), {}, "", function(); end) - - AUTOAMTED_2P_SAPPHIRE = menu.toggle_loop(AUTOMATED_2P, TRANSLATE("Sapphire Panther"), {"hccp2psp"}, IS_WORKING(false), function() - if menu.get_value(AUTOAMTED_2P_SAPPHIRE) then - STAT_SET_INT("H4CNF_BOLTCUT", 4424) - STAT_SET_INT("H4CNF_UNIFORM", 5256) - STAT_SET_INT("H4CNF_GRAPPEL", 5156) - STAT_SET_INT("H4_MISSIONS", -1) - STAT_SET_INT("H4CNF_WEAPONS", 1) - STAT_SET_INT("H4CNF_TROJAN", 5) - STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) - STAT_SET_INT("H4CNF_TARGET", 5) - STAT_SET_INT("H4LOOT_CASH_I", 2359448) - STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 2359448) - STAT_SET_INT("H4LOOT_CASH_C", 0) - STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_COKE_I", 2) - STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 2) - STAT_SET_INT("H4LOOT_COKE_C", 0) - STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_I", 0) - STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_C", 255) - STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) - STAT_SET_INT("H4LOOT_WEED_I", 0) - STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_WEED_C", 0) - STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_PAINT", 127) - STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) - STAT_SET_INT("H4LOOT_CASH_V", 474431) - STAT_SET_INT("H4LOOT_COKE_V", 948863) - STAT_SET_INT("H4LOOT_GOLD_V", 1265151) - STAT_SET_INT("H4LOOT_PAINT_V", 948863) - STAT_SET_INT("H4LOOT_WEED_V", 0) - STAT_SET_INT("H4_PROGRESS", 126823) - STAT_SET_INT("H4CNF_BS_GEN", 262143) - STAT_SET_INT("H4CNF_BS_ENTR", 63) - STAT_SET_INT("H4CNF_BS_ABIL", 63) - STAT_SET_INT("H4CNF_WEP_DISRP", 3) - STAT_SET_INT("H4CNF_ARM_DISRP", 3) - STAT_SET_INT("H4CNF_HEL_DISRP", 3) - STAT_SET_INT("H4CNF_APPROACH", -1) - - menu.trigger_commands("hccprefreshboard") - - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_2P_SAPPHIRE then - CayoPresetLists[i][2] = true - end - end - for i = 1, 4 do - for j = 1, #ForCayoPresets[i] do - menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_2P_SAPPHIRE)) .. " > " .. menu.get_menu_name(AUTOAMTED_2P_SAPPHIRE)) - end - end - else - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_2P_SAPPHIRE then - CayoPresetLists[i][2] = false - end - end - for i = 1, 4 do - for j = 1, #ForCayoPresets[i] do - menu.apply_default_state(ForCayoPresets[i][j][1]) - menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) - end - end - end - - while menu.get_value(AUTOAMTED_2P_SAPPHIRE) do - menu.set_value(CP_REM_FEE, false) - menu.set_value(CP_NON_HOST_CUT, 50) - menu.set_value(CP_NON_HOST_CUT_LOOP, false) - menu.set_value(CP_HOST_CUT, 50) - menu.set_value(CP_HOST_CUT_LOOP, true) - menu.set_value(CP_2P_CUT, 50) - menu.set_value(CP_2P_CUT_LOOP, true) - - util.yield_once() - end - end) - - AUTOAMTED_2P_RUBY = menu.toggle_loop(AUTOMATED_2P, TRANSLATE("Ruby Necklace"), {"hccp2prn"}, IS_WORKING(false), function() - if menu.get_value(AUTOAMTED_2P_RUBY) then - STAT_SET_INT("H4CNF_TARGET", 1) - STAT_SET_INT("H4LOOT_CASH_I", 9208137) - STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 9208137) - STAT_SET_INT("H4LOOT_CASH_C", 0) - STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_COKE_I", 1048704) - STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 1048704) - STAT_SET_INT("H4LOOT_COKE_C", 0) - STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_I", 0) - STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_C", 255) - STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) - STAT_SET_INT("H4LOOT_WEED_I", 4206596) - STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 4206596) - STAT_SET_INT("H4LOOT_WEED_C", 0) - STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_PAINT", 127) - STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) - STAT_SET_INT("H4LOOT_CASH_V", 572727) - STAT_SET_INT("H4LOOT_COKE_V", 1145454) - STAT_SET_INT("H4LOOT_GOLD_V", 1527272) - STAT_SET_INT("H4LOOT_PAINT_V", 1145454) - STAT_SET_INT("H4LOOT_WEED_V", 916363) - STAT_SET_INT("H4_PROGRESS", 126823) - STAT_SET_INT("H4CNF_BS_GEN", 262143) - STAT_SET_INT("H4CNF_BS_ENTR", 63) - STAT_SET_INT("H4CNF_BS_ABIL", 63) - STAT_SET_INT("H4CNF_WEP_DISRP", 3) - STAT_SET_INT("H4CNF_ARM_DISRP", 3) - STAT_SET_INT("H4CNF_HEL_DISRP", 3) - STAT_SET_INT("H4CNF_APPROACH", -1) - STAT_SET_INT("H4CNF_BOLTCUT", 4424) - STAT_SET_INT("H4CNF_UNIFORM", 5256) - STAT_SET_INT("H4CNF_GRAPPEL", 5156) - STAT_SET_INT("H4_MISSIONS", -1) - STAT_SET_INT("H4CNF_WEAPONS", 1) - STAT_SET_INT("H4CNF_TROJAN", 5) - STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) - - menu.trigger_commands("hccprefreshboard") - - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_2P_RUBY then - CayoPresetLists[i][2] = true - end - end - for i = 1, 4 do - for j = 1, #ForCayoPresets[i] do - menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_2P_RUBY)) .. " > " .. menu.get_menu_name(AUTOAMTED_2P_RUBY)) - end - end - else - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_2P_RUBY then - CayoPresetLists[i][2] = false - end - end - for i = 1, 4 do - for j = 1, #ForCayoPresets[i] do - menu.apply_default_state(ForCayoPresets[i][j][1]) - menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) - end - end - end - - while menu.get_value(AUTOAMTED_2P_RUBY) do - menu.set_value(CP_REM_FEE, false) - menu.set_value(CP_NON_HOST_CUT, 50) - menu.set_value(CP_NON_HOST_CUT_LOOP, false) - menu.set_value(CP_HOST_CUT, 50) - menu.set_value(CP_HOST_CUT_LOOP, true) - menu.set_value(CP_2P_CUT, 50) - menu.set_value(CP_2P_CUT_LOOP, true) - - util.yield_once() - end - end) - - --- - - AUTOMATED_3P = menu.list(CAYO_PRESETS, TRANSLATE("3 Players"), {}, "", function(); end) - - AUTOAMTED_3P_SAPPHIRE = menu.toggle_loop(AUTOMATED_3P, TRANSLATE("Sapphire Panther"), {"hccp3psp"}, IS_WORKING(false), function() - if menu.get_value(AUTOAMTED_3P_SAPPHIRE) then - STAT_SET_INT("H4CNF_BOLTCUT", 4424) - STAT_SET_INT("H4CNF_UNIFORM", 5256) - STAT_SET_INT("H4CNF_GRAPPEL", 5156) - STAT_SET_INT("H4_MISSIONS", -1) - STAT_SET_INT("H4CNF_WEAPONS", 1) - STAT_SET_INT("H4CNF_TROJAN", 5) - STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) - STAT_SET_INT("H4CNF_TARGET", 5) - STAT_SET_INT("H4LOOT_CASH_I", 2359448) - STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 2359448) - STAT_SET_INT("H4LOOT_CASH_C", 0) - STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_COKE_I", 4901222) - STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 4901222) - STAT_SET_INT("H4LOOT_COKE_C", 0) - STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_I", 0) - STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_C", 255) - STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) - STAT_SET_INT("H4LOOT_WEED_I", 0) - STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_WEED_C", 0) - STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_PAINT", 127) - STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) - STAT_SET_INT("H4LOOT_CASH_V", 515151) - STAT_SET_INT("H4LOOT_COKE_V", 1030303) - STAT_SET_INT("H4LOOT_GOLD_V", 1373737) - STAT_SET_INT("H4LOOT_PAINT_V", 1030303) - STAT_SET_INT("H4LOOT_WEED_V", 0) - STAT_SET_INT("H4_PROGRESS", 126823) - STAT_SET_INT("H4CNF_BS_GEN", 262143) - STAT_SET_INT("H4CNF_BS_ENTR", 63) - STAT_SET_INT("H4CNF_BS_ABIL", 63) - STAT_SET_INT("H4CNF_WEP_DISRP", 3) - STAT_SET_INT("H4CNF_ARM_DISRP", 3) - STAT_SET_INT("H4CNF_HEL_DISRP", 3) - STAT_SET_INT("H4CNF_APPROACH", -1) - - menu.trigger_commands("hccprefreshboard") - - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_3P_SAPPHIRE then - CayoPresetLists[i][2] = true - end - end - for i = 1, 5 do - for j = 1, #ForCayoPresets[i] do - menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_3P_SAPPHIRE)) .. " > " .. menu.get_menu_name(AUTOAMTED_3P_SAPPHIRE)) - end - end - else - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_3P_SAPPHIRE then - CayoPresetLists[i][2] = false - end - end - for i = 1, 5 do - for j = 1, #ForCayoPresets[i] do - menu.apply_default_state(ForCayoPresets[i][j][1]) - menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) - end - end - end - - while menu.get_value(AUTOAMTED_3P_SAPPHIRE) do - menu.set_value(CP_REM_FEE, false) - menu.set_value(CP_NON_HOST_CUT, 30) - menu.set_value(CP_NON_HOST_CUT_LOOP, false) - menu.set_value(CP_HOST_CUT, 30) - menu.set_value(CP_HOST_CUT_LOOP, true) - menu.set_value(CP_2P_CUT, 35) - menu.set_value(CP_2P_CUT_LOOP, true) - menu.set_value(CP_3P_CUT, 35) - menu.set_value(CP_3P_CUT_LOOP, true) - - util.yield_once() - end - end) - - AUTOAMTED_3P_RUBY = menu.toggle_loop(AUTOMATED_3P, TRANSLATE("Ruby Necklace"), {"hccp3prn"}, IS_WORKING(false), function() - if menu.get_value(AUTOAMTED_3P_RUBY) then - STAT_SET_INT("H4CNF_TARGET", 1) - STAT_SET_INT("H4LOOT_CASH_I", 9208137) - STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 9208137) - STAT_SET_INT("H4LOOT_CASH_C", 0) - STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_COKE_I", 1048704) - STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 1048704) - STAT_SET_INT("H4LOOT_COKE_C", 0) - STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_I", 0) - STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_C", 255) - STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) - STAT_SET_INT("H4LOOT_WEED_I", 4206596) - STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 4206596) - STAT_SET_INT("H4LOOT_WEED_C", 0) - STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_PAINT", 127) - STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) - STAT_SET_INT("H4LOOT_CASH_V", 598268) - STAT_SET_INT("H4LOOT_COKE_V", 1196536) - STAT_SET_INT("H4LOOT_GOLD_V", 1595382) - STAT_SET_INT("H4LOOT_PAINT_V", 1196536) - STAT_SET_INT("H4LOOT_WEED_V", 957229) - STAT_SET_INT("H4_PROGRESS", 126823) - STAT_SET_INT("H4CNF_BS_GEN", 262143) - STAT_SET_INT("H4CNF_BS_ENTR", 63) - STAT_SET_INT("H4CNF_BS_ABIL", 63) - STAT_SET_INT("H4CNF_WEP_DISRP", 3) - STAT_SET_INT("H4CNF_ARM_DISRP", 3) - STAT_SET_INT("H4CNF_HEL_DISRP", 3) - STAT_SET_INT("H4CNF_APPROACH", -1) - STAT_SET_INT("H4CNF_BOLTCUT", 4424) - STAT_SET_INT("H4CNF_UNIFORM", 5256) - STAT_SET_INT("H4CNF_GRAPPEL", 5156) - STAT_SET_INT("H4_MISSIONS", -1) - STAT_SET_INT("H4CNF_WEAPONS", 1) - STAT_SET_INT("H4CNF_TROJAN", 5) - STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) - - menu.trigger_commands("hccprefreshboard") - - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_3P_RUBY then - CayoPresetLists[i][2] = true - end - end - for i = 1, 5 do - for j = 1, #ForCayoPresets[i] do - menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_3P_RUBY)) .. " > " .. menu.get_menu_name(AUTOAMTED_3P_RUBY)) - end - end - else - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_3P_RUBY then - CayoPresetLists[i][2] = false - end - end - for i = 1, 5 do - for j = 1, #ForCayoPresets[i] do - menu.apply_default_state(ForCayoPresets[i][j][1]) - menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) - end - end - end - - while menu.get_value(AUTOAMTED_3P_RUBY) do - menu.set_value(CP_REM_FEE, false) - menu.set_value(CP_NON_HOST_CUT, 30) - menu.set_value(CP_NON_HOST_CUT_LOOP, false) - menu.set_value(CP_HOST_CUT, 30) - menu.set_value(CP_HOST_CUT_LOOP, true) - menu.set_value(CP_2P_CUT, 35) - menu.set_value(CP_2P_CUT_LOOP, true) - menu.set_value(CP_3P_CUT, 35) - menu.set_value(CP_3P_CUT_LOOP, true) - - util.yield_once() - end - end) - - --- - - AUTOMATED_4P = menu.list(CAYO_PRESETS, TRANSLATE("4 Players"), {}, "", function(); end) - - AUTOAMTED_4P_SAPPHIRE = menu.toggle_loop(AUTOMATED_4P, TRANSLATE("Sapphire Panther"), {"hccp4psp"}, IS_WORKING(false), function() - if menu.get_value(AUTOAMTED_4P_SAPPHIRE) then - STAT_SET_INT("H4CNF_TARGET", 5) - STAT_SET_INT("H4LOOT_CASH_I", 2359448) - STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 2359448) - STAT_SET_INT("H4LOOT_CASH_C", 0) - STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_COKE_I", 4901222) - STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 4901222) - STAT_SET_INT("H4LOOT_COKE_C", 0) - STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_I", 0) - STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_C", 255) - STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) - STAT_SET_INT("H4LOOT_WEED_I", 0) - STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_WEED_C", 0) - STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_PAINT", 127) - STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) - STAT_SET_INT("H4LOOT_CASH_V", 599431) - STAT_SET_INT("H4LOOT_COKE_V", 1198863) - STAT_SET_INT("H4LOOT_GOLD_V", 1598484) - STAT_SET_INT("H4LOOT_PAINT_V", 1198863) - STAT_SET_INT("H4LOOT_WEED_V", 0) - STAT_SET_INT("H4_PROGRESS", 126823) - STAT_SET_INT("H4CNF_BS_GEN", 262143) - STAT_SET_INT("H4CNF_BS_ENTR", 63) - STAT_SET_INT("H4CNF_BS_ABIL", 63) - STAT_SET_INT("H4CNF_WEP_DISRP", 3) - STAT_SET_INT("H4CNF_ARM_DISRP", 3) - STAT_SET_INT("H4CNF_HEL_DISRP", 3) - STAT_SET_INT("H4CNF_APPROACH", -1) - STAT_SET_INT("H4CNF_BOLTCUT", 4424) - STAT_SET_INT("H4CNF_UNIFORM", 5256) - STAT_SET_INT("H4CNF_GRAPPEL", 5156) - STAT_SET_INT("H4_MISSIONS", -1) - STAT_SET_INT("H4CNF_WEAPONS", 1) - STAT_SET_INT("H4CNF_TROJAN", 5) - STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) - - menu.trigger_commands("hccprefreshboard") - - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_4P_SAPPHIRE then - CayoPresetLists[i][2] = true - end - end - for i = 1, 6 do - for j = 1, #ForCayoPresets[i] do - menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_4P_SAPPHIRE)) .. " > " .. menu.get_menu_name(AUTOAMTED_4P_SAPPHIRE)) - end - end - else - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_4P_SAPPHIRE then - CayoPresetLists[i][2] = false - end - end - for i = 1, 6 do - for j = 1, #ForCayoPresets[i] do - menu.apply_default_state(ForCayoPresets[i][j][1]) - menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) - end - end - end - - while menu.get_value(AUTOAMTED_4P_SAPPHIRE) do - menu.set_value(CP_REM_FEE, false) - menu.set_value(CP_NON_HOST_CUT, 25) - menu.set_value(CP_NON_HOST_CUT_LOOP, false) - menu.set_value(CP_HOST_CUT, 25) - menu.set_value(CP_HOST_CUT_LOOP, true) - menu.set_value(CP_2P_CUT, 25) - menu.set_value(CP_2P_CUT_LOOP, true) - menu.set_value(CP_3P_CUT, 25) - menu.set_value(CP_3P_CUT_LOOP, true) - menu.set_value(CP_4P_CUT, 25) - menu.set_value(CP_4P_CUT_LOOP, true) - - util.yield_once() - end - end) - - AUTOAMTED_4P_RUBY = menu.toggle_loop(AUTOMATED_4P, TRANSLATE("Ruby Necklace"), {"hccp4prn"}, IS_WORKING(false), function() - if menu.get_value(AUTOAMTED_4P_RUBY) then - STAT_SET_INT("H4CNF_TARGET", 1) - STAT_SET_INT("H4LOOT_CASH_I", 9208137) - STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 9208137) - STAT_SET_INT("H4LOOT_CASH_C", 0) - STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_COKE_I", 1048704) - STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 1048704) - STAT_SET_INT("H4LOOT_COKE_C", 0) - STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_I", 0) - STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) - STAT_SET_INT("H4LOOT_GOLD_C", 255) - STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) - STAT_SET_INT("H4LOOT_WEED_I", 4206596) - STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 4206596) - STAT_SET_INT("H4LOOT_WEED_C", 0) - STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) - STAT_SET_INT("H4LOOT_PAINT", 127) - STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) - STAT_SET_INT("H4LOOT_CASH_V", 655681) - STAT_SET_INT("H4LOOT_COKE_V", 1311363) - STAT_SET_INT("H4LOOT_GOLD_V", 1748484) - STAT_SET_INT("H4LOOT_PAINT_V", 1311363) - STAT_SET_INT("H4LOOT_WEED_V", 1049090) - STAT_SET_INT("H4_PROGRESS", 126823) - STAT_SET_INT("H4CNF_BS_GEN", 262143) - STAT_SET_INT("H4CNF_BS_ENTR", 63) - STAT_SET_INT("H4CNF_BS_ABIL", 63) - STAT_SET_INT("H4CNF_WEP_DISRP", 3) - STAT_SET_INT("H4CNF_ARM_DISRP", 3) - STAT_SET_INT("H4CNF_HEL_DISRP", 3) - STAT_SET_INT("H4CNF_APPROACH", -1) - STAT_SET_INT("H4CNF_BOLTCUT", 4424) - STAT_SET_INT("H4CNF_UNIFORM", 5256) - STAT_SET_INT("H4CNF_GRAPPEL", 5156) - STAT_SET_INT("H4_MISSIONS", -1) - STAT_SET_INT("H4CNF_WEAPONS", 1) - STAT_SET_INT("H4CNF_TROJAN", 5) - STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) - - menu.trigger_commands("hccprefreshboard") - - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_4P_RUBY then - CayoPresetLists[i][2] = true - end - end - for i = 1, 6 do - for j = 1, #ForCayoPresets[i] do - menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_4P_RUBY)) .. " > " .. menu.get_menu_name(AUTOAMTED_4P_RUBY)) - end - end - else - for i = 1, #CayoPresetLists do - if CayoPresetLists[i][1] == AUTOAMTED_4P_RUBY then - CayoPresetLists[i][2] = false - end - end - for i = 1, 6 do - for j = 1, #ForCayoPresets[i] do - menu.apply_default_state(ForCayoPresets[i][j][1]) - menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) - end - end - end - - while menu.get_value(AUTOAMTED_4P_RUBY) do - menu.set_value(CP_REM_FEE, false) - menu.set_value(CP_NON_HOST_CUT, 25) - menu.set_value(CP_NON_HOST_CUT_LOOP, false) - menu.set_value(CP_HOST_CUT, 25) - menu.set_value(CP_HOST_CUT_LOOP, true) - menu.set_value(CP_2P_CUT, 25) - menu.set_value(CP_2P_CUT_LOOP, true) - menu.set_value(CP_3P_CUT, 25) - menu.set_value(CP_3P_CUT_LOOP, true) - menu.set_value(CP_4P_CUT, 25) - menu.set_value(CP_4P_CUT_LOOP, true) - - util.yield_once() - end - end) - - --- - - --- - - --- + -- menu.set_value(CP_REM_FEE, true) + -- menu.set_value(CP_NON_HOST_CUT, 100) + -- menu.set_value(CP_NON_HOST_CUT_LOOP, false) + -- menu.set_value(CP_HOST_CUT, 100) + -- menu.set_value(CP_HOST_CUT_LOOP, true) + -- menu.set_value(CP_2P_CUT, 145) + -- menu.set_value(CP_2P_CUT_LOOP, true) + -- menu.set_value(CP_3P_CUT, 145) + -- menu.set_value(CP_3P_CUT_LOOP, true) + -- menu.set_value(CP_4P_CUT, 145) + -- menu.set_value(CP_4P_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- QUICK_PRESET_TARGET = menu.list_select(CAYO_PRESETS, TRANSLATE("Select Primary Target"), {}, "(" .. menu.get_menu_name(QUICK_PRESET) .. ")", { + -- { TRANSLATE("Sapphire Panther"), {}, "" }, + -- { TRANSLATE("Madrazo Files"), {}, "" }, + -- { TRANSLATE("Pink Diamond"), {}, "" }, + -- { TRANSLATE("Bearer Bonds"), {}, "" }, + -- { TRANSLATE("Ruby Necklace"), {}, "" }, + -- { TRANSLATE("Tequila"), {}, "" }, + -- }, 1, function(); end) + + -- --- + + -- menu.divider(CAYO_PRESETS, TRANSLATE("Automated Presets")) + + -- AUTOMATED_SOLO = menu.list(CAYO_PRESETS, TRANSLATE("1 Player"), {}, "", function(); end) + + -- AUTOAMTED_SOLO_SAPPHIRE = menu.toggle(AUTOMATED_SOLO, TRANSLATE("Sapphire Panther"), {"hccp1psp"}, IS_WORKING(false), function() + -- if menu.get_value(AUTOAMTED_SOLO_SAPPHIRE) then + -- STAT_SET_INT("H4CNF_BOLTCUT", -1) + -- STAT_SET_INT("H4CNF_UNIFORM", -1) + -- STAT_SET_INT("H4CNF_GRAPPEL", -1) + -- STAT_SET_INT("H4_MISSIONS", -1) + -- STAT_SET_INT("H4CNF_WEAPONS", 1) + -- STAT_SET_INT("H4CNF_TROJAN", 5) + -- STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) + -- STAT_SET_INT("H4CNF_TARGET", 5) + -- STAT_SET_INT("H4LOOT_CASH_I", 5551206) + -- STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 5551206) + -- STAT_SET_INT("H4LOOT_CASH_C", 0) + -- STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_COKE_I", 4884838) + -- STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 4884838) + -- STAT_SET_INT("H4LOOT_COKE_C", 0) + -- STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_C", 192) + -- STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 192) + -- STAT_SET_INT("H4LOOT_WEED_I", 0) + -- STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_WEED_C", 0) + -- STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_PAINT", 120) + -- STAT_SET_INT("H4LOOT_PAINT_SCOPED", 120) + -- STAT_SET_INT("H4LOOT_CASH_V", 224431) + -- STAT_SET_INT("H4LOOT_COKE_V", 353863) + -- STAT_SET_INT("H4LOOT_GOLD_V", 471817) + -- STAT_SET_INT("H4LOOT_PAINT_V", 353863) + -- STAT_SET_INT("H4LOOT_WEED_V", 0) + -- STAT_SET_INT("H4_PROGRESS", 131055) + -- STAT_SET_INT("H4CNF_BS_GEN", -1) + -- STAT_SET_INT("H4CNF_BS_ENTR", -1) + -- STAT_SET_INT("H4CNF_BS_ABIL", -1) + -- STAT_SET_INT("H4CNF_WEP_DISRP", 3) + -- STAT_SET_INT("H4CNF_ARM_DISRP", 3) + -- STAT_SET_INT("H4CNF_HEL_DISRP", 3) + -- STAT_SET_INT("H4CNF_APPROACH", -1) + + -- menu.trigger_commands("hccprefreshboard") + + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_SOLO_SAPPHIRE then + -- CayoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, 3 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_SOLO_SAPPHIRE)) .. " > " .. menu.get_menu_name(AUTOAMTED_SOLO_SAPPHIRE)) + -- end + -- end + -- else + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_SOLO_SAPPHIRE then + -- CayoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, 3 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.apply_default_state(ForCayoPresets[i][j][1]) + -- menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) + -- end + -- end + -- end + + -- while menu.get_value(AUTOAMTED_SOLO_SAPPHIRE) do + -- menu.set_value(CP_REM_FEE, false) + -- menu.set_value(CP_NON_HOST_CUT, 100) + -- menu.set_value(CP_NON_HOST_CUT_LOOP, false) + -- menu.set_value(CP_HOST_CUT, 100) + -- menu.set_value(CP_HOST_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- AUTOMATED_SOLO_RUBY = menu.toggle(AUTOMATED_SOLO, TRANSLATE("Ruby Necklace"), {"hccp1prn"}, IS_WORKING(false), function() + -- if menu.get_value(AUTOMATED_SOLO_RUBY) then + -- STAT_SET_INT("H4CNF_TARGET", 1) + -- STAT_SET_INT("H4LOOT_CASH_I", 9208137) + -- STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 9208137) + -- STAT_SET_INT("H4LOOT_CASH_C", 0) + -- STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_COKE_I", 1048704) + -- STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 1048704) + -- STAT_SET_INT("H4LOOT_COKE_C", 0) + -- STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_C", 255) + -- STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) + -- STAT_SET_INT("H4LOOT_WEED_I", 4206596) + -- STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 4206596) + -- STAT_SET_INT("H4LOOT_WEED_C", 0) + -- STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_PAINT", 127) + -- STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) + -- STAT_SET_INT("H4LOOT_CASH_V", 424431) + -- STAT_SET_INT("H4LOOT_COKE_V", 848863) + -- STAT_SET_INT("H4LOOT_GOLD_V", 1131817) + -- STAT_SET_INT("H4LOOT_PAINT_V", 848863) + -- STAT_SET_INT("H4LOOT_WEED_V", 679090) + -- STAT_SET_INT("H4_PROGRESS", 131055) + -- STAT_SET_INT("H4CNF_BS_GEN", 262143) + -- STAT_SET_INT("H4CNF_BS_ENTR", 63) + -- STAT_SET_INT("H4CNF_BS_ABIL", 63) + -- STAT_SET_INT("H4CNF_WEP_DISRP", 3) + -- STAT_SET_INT("H4CNF_ARM_DISRP", 3) + -- STAT_SET_INT("H4CNF_HEL_DISRP", 3) + -- STAT_SET_INT("H4CNF_APPROACH", -1) + -- STAT_SET_INT("H4CNF_BOLTCUT", 4424) + -- STAT_SET_INT("H4CNF_UNIFORM", 5256) + -- STAT_SET_INT("H4CNF_GRAPPEL", 5156) + -- STAT_SET_INT("H4_MISSIONS", -1) + -- STAT_SET_INT("H4CNF_WEAPONS", 1) + -- STAT_SET_INT("H4CNF_TROJAN", 5) + -- STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) + + -- menu.trigger_commands("hccprefreshboard") + + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOMATED_SOLO_RUBY then + -- CayoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, 3 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOMATED_SOLO_RUBY)) .. " > " .. menu.get_menu_name(AUTOMATED_SOLO_RUBY)) + -- end + -- end + -- else + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOMATED_SOLO_RUBY then + -- CayoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, 3 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.apply_default_state(ForCayoPresets[i][j][1]) + -- menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) + -- end + -- end + -- end + + -- while menu.get_value(AUTOMATED_SOLO_RUBY) do + -- menu.set_value(CP_REM_FEE, false) + -- menu.set_value(CP_NON_HOST_CUT, 100) + -- menu.set_value(CP_NON_HOST_CUT_LOOP, false) + -- menu.set_value(CP_HOST_CUT, 100) + -- menu.set_value(CP_HOST_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- --- + + -- AUTOMATED_2P = menu.list(CAYO_PRESETS, TRANSLATE("2 Players"), {}, "", function(); end) + + -- AUTOAMTED_2P_SAPPHIRE = menu.toggle_loop(AUTOMATED_2P, TRANSLATE("Sapphire Panther"), {"hccp2psp"}, IS_WORKING(false), function() + -- if menu.get_value(AUTOAMTED_2P_SAPPHIRE) then + -- STAT_SET_INT("H4CNF_BOLTCUT", 4424) + -- STAT_SET_INT("H4CNF_UNIFORM", 5256) + -- STAT_SET_INT("H4CNF_GRAPPEL", 5156) + -- STAT_SET_INT("H4_MISSIONS", -1) + -- STAT_SET_INT("H4CNF_WEAPONS", 1) + -- STAT_SET_INT("H4CNF_TROJAN", 5) + -- STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) + -- STAT_SET_INT("H4CNF_TARGET", 5) + -- STAT_SET_INT("H4LOOT_CASH_I", 2359448) + -- STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 2359448) + -- STAT_SET_INT("H4LOOT_CASH_C", 0) + -- STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_COKE_I", 2) + -- STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 2) + -- STAT_SET_INT("H4LOOT_COKE_C", 0) + -- STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_C", 255) + -- STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) + -- STAT_SET_INT("H4LOOT_WEED_I", 0) + -- STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_WEED_C", 0) + -- STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_PAINT", 127) + -- STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) + -- STAT_SET_INT("H4LOOT_CASH_V", 474431) + -- STAT_SET_INT("H4LOOT_COKE_V", 948863) + -- STAT_SET_INT("H4LOOT_GOLD_V", 1265151) + -- STAT_SET_INT("H4LOOT_PAINT_V", 948863) + -- STAT_SET_INT("H4LOOT_WEED_V", 0) + -- STAT_SET_INT("H4_PROGRESS", 126823) + -- STAT_SET_INT("H4CNF_BS_GEN", 262143) + -- STAT_SET_INT("H4CNF_BS_ENTR", 63) + -- STAT_SET_INT("H4CNF_BS_ABIL", 63) + -- STAT_SET_INT("H4CNF_WEP_DISRP", 3) + -- STAT_SET_INT("H4CNF_ARM_DISRP", 3) + -- STAT_SET_INT("H4CNF_HEL_DISRP", 3) + -- STAT_SET_INT("H4CNF_APPROACH", -1) + + -- menu.trigger_commands("hccprefreshboard") + + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_2P_SAPPHIRE then + -- CayoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, 4 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_2P_SAPPHIRE)) .. " > " .. menu.get_menu_name(AUTOAMTED_2P_SAPPHIRE)) + -- end + -- end + -- else + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_2P_SAPPHIRE then + -- CayoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, 4 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.apply_default_state(ForCayoPresets[i][j][1]) + -- menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) + -- end + -- end + -- end + + -- while menu.get_value(AUTOAMTED_2P_SAPPHIRE) do + -- menu.set_value(CP_REM_FEE, false) + -- menu.set_value(CP_NON_HOST_CUT, 50) + -- menu.set_value(CP_NON_HOST_CUT_LOOP, false) + -- menu.set_value(CP_HOST_CUT, 50) + -- menu.set_value(CP_HOST_CUT_LOOP, true) + -- menu.set_value(CP_2P_CUT, 50) + -- menu.set_value(CP_2P_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- AUTOAMTED_2P_RUBY = menu.toggle_loop(AUTOMATED_2P, TRANSLATE("Ruby Necklace"), {"hccp2prn"}, IS_WORKING(false), function() + -- if menu.get_value(AUTOAMTED_2P_RUBY) then + -- STAT_SET_INT("H4CNF_TARGET", 1) + -- STAT_SET_INT("H4LOOT_CASH_I", 9208137) + -- STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 9208137) + -- STAT_SET_INT("H4LOOT_CASH_C", 0) + -- STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_COKE_I", 1048704) + -- STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 1048704) + -- STAT_SET_INT("H4LOOT_COKE_C", 0) + -- STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_C", 255) + -- STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) + -- STAT_SET_INT("H4LOOT_WEED_I", 4206596) + -- STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 4206596) + -- STAT_SET_INT("H4LOOT_WEED_C", 0) + -- STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_PAINT", 127) + -- STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) + -- STAT_SET_INT("H4LOOT_CASH_V", 572727) + -- STAT_SET_INT("H4LOOT_COKE_V", 1145454) + -- STAT_SET_INT("H4LOOT_GOLD_V", 1527272) + -- STAT_SET_INT("H4LOOT_PAINT_V", 1145454) + -- STAT_SET_INT("H4LOOT_WEED_V", 916363) + -- STAT_SET_INT("H4_PROGRESS", 126823) + -- STAT_SET_INT("H4CNF_BS_GEN", 262143) + -- STAT_SET_INT("H4CNF_BS_ENTR", 63) + -- STAT_SET_INT("H4CNF_BS_ABIL", 63) + -- STAT_SET_INT("H4CNF_WEP_DISRP", 3) + -- STAT_SET_INT("H4CNF_ARM_DISRP", 3) + -- STAT_SET_INT("H4CNF_HEL_DISRP", 3) + -- STAT_SET_INT("H4CNF_APPROACH", -1) + -- STAT_SET_INT("H4CNF_BOLTCUT", 4424) + -- STAT_SET_INT("H4CNF_UNIFORM", 5256) + -- STAT_SET_INT("H4CNF_GRAPPEL", 5156) + -- STAT_SET_INT("H4_MISSIONS", -1) + -- STAT_SET_INT("H4CNF_WEAPONS", 1) + -- STAT_SET_INT("H4CNF_TROJAN", 5) + -- STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) + + -- menu.trigger_commands("hccprefreshboard") + + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_2P_RUBY then + -- CayoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, 4 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_2P_RUBY)) .. " > " .. menu.get_menu_name(AUTOAMTED_2P_RUBY)) + -- end + -- end + -- else + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_2P_RUBY then + -- CayoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, 4 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.apply_default_state(ForCayoPresets[i][j][1]) + -- menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) + -- end + -- end + -- end + + -- while menu.get_value(AUTOAMTED_2P_RUBY) do + -- menu.set_value(CP_REM_FEE, false) + -- menu.set_value(CP_NON_HOST_CUT, 50) + -- menu.set_value(CP_NON_HOST_CUT_LOOP, false) + -- menu.set_value(CP_HOST_CUT, 50) + -- menu.set_value(CP_HOST_CUT_LOOP, true) + -- menu.set_value(CP_2P_CUT, 50) + -- menu.set_value(CP_2P_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- --- + + -- AUTOMATED_3P = menu.list(CAYO_PRESETS, TRANSLATE("3 Players"), {}, "", function(); end) + + -- AUTOAMTED_3P_SAPPHIRE = menu.toggle_loop(AUTOMATED_3P, TRANSLATE("Sapphire Panther"), {"hccp3psp"}, IS_WORKING(false), function() + -- if menu.get_value(AUTOAMTED_3P_SAPPHIRE) then + -- STAT_SET_INT("H4CNF_BOLTCUT", 4424) + -- STAT_SET_INT("H4CNF_UNIFORM", 5256) + -- STAT_SET_INT("H4CNF_GRAPPEL", 5156) + -- STAT_SET_INT("H4_MISSIONS", -1) + -- STAT_SET_INT("H4CNF_WEAPONS", 1) + -- STAT_SET_INT("H4CNF_TROJAN", 5) + -- STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) + -- STAT_SET_INT("H4CNF_TARGET", 5) + -- STAT_SET_INT("H4LOOT_CASH_I", 2359448) + -- STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 2359448) + -- STAT_SET_INT("H4LOOT_CASH_C", 0) + -- STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_COKE_I", 4901222) + -- STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 4901222) + -- STAT_SET_INT("H4LOOT_COKE_C", 0) + -- STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_C", 255) + -- STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) + -- STAT_SET_INT("H4LOOT_WEED_I", 0) + -- STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_WEED_C", 0) + -- STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_PAINT", 127) + -- STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) + -- STAT_SET_INT("H4LOOT_CASH_V", 515151) + -- STAT_SET_INT("H4LOOT_COKE_V", 1030303) + -- STAT_SET_INT("H4LOOT_GOLD_V", 1373737) + -- STAT_SET_INT("H4LOOT_PAINT_V", 1030303) + -- STAT_SET_INT("H4LOOT_WEED_V", 0) + -- STAT_SET_INT("H4_PROGRESS", 126823) + -- STAT_SET_INT("H4CNF_BS_GEN", 262143) + -- STAT_SET_INT("H4CNF_BS_ENTR", 63) + -- STAT_SET_INT("H4CNF_BS_ABIL", 63) + -- STAT_SET_INT("H4CNF_WEP_DISRP", 3) + -- STAT_SET_INT("H4CNF_ARM_DISRP", 3) + -- STAT_SET_INT("H4CNF_HEL_DISRP", 3) + -- STAT_SET_INT("H4CNF_APPROACH", -1) + + -- menu.trigger_commands("hccprefreshboard") + + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_3P_SAPPHIRE then + -- CayoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, 5 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_3P_SAPPHIRE)) .. " > " .. menu.get_menu_name(AUTOAMTED_3P_SAPPHIRE)) + -- end + -- end + -- else + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_3P_SAPPHIRE then + -- CayoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, 5 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.apply_default_state(ForCayoPresets[i][j][1]) + -- menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) + -- end + -- end + -- end + + -- while menu.get_value(AUTOAMTED_3P_SAPPHIRE) do + -- menu.set_value(CP_REM_FEE, false) + -- menu.set_value(CP_NON_HOST_CUT, 30) + -- menu.set_value(CP_NON_HOST_CUT_LOOP, false) + -- menu.set_value(CP_HOST_CUT, 30) + -- menu.set_value(CP_HOST_CUT_LOOP, true) + -- menu.set_value(CP_2P_CUT, 35) + -- menu.set_value(CP_2P_CUT_LOOP, true) + -- menu.set_value(CP_3P_CUT, 35) + -- menu.set_value(CP_3P_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- AUTOAMTED_3P_RUBY = menu.toggle_loop(AUTOMATED_3P, TRANSLATE("Ruby Necklace"), {"hccp3prn"}, IS_WORKING(false), function() + -- if menu.get_value(AUTOAMTED_3P_RUBY) then + -- STAT_SET_INT("H4CNF_TARGET", 1) + -- STAT_SET_INT("H4LOOT_CASH_I", 9208137) + -- STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 9208137) + -- STAT_SET_INT("H4LOOT_CASH_C", 0) + -- STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_COKE_I", 1048704) + -- STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 1048704) + -- STAT_SET_INT("H4LOOT_COKE_C", 0) + -- STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_C", 255) + -- STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) + -- STAT_SET_INT("H4LOOT_WEED_I", 4206596) + -- STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 4206596) + -- STAT_SET_INT("H4LOOT_WEED_C", 0) + -- STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_PAINT", 127) + -- STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) + -- STAT_SET_INT("H4LOOT_CASH_V", 598268) + -- STAT_SET_INT("H4LOOT_COKE_V", 1196536) + -- STAT_SET_INT("H4LOOT_GOLD_V", 1595382) + -- STAT_SET_INT("H4LOOT_PAINT_V", 1196536) + -- STAT_SET_INT("H4LOOT_WEED_V", 957229) + -- STAT_SET_INT("H4_PROGRESS", 126823) + -- STAT_SET_INT("H4CNF_BS_GEN", 262143) + -- STAT_SET_INT("H4CNF_BS_ENTR", 63) + -- STAT_SET_INT("H4CNF_BS_ABIL", 63) + -- STAT_SET_INT("H4CNF_WEP_DISRP", 3) + -- STAT_SET_INT("H4CNF_ARM_DISRP", 3) + -- STAT_SET_INT("H4CNF_HEL_DISRP", 3) + -- STAT_SET_INT("H4CNF_APPROACH", -1) + -- STAT_SET_INT("H4CNF_BOLTCUT", 4424) + -- STAT_SET_INT("H4CNF_UNIFORM", 5256) + -- STAT_SET_INT("H4CNF_GRAPPEL", 5156) + -- STAT_SET_INT("H4_MISSIONS", -1) + -- STAT_SET_INT("H4CNF_WEAPONS", 1) + -- STAT_SET_INT("H4CNF_TROJAN", 5) + -- STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) + + -- menu.trigger_commands("hccprefreshboard") + + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_3P_RUBY then + -- CayoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, 5 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_3P_RUBY)) .. " > " .. menu.get_menu_name(AUTOAMTED_3P_RUBY)) + -- end + -- end + -- else + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_3P_RUBY then + -- CayoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, 5 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.apply_default_state(ForCayoPresets[i][j][1]) + -- menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) + -- end + -- end + -- end + + -- while menu.get_value(AUTOAMTED_3P_RUBY) do + -- menu.set_value(CP_REM_FEE, false) + -- menu.set_value(CP_NON_HOST_CUT, 30) + -- menu.set_value(CP_NON_HOST_CUT_LOOP, false) + -- menu.set_value(CP_HOST_CUT, 30) + -- menu.set_value(CP_HOST_CUT_LOOP, true) + -- menu.set_value(CP_2P_CUT, 35) + -- menu.set_value(CP_2P_CUT_LOOP, true) + -- menu.set_value(CP_3P_CUT, 35) + -- menu.set_value(CP_3P_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- --- + + -- AUTOMATED_4P = menu.list(CAYO_PRESETS, TRANSLATE("4 Players"), {}, "", function(); end) + + -- AUTOAMTED_4P_SAPPHIRE = menu.toggle_loop(AUTOMATED_4P, TRANSLATE("Sapphire Panther"), {"hccp4psp"}, IS_WORKING(false), function() + -- if menu.get_value(AUTOAMTED_4P_SAPPHIRE) then + -- STAT_SET_INT("H4CNF_TARGET", 5) + -- STAT_SET_INT("H4LOOT_CASH_I", 2359448) + -- STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 2359448) + -- STAT_SET_INT("H4LOOT_CASH_C", 0) + -- STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_COKE_I", 4901222) + -- STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 4901222) + -- STAT_SET_INT("H4LOOT_COKE_C", 0) + -- STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_C", 255) + -- STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) + -- STAT_SET_INT("H4LOOT_WEED_I", 0) + -- STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_WEED_C", 0) + -- STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_PAINT", 127) + -- STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) + -- STAT_SET_INT("H4LOOT_CASH_V", 599431) + -- STAT_SET_INT("H4LOOT_COKE_V", 1198863) + -- STAT_SET_INT("H4LOOT_GOLD_V", 1598484) + -- STAT_SET_INT("H4LOOT_PAINT_V", 1198863) + -- STAT_SET_INT("H4LOOT_WEED_V", 0) + -- STAT_SET_INT("H4_PROGRESS", 126823) + -- STAT_SET_INT("H4CNF_BS_GEN", 262143) + -- STAT_SET_INT("H4CNF_BS_ENTR", 63) + -- STAT_SET_INT("H4CNF_BS_ABIL", 63) + -- STAT_SET_INT("H4CNF_WEP_DISRP", 3) + -- STAT_SET_INT("H4CNF_ARM_DISRP", 3) + -- STAT_SET_INT("H4CNF_HEL_DISRP", 3) + -- STAT_SET_INT("H4CNF_APPROACH", -1) + -- STAT_SET_INT("H4CNF_BOLTCUT", 4424) + -- STAT_SET_INT("H4CNF_UNIFORM", 5256) + -- STAT_SET_INT("H4CNF_GRAPPEL", 5156) + -- STAT_SET_INT("H4_MISSIONS", -1) + -- STAT_SET_INT("H4CNF_WEAPONS", 1) + -- STAT_SET_INT("H4CNF_TROJAN", 5) + -- STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) + + -- menu.trigger_commands("hccprefreshboard") + + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_4P_SAPPHIRE then + -- CayoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, 6 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_4P_SAPPHIRE)) .. " > " .. menu.get_menu_name(AUTOAMTED_4P_SAPPHIRE)) + -- end + -- end + -- else + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_4P_SAPPHIRE then + -- CayoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, 6 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.apply_default_state(ForCayoPresets[i][j][1]) + -- menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) + -- end + -- end + -- end + + -- while menu.get_value(AUTOAMTED_4P_SAPPHIRE) do + -- menu.set_value(CP_REM_FEE, false) + -- menu.set_value(CP_NON_HOST_CUT, 25) + -- menu.set_value(CP_NON_HOST_CUT_LOOP, false) + -- menu.set_value(CP_HOST_CUT, 25) + -- menu.set_value(CP_HOST_CUT_LOOP, true) + -- menu.set_value(CP_2P_CUT, 25) + -- menu.set_value(CP_2P_CUT_LOOP, true) + -- menu.set_value(CP_3P_CUT, 25) + -- menu.set_value(CP_3P_CUT_LOOP, true) + -- menu.set_value(CP_4P_CUT, 25) + -- menu.set_value(CP_4P_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- AUTOAMTED_4P_RUBY = menu.toggle_loop(AUTOMATED_4P, TRANSLATE("Ruby Necklace"), {"hccp4prn"}, IS_WORKING(false), function() + -- if menu.get_value(AUTOAMTED_4P_RUBY) then + -- STAT_SET_INT("H4CNF_TARGET", 1) + -- STAT_SET_INT("H4LOOT_CASH_I", 9208137) + -- STAT_SET_INT("H4LOOT_CASH_I_SCOPED", 9208137) + -- STAT_SET_INT("H4LOOT_CASH_C", 0) + -- STAT_SET_INT("H4LOOT_CASH_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_COKE_I", 1048704) + -- STAT_SET_INT("H4LOOT_COKE_I_SCOPED", 1048704) + -- STAT_SET_INT("H4LOOT_COKE_C", 0) + -- STAT_SET_INT("H4LOOT_COKE_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I", 0) + -- STAT_SET_INT("H4LOOT_GOLD_I_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_GOLD_C", 255) + -- STAT_SET_INT("H4LOOT_GOLD_C_SCOPED", 255) + -- STAT_SET_INT("H4LOOT_WEED_I", 4206596) + -- STAT_SET_INT("H4LOOT_WEED_I_SCOPED", 4206596) + -- STAT_SET_INT("H4LOOT_WEED_C", 0) + -- STAT_SET_INT("H4LOOT_WEED_C_SCOPED", 0) + -- STAT_SET_INT("H4LOOT_PAINT", 127) + -- STAT_SET_INT("H4LOOT_PAINT_SCOPED", 127) + -- STAT_SET_INT("H4LOOT_CASH_V", 655681) + -- STAT_SET_INT("H4LOOT_COKE_V", 1311363) + -- STAT_SET_INT("H4LOOT_GOLD_V", 1748484) + -- STAT_SET_INT("H4LOOT_PAINT_V", 1311363) + -- STAT_SET_INT("H4LOOT_WEED_V", 1049090) + -- STAT_SET_INT("H4_PROGRESS", 126823) + -- STAT_SET_INT("H4CNF_BS_GEN", 262143) + -- STAT_SET_INT("H4CNF_BS_ENTR", 63) + -- STAT_SET_INT("H4CNF_BS_ABIL", 63) + -- STAT_SET_INT("H4CNF_WEP_DISRP", 3) + -- STAT_SET_INT("H4CNF_ARM_DISRP", 3) + -- STAT_SET_INT("H4CNF_HEL_DISRP", 3) + -- STAT_SET_INT("H4CNF_APPROACH", -1) + -- STAT_SET_INT("H4CNF_BOLTCUT", 4424) + -- STAT_SET_INT("H4CNF_UNIFORM", 5256) + -- STAT_SET_INT("H4CNF_GRAPPEL", 5156) + -- STAT_SET_INT("H4_MISSIONS", -1) + -- STAT_SET_INT("H4CNF_WEAPONS", 1) + -- STAT_SET_INT("H4CNF_TROJAN", 5) + -- STAT_SET_INT("H4_PLAYTHROUGH_STATUS", 100) + + -- menu.trigger_commands("hccprefreshboard") + + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_4P_RUBY then + -- CayoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, 6 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.set_help_text(ForCayoPresets[i][j][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CAYO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(AUTOAMTED_4P_RUBY)) .. " > " .. menu.get_menu_name(AUTOAMTED_4P_RUBY)) + -- end + -- end + -- else + -- for i = 1, #CayoPresetLists do + -- if CayoPresetLists[i][1] == AUTOAMTED_4P_RUBY then + -- CayoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, 6 do + -- for j = 1, #ForCayoPresets[i] do + -- menu.apply_default_state(ForCayoPresets[i][j][1]) + -- menu.set_help_text(ForCayoPresets[i][j][1], ForCayoPresets[i][j][2]) + -- end + -- end + -- end + + -- while menu.get_value(AUTOAMTED_4P_RUBY) do + -- menu.set_value(CP_REM_FEE, false) + -- menu.set_value(CP_NON_HOST_CUT, 25) + -- menu.set_value(CP_NON_HOST_CUT_LOOP, false) + -- menu.set_value(CP_HOST_CUT, 25) + -- menu.set_value(CP_HOST_CUT_LOOP, true) + -- menu.set_value(CP_2P_CUT, 25) + -- menu.set_value(CP_2P_CUT_LOOP, true) + -- menu.set_value(CP_3P_CUT, 25) + -- menu.set_value(CP_3P_CUT_LOOP, true) + -- menu.set_value(CP_4P_CUT, 25) + -- menu.set_value(CP_4P_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- --- + + -- --- + + -- --- TELEPORT_CP = menu.list(PERICO_HEIST, TRANSLATE("Teleport Places"), {}, TRANSLATE("- How to change the line color: Stand > Settings > Appearance > Colours > HUD Colour") .. "\n\n" .. TRANSLATE("- How to change the AR Beacon color: Stand > Settings > Appearance > Colours > AR Colour"), function(); end) @@ -1731,69 +1703,69 @@ PERICO_ADV = menu.list(PERICO_HEIST, TRANSLATE("Advanced Features"), {}, "", function(); end) - PERICO_CUTS = menu.list(PERICO_ADV, TRANSLATE("Player's Cut"), {}, TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), function(); end) + -- PERICO_CUTS = menu.list(PERICO_ADV, TRANSLATE("Player's Cut"), {}, TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), function(); end) - PERICO_NON_HOST_CUT = menu.list(PERICO_CUTS, TRANSLATE("Your Cut (Non-Host)"), {}, TRANSLATE("Note that modifying this won't applied to the heist board. You can check the applied cut after end of the heist."), function(); end) + -- PERICO_NON_HOST_CUT = menu.list(PERICO_CUTS, TRANSLATE("Your Cut (Non-Host)"), {}, TRANSLATE("Note that modifying this won't applied to the heist board. You can check the applied cut after end of the heist."), function(); end) - CP_NON_HOST_CUT_LOOP = menu.toggle_loop(PERICO_NON_HOST_CUT, TRANSLATE("Enable"), {"hccpnonhostloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(2684820 + 6606, menu.get_value(CP_NON_HOST_CUT)) -- heist_island_planning.c - end, function() - SET_INT_GLOBAL(2684820 + 6606, menu.get_default_state(CP_NON_HOST_CUT)) - end) + -- CP_NON_HOST_CUT_LOOP = menu.toggle_loop(PERICO_NON_HOST_CUT, TRANSLATE("Enable"), {"hccpnonhostloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(2684820 + 6606, menu.get_value(CP_NON_HOST_CUT)) -- heist_island_planning.c + -- end, function() + -- SET_INT_GLOBAL(2684820 + 6606, menu.get_default_state(CP_NON_HOST_CUT)) + -- end) - CP_NON_HOST_CUT = menu.slider(PERICO_NON_HOST_CUT, TRANSLATE("Custom Percentage"), {"hccpnonhost"}, "(%)", 0, 1000, 100, 5, function(); end) + -- CP_NON_HOST_CUT = menu.slider(PERICO_NON_HOST_CUT, TRANSLATE("Custom Percentage"), {"hccpnonhost"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - PERICO_HOST_CUT = menu.list(PERICO_CUTS, TRANSLATE("Your Cut"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- PERICO_HOST_CUT = menu.list(PERICO_CUTS, TRANSLATE("Your Cut"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - CP_HOST_CUT_LOOP = menu.toggle_loop(PERICO_HOST_CUT, TRANSLATE("Enable"), {"hccphostcutloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1978495 + 825 + 56 + 1, menu.get_value(CP_HOST_CUT)) -- heist_island_planning.c - end, function() - SET_INT_GLOBAL(1978495 + 825 + 56 + 1, menu.get_default_state(CP_HOST_CUT)) - end) + -- CP_HOST_CUT_LOOP = menu.toggle_loop(PERICO_HOST_CUT, TRANSLATE("Enable"), {"hccphostcutloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1978495 + 825 + 56 + 1, menu.get_value(CP_HOST_CUT)) -- heist_island_planning.c + -- end, function() + -- SET_INT_GLOBAL(1978495 + 825 + 56 + 1, menu.get_default_state(CP_HOST_CUT)) + -- end) - CP_HOST_CUT = menu.slider(PERICO_HOST_CUT, TRANSLATE("Custom Percentage"), {"hccphostcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- CP_HOST_CUT = menu.slider(PERICO_HOST_CUT, TRANSLATE("Custom Percentage"), {"hccphostcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - PERICO_P2_CUT = menu.list(PERICO_CUTS, TRANSLATE("Player 2"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- PERICO_P2_CUT = menu.list(PERICO_CUTS, TRANSLATE("Player 2"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - CP_2P_CUT_LOOP = menu.toggle_loop(PERICO_P2_CUT, TRANSLATE("Enable"), {"hccp2pcutloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1978495 + 825 + 56 + 2, menu.get_value(CP_2P_CUT)) -- heist_island_planning.c - end, function() - SET_INT_GLOBAL(1978495 + 825 + 56 + 2, menu.get_default_state(CP_2P_CUT)) - end) + -- CP_2P_CUT_LOOP = menu.toggle_loop(PERICO_P2_CUT, TRANSLATE("Enable"), {"hccp2pcutloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1978495 + 825 + 56 + 2, menu.get_value(CP_2P_CUT)) -- heist_island_planning.c + -- end, function() + -- SET_INT_GLOBAL(1978495 + 825 + 56 + 2, menu.get_default_state(CP_2P_CUT)) + -- end) - CP_2P_CUT = menu.slider(PERICO_P2_CUT, TRANSLATE("Custom Percentage"), {"hccp2pcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- CP_2P_CUT = menu.slider(PERICO_P2_CUT, TRANSLATE("Custom Percentage"), {"hccp2pcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - PERICO_P3_CUT = menu.list(PERICO_CUTS, TRANSLATE("Player 3"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- PERICO_P3_CUT = menu.list(PERICO_CUTS, TRANSLATE("Player 3"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - CP_3P_CUT_LOOP = menu.toggle_loop(PERICO_P3_CUT, TRANSLATE("Enable"), {"hccp3pcutloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1978495 + 825 + 56 + 3, menu.get_value(CP_3P_CUT)) -- heist_island_planning.c - end, function() - SET_INT_GLOBAL(1978495 + 825 + 56 + 3, menu.get_default_state(CP_3P_CUT)) - end) + -- CP_3P_CUT_LOOP = menu.toggle_loop(PERICO_P3_CUT, TRANSLATE("Enable"), {"hccp3pcutloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1978495 + 825 + 56 + 3, menu.get_value(CP_3P_CUT)) -- heist_island_planning.c + -- end, function() + -- SET_INT_GLOBAL(1978495 + 825 + 56 + 3, menu.get_default_state(CP_3P_CUT)) + -- end) - CP_3P_CUT = menu.slider(PERICO_P3_CUT, TRANSLATE("Custom Percentage"), {"hccp3pcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- CP_3P_CUT = menu.slider(PERICO_P3_CUT, TRANSLATE("Custom Percentage"), {"hccp3pcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - PERICO_P4_CUT = menu.list(PERICO_CUTS, TRANSLATE("Player 4"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- PERICO_P4_CUT = menu.list(PERICO_CUTS, TRANSLATE("Player 4"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - CP_4P_CUT_LOOP = menu.toggle_loop(PERICO_P4_CUT, TRANSLATE("Enable"), {"hccp4pcutloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1978495 + 825 + 56 + 4, menu.get_value(CP_4P_CUT)) -- heist_island_planning.c - end, function() - SET_INT_GLOBAL(1978495 + 825 + 56 + 4, menu.get_default_state(CP_4P_CUT)) - end) + -- CP_4P_CUT_LOOP = menu.toggle_loop(PERICO_P4_CUT, TRANSLATE("Enable"), {"hccp4pcutloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1978495 + 825 + 56 + 4, menu.get_value(CP_4P_CUT)) -- heist_island_planning.c + -- end, function() + -- SET_INT_GLOBAL(1978495 + 825 + 56 + 4, menu.get_default_state(CP_4P_CUT)) + -- end) - CP_4P_CUT = menu.slider(PERICO_P4_CUT, TRANSLATE("Custom Percentage"), {"hccp4pcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- CP_4P_CUT = menu.slider(PERICO_P4_CUT, TRANSLATE("Custom Percentage"), {"hccp4pcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - --- + -- --- menu.list_action(PERICO_ADV, TRANSLATE("Bag Capacity Modifier"), {"hccpbag"}, IS_WORKING(true) .. TRANSLATE("(Local)"), { { TRANSLATE("Normal Bag Capacity"), {"1p"}, "" }, @@ -2299,434 +2271,406 @@ end end) - CASINO_PRESETS = menu.list(CASINO_HEIST, TRANSLATE("Automated Presets"), {}, TRANSLATE("Entrance and Exit will be selected 'Staff Lobby' and Buyer will be selected 'Low' by HC. But, selected Buyer won't be visible at the board somehow, don't change those options when you are before launching the heist.") .. "\n\n" .. TRANSLATE("Please don't forget that buyer should be selected 'Low'! Otherwise, won't get money."), function(); end) - - CASINO_PRESETS_DIAMOND = menu.list(CASINO_PRESETS, TRANSLATE("Diamonds"), {}, TRANSLATE("If the Heist Planning (Board 3) is empty, then please re-enable the preset that you enabled!"), function(); end) - - DIAMOND_SS = menu.toggle(CASINO_PRESETS_DIAMOND, TRANSLATE("Silent & Sneaky Approach"), {"hccahdiasil"}, IS_WORKING(false), function() - if menu.get_value(DIAMOND_SS) then - menu.trigger_commands("hccahbuyer low"); util.yield_once() - menu.trigger_commands("hccahentrance stafflobby"); util.yield_once() - menu.trigger_commands("hccahexit stafflobby"); util.yield_once() - - STAT_SET_INT("H3_COMPLETEDPOSIX", -1) - STAT_SET_INT("H3OPT_MASKS", 4) - STAT_SET_INT("H3OPT_WEAPS", 1) - STAT_SET_INT("H3OPT_VEHS", 3) - STAT_SET_INT("CAS_HEIST_FLOW", -1) - STAT_SET_INT("H3_LAST_APPROACH", 0) - STAT_SET_INT("H3OPT_APPROACH", 1) - STAT_SET_INT("H3_HARD_APPROACH", 0) - STAT_SET_INT("H3OPT_TARGET", 3) - STAT_SET_INT("H3OPT_POI", 1023) - STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) - STAT_SET_INT("H3OPT_CREWWEAP", 4) - STAT_SET_INT("H3OPT_CREWDRIVER", 3) - STAT_SET_INT("H3OPT_CREWHACKER", 4) - STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) - STAT_SET_INT("H3OPT_BODYARMORLVL", -1) - STAT_SET_INT("H3OPT_KEYLEVELS", 2) - STAT_SET_INT("H3OPT_BITSET1", 127) - STAT_SET_INT("H3OPT_BITSET0", 262270) - - menu.trigger_commands("hccahrefreshboards") - - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == DIAMOND_SS then - CasinoPresetLists[i][2] = true - end - end - for i = 1, #ForCasinoPresets do - menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(DIAMOND_SS)) .. " > " .. menu.get_menu_name(DIAMOND_SS)) - end - else - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == DIAMOND_SS then - CasinoPresetLists[i][2] = false - end - end - for i = 1, #ForCasinoPresets do - menu.apply_default_state(ForCasinoPresets[i][1]) - menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) - end - end - - while menu.get_value(DIAMOND_SS) do - SET_INT_GLOBAL(262145 + 29015, 1410065408) -- 1277889925 - for i = 1, #ForCasinoPresets do - menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) - end - - util.yield_once() - end - end) - - DIAMOND_BA = menu.toggle(CASINO_PRESETS_DIAMOND, TRANSLATE("BigCon Approach"), {"hccahdiabig"}, IS_WORKING(false), function() - if menu.get_value(DIAMOND_BA) then - menu.trigger_commands("hccahbuyer low"); util.yield_once() - menu.trigger_commands("hccahentrance stafflobby"); util.yield_once() - menu.trigger_commands("hccahexit stafflobby"); util.yield_once() - menu.trigger_commands("hccahentrydisguise bugstars"); util.yield_once() - menu.trigger_commands("hccahexitdisguise noose"); util.yield_once() - - STAT_SET_INT("H3_COMPLETEDPOSIX", -1) - STAT_SET_INT("H3OPT_MASKS", 2) - STAT_SET_INT("H3OPT_WEAPS", 1) - STAT_SET_INT("H3OPT_VEHS", 3) - STAT_SET_INT("CAS_HEIST_FLOW", -1) - STAT_SET_INT("H3_LAST_APPROACH", 0) - STAT_SET_INT("H3OPT_APPROACH", 2) - STAT_SET_INT("H3_HARD_APPROACH", 0) - STAT_SET_INT("H3OPT_TARGET", 3) - STAT_SET_INT("H3OPT_POI", 1023) - STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) - STAT_SET_INT("H3OPT_CREWWEAP", 4) - STAT_SET_INT("H3OPT_CREWDRIVER", 3) - STAT_SET_INT("H3OPT_CREWHACKER", 4) - STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) - STAT_SET_INT("H3OPT_BODYARMORLVL", -1) - STAT_SET_INT("H3OPT_KEYLEVELS", 2) - STAT_SET_INT("H3OPT_BITSET1", 159) - STAT_SET_INT("H3OPT_BITSET0", 524118) - - menu.trigger_commands("hccahrefreshboards") - - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == DIAMOND_BA then - CasinoPresetLists[i][2] = true - end - end - for i = 1, #ForCasinoPresets do - menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(DIAMOND_BA)) .. " > " .. menu.get_menu_name(DIAMOND_BA)) - end - else - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == DIAMOND_BA then - CasinoPresetLists[i][2] = false - end - end - for i = 1, #ForCasinoPresets do - menu.apply_default_state(ForCasinoPresets[i][1]) - menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) - end - end - - while menu.get_value(DIAMOND_BA) do - SET_INT_GLOBAL(262145 + 29015, 1410065408) - for i = 1, #ForCasinoPresets do - menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) - end - - util.yield_once() - end - end) - - DIAMOND_AA = menu.toggle(CASINO_PRESETS_DIAMOND, TRANSLATE("Aggressive Approach"), {"hccahdiaagg"}, IS_WORKING(false), function() - if menu.get_value(DIAMOND_AA) then - menu.trigger_commands("hccahbuyer low"); util.yield_once() - menu.trigger_commands("hccahentrance stafflobby"); util.yield_once() - menu.trigger_commands("hccahexit stafflobby"); util.yield_once() - - STAT_SET_INT("H3_COMPLETEDPOSIX", -1) - STAT_SET_INT("H3OPT_MASKS", 4) - STAT_SET_INT("H3OPT_WEAPS", 1) - STAT_SET_INT("H3OPT_VEHS", 3) - STAT_SET_INT("CAS_HEIST_FLOW", -1) - STAT_SET_INT("H3_LAST_APPROACH", 0) - STAT_SET_INT("H3OPT_APPROACH", 3) - STAT_SET_INT("H3_HARD_APPROACH", 0) - STAT_SET_INT("H3OPT_TARGET", 3) - STAT_SET_INT("H3OPT_POI", 1023) - STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) - STAT_SET_INT("H3OPT_CREWWEAP", 4) - STAT_SET_INT("H3OPT_CREWDRIVER", 3) - STAT_SET_INT("H3OPT_CREWHACKER", 4) - STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) - STAT_SET_INT("H3OPT_BODYARMORLVL", -1) - STAT_SET_INT("H3OPT_KEYLEVELS", 2) - STAT_SET_INT("H3OPT_BITSET1", 799) - STAT_SET_INT("H3OPT_BITSET0", 3670102) - - menu.trigger_commands("hccahrefreshboards") - - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == DIAMOND_AA then - CasinoPresetLists[i][2] = true - end - end - for i = 1, #ForCasinoPresets do - menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(DIAMOND_AA)) .. " > " .. menu.get_menu_name(DIAMOND_AA)) - end - else - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == DIAMOND_AA then - CasinoPresetLists[i][2] = false - end - end - for i = 1, #ForCasinoPresets do - menu.apply_default_state(ForCasinoPresets[i][1]) - menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) - end - end - - while menu.get_value(DIAMOND_AA) do - SET_INT_GLOBAL(262145 + 29015, 1410065408) - for i = 1, #ForCasinoPresets do - menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) - end - - util.yield_once() - end - end) - - --- - - CASINO_PRESETS_GOLD = menu.list(CASINO_PRESETS, TRANSLATE("Gold"), {}, TRANSLATE("If the Heist Planning (Board 3) is empty, then please re-enable the preset that you enabled!"), function(); end) - - GOLD_SS = menu.toggle(CASINO_PRESETS_GOLD, TRANSLATE("Silent & Sneaky Approach"), {"hccahgoldsil"}, IS_WORKING(false), function() - if menu.get_value(GOLD_SS) then - menu.trigger_commands("hccahbuyer low"); util.yield_once() - menu.trigger_commands("hccahentrance stafflobby"); util.yield_once() - menu.trigger_commands("hccahexit stafflobby"); util.yield_once() - - STAT_SET_INT("H3_COMPLETEDPOSIX", -1) - STAT_SET_INT("H3OPT_MASKS", 9) - STAT_SET_INT("H3OPT_WEAPS", 1) - STAT_SET_INT("H3OPT_VEHS", 3) - STAT_SET_INT("CAS_HEIST_FLOW", -1) - STAT_SET_INT("H3_LAST_APPROACH", 0) - STAT_SET_INT("H3OPT_APPROACH", 1) - STAT_SET_INT("H3_HARD_APPROACH", 0) - STAT_SET_INT("H3OPT_TARGET", 1) - STAT_SET_INT("H3OPT_POI", 1023) - STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) - STAT_SET_INT("H3OPT_CREWWEAP", 4) - STAT_SET_INT("H3OPT_CREWDRIVER", 3) - STAT_SET_INT("H3OPT_CREWHACKER", 4) - STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) - STAT_SET_INT("H3OPT_BODYARMORLVL", -1) - STAT_SET_INT("H3OPT_KEYLEVELS", 2) - STAT_SET_INT("H3OPT_BITSET1", 127) - STAT_SET_INT("H3OPT_BITSET0", 262270) - - menu.trigger_commands("hccahrefreshboards") - - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == GOLD_SS then - CasinoPresetLists[i][2] = true - end - end - for i = 1, #ForCasinoPresets do - menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(GOLD_SS)) .. " > " .. menu.get_menu_name(GOLD_SS)) - end - else - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == GOLD_SS then - CasinoPresetLists[i][2] = false - end - end - for i = 1, #ForCasinoPresets do - menu.apply_default_state(ForCasinoPresets[i][1]) - menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) - end - end - - while menu.get_value(GOLD_SS) do - SET_INT_GLOBAL(262145 + 29014, 1410065408) -- -582734553 - for i = 1, #ForCasinoPresets do - menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) - end - - util.yield_once() - end - end) - - GOLD_BA = menu.toggle(CASINO_PRESETS_GOLD, TRANSLATE("BigCon Approach"), {"hccahgoldbig"}, IS_WORKING(false), function() - if menu.get_value(GOLD_BA) then - menu.trigger_commands("hccahbuyer low"); util.yield_once() - menu.trigger_commands("hccahentrance stafflobby"); util.yield_once() - menu.trigger_commands("hccahexit stafflobby"); util.yield_once() - menu.trigger_commands("hccahentrydisguise bugstars"); util.yield_once() - menu.trigger_commands("hccahexitdisguise noose"); util.yield_once() - - STAT_SET_INT("H3_COMPLETEDPOSIX", -1) - STAT_SET_INT("H3OPT_MASKS", 9) - STAT_SET_INT("H3OPT_WEAPS", 1) - STAT_SET_INT("H3OPT_VEHS", 3) - STAT_SET_INT("CAS_HEIST_FLOW", -1) - STAT_SET_INT("H3_LAST_APPROACH", 0) - STAT_SET_INT("H3OPT_APPROACH", 2) - STAT_SET_INT("H3_HARD_APPROACH", 0) - STAT_SET_INT("H3OPT_TARGET", 1) - STAT_SET_INT("H3OPT_POI", 1023) - STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) - STAT_SET_INT("H3OPT_CREWWEAP", 4) - STAT_SET_INT("H3OPT_CREWDRIVER", 3) - STAT_SET_INT("H3OPT_CREWHACKER", 4) - STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) - STAT_SET_INT("H3OPT_BODYARMORLVL", -1) - STAT_SET_INT("H3OPT_KEYLEVELS", 2) - STAT_SET_INT("H3OPT_BITSET1", 159) - STAT_SET_INT("H3OPT_BITSET0", 524118) - - menu.trigger_commands("hccahrefreshboards") - - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == GOLD_BA then - CasinoPresetLists[i][2] = true - end - end - for i = 1, #ForCasinoPresets do - menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(GOLD_BA)) .. " > " .. menu.get_menu_name(GOLD_BA)) - end - else - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == GOLD_BA then - CasinoPresetLists[i][2] = false - end - end - for i = 1, #ForCasinoPresets do - menu.apply_default_state(ForCasinoPresets[i][1]) - menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) - end - end - - while menu.get_value(GOLD_BA) do - SET_INT_GLOBAL(262145 + 29014, 1410065408) - for i = 1, #ForCasinoPresets do - menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) - end - - util.yield_once() - end - end) - - GOLD_AA = menu.toggle(CASINO_PRESETS_GOLD, TRANSLATE("Aggressive Approach"), {"hccahgoldagg"}, IS_WORKING(false), function() - if menu.get_value(GOLD_AA) then - menu.trigger_commands("hccahbuyer low"); util.yield_once() - menu.trigger_commands("hccahentrance stafflobby"); util.yield_once() - menu.trigger_commands("hccahexit stafflobby"); util.yield_once() - - STAT_SET_INT("H3_COMPLETEDPOSIX", -1) - STAT_SET_INT("H3OPT_MASKS", 4) - STAT_SET_INT("H3OPT_WEAPS", 1) - STAT_SET_INT("CAS_HEIST_FLOW", -1) - STAT_SET_INT("H3OPT_APPROACH", 3) - STAT_SET_INT("H3OPT_TARGET", 1) - STAT_SET_INT("H3OPT_POI", 1023) - STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) - STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) - STAT_SET_INT("H3OPT_BODYARMORLVL", -1) - STAT_SET_INT("H3OPT_KEYLEVELS", 2) - STAT_SET_INT("H3OPT_CREWWEAP", 4) - STAT_SET_INT("H3OPT_CREWDRIVER", 3) - STAT_SET_INT("H3OPT_CREWHACKER", 4) - STAT_SET_INT("H3OPT_BITSET1", 799) - STAT_SET_INT("H3OPT_BITSET0", 3670102) - STAT_SET_INT("H3_HARD_APPROACH", 0) - STAT_SET_INT("H3OPT_VEHS", 3) - - menu.trigger_commands("hccahrefreshboards") - - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == GOLD_AA then - CasinoPresetLists[i][2] = true - end - end - for i = 1, #ForCasinoPresets do - menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(GOLD_AA)) .. " > " .. menu.get_menu_name(GOLD_AA)) - end - else - for i = 1, #CasinoPresetLists do - if CasinoPresetLists[i][1] == GOLD_AA then - CasinoPresetLists[i][2] = false - end - end - for i = 1, #ForCasinoPresets do - menu.apply_default_state(ForCasinoPresets[i][1]) - menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) - end - end - - while menu.get_value(GOLD_AA) do - SET_INT_GLOBAL(262145 + 29014, 1410065408) - for i = 1, #ForCasinoPresets do - menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) - end - - util.yield_once() - end - end) - - --- - - --- + -- CASINO_PRESETS = menu.list(CASINO_HEIST, TRANSLATE("Automated Presets"), {}, TRANSLATE("Please don't forget that buyer should be selected 'Low'! Otherwise, won't get money."), function(); end) + + -- CASINO_PRESETS_DIAMOND = menu.list(CASINO_PRESETS, TRANSLATE("Diamonds"), {}, TRANSLATE("If the Heist Planning (Board 3) is empty, then please re-enable the preset that you enabled!"), function(); end) + + -- DIAMOND_SS = menu.toggle(CASINO_PRESETS_DIAMOND, TRANSLATE("Silent & Sneaky Approach"), {"hccahdiasil"}, IS_WORKING(false), function() + -- if menu.get_value(DIAMOND_SS) then + -- STAT_SET_INT("H3_COMPLETEDPOSIX", -1) + -- STAT_SET_INT("H3OPT_MASKS", 4) + -- STAT_SET_INT("H3OPT_WEAPS", 1) + -- STAT_SET_INT("H3OPT_VEHS", 3) + -- STAT_SET_INT("CAS_HEIST_FLOW", -1) + -- STAT_SET_INT("H3_LAST_APPROACH", 0) + -- STAT_SET_INT("H3OPT_APPROACH", 1) + -- STAT_SET_INT("H3_HARD_APPROACH", 0) + -- STAT_SET_INT("H3OPT_TARGET", 3) + -- STAT_SET_INT("H3OPT_POI", 1023) + -- STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) + -- STAT_SET_INT("H3OPT_CREWWEAP", 4) + -- STAT_SET_INT("H3OPT_CREWDRIVER", 3) + -- STAT_SET_INT("H3OPT_CREWHACKER", 4) + -- STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) + -- STAT_SET_INT("H3OPT_BODYARMORLVL", -1) + -- STAT_SET_INT("H3OPT_KEYLEVELS", 2) + -- STAT_SET_INT("H3OPT_BITSET1", 127) + -- STAT_SET_INT("H3OPT_BITSET0", 262270) + + -- menu.trigger_commands("hccahrefreshboards") + + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == DIAMOND_SS then + -- CasinoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(DIAMOND_SS)) .. " > " .. menu.get_menu_name(DIAMOND_SS)) + -- end + -- else + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == DIAMOND_SS then + -- CasinoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.apply_default_state(ForCasinoPresets[i][1]) + -- menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) + -- end + -- end + + -- while menu.get_value(DIAMOND_SS) do + -- SET_INT_GLOBAL(262145 + 29015, 1410065408) -- 1277889925 + -- for i = 1, #ForCasinoPresets do + -- menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) + -- end + + -- util.yield_once() + -- end + -- end) + + -- DIAMOND_BA = menu.toggle(CASINO_PRESETS_DIAMOND, TRANSLATE("BigCon Approach"), {"hccahdiabig"}, IS_WORKING(false), function() + -- if menu.get_value(DIAMOND_BA) then + -- STAT_SET_INT("H3_COMPLETEDPOSIX", -1) + -- STAT_SET_INT("H3OPT_MASKS", 2) + -- STAT_SET_INT("H3OPT_WEAPS", 1) + -- STAT_SET_INT("H3OPT_VEHS", 3) + -- STAT_SET_INT("CAS_HEIST_FLOW", -1) + -- STAT_SET_INT("H3_LAST_APPROACH", 0) + -- STAT_SET_INT("H3OPT_APPROACH", 2) + -- STAT_SET_INT("H3_HARD_APPROACH", 0) + -- STAT_SET_INT("H3OPT_TARGET", 3) + -- STAT_SET_INT("H3OPT_POI", 1023) + -- STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) + -- STAT_SET_INT("H3OPT_CREWWEAP", 4) + -- STAT_SET_INT("H3OPT_CREWDRIVER", 3) + -- STAT_SET_INT("H3OPT_CREWHACKER", 4) + -- STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) + -- STAT_SET_INT("H3OPT_BODYARMORLVL", -1) + -- STAT_SET_INT("H3OPT_KEYLEVELS", 2) + -- STAT_SET_INT("H3OPT_BITSET1", 159) + -- STAT_SET_INT("H3OPT_BITSET0", 524118) + + -- menu.trigger_commands("hccahrefreshboards") + + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == DIAMOND_BA then + -- CasinoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(DIAMOND_BA)) .. " > " .. menu.get_menu_name(DIAMOND_BA)) + -- end + -- else + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == DIAMOND_BA then + -- CasinoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.apply_default_state(ForCasinoPresets[i][1]) + -- menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) + -- end + -- end + + -- while menu.get_value(DIAMOND_BA) do + -- SET_INT_GLOBAL(262145 + 29015, 1410065408) + -- for i = 1, #ForCasinoPresets do + -- menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) + -- end + + -- util.yield_once() + -- end + -- end) + + -- DIAMOND_AA = menu.toggle(CASINO_PRESETS_DIAMOND, TRANSLATE("Aggressive Approach"), {"hccahdiaagg"}, IS_WORKING(false), function() + -- if menu.get_value(DIAMOND_AA) then + -- STAT_SET_INT("H3_COMPLETEDPOSIX", -1) + -- STAT_SET_INT("H3OPT_MASKS", 4) + -- STAT_SET_INT("H3OPT_WEAPS", 1) + -- STAT_SET_INT("H3OPT_VEHS", 3) + -- STAT_SET_INT("CAS_HEIST_FLOW", -1) + -- STAT_SET_INT("H3_LAST_APPROACH", 0) + -- STAT_SET_INT("H3OPT_APPROACH", 3) + -- STAT_SET_INT("H3_HARD_APPROACH", 0) + -- STAT_SET_INT("H3OPT_TARGET", 3) + -- STAT_SET_INT("H3OPT_POI", 1023) + -- STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) + -- STAT_SET_INT("H3OPT_CREWWEAP", 4) + -- STAT_SET_INT("H3OPT_CREWDRIVER", 3) + -- STAT_SET_INT("H3OPT_CREWHACKER", 4) + -- STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) + -- STAT_SET_INT("H3OPT_BODYARMORLVL", -1) + -- STAT_SET_INT("H3OPT_KEYLEVELS", 2) + -- STAT_SET_INT("H3OPT_BITSET1", 799) + -- STAT_SET_INT("H3OPT_BITSET0", 3670102) + + -- menu.trigger_commands("hccahrefreshboards") + + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == DIAMOND_AA then + -- CasinoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(DIAMOND_AA)) .. " > " .. menu.get_menu_name(DIAMOND_AA)) + -- end + -- else + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == DIAMOND_AA then + -- CasinoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.apply_default_state(ForCasinoPresets[i][1]) + -- menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) + -- end + -- end + + -- while menu.get_value(DIAMOND_AA) do + -- SET_INT_GLOBAL(262145 + 29015, 1410065408) + -- for i = 1, #ForCasinoPresets do + -- menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) + -- end + + -- util.yield_once() + -- end + -- end) + + -- --- + + -- CASINO_PRESETS_GOLD = menu.list(CASINO_PRESETS, TRANSLATE("Gold"), {}, TRANSLATE("If the Heist Planning (Board 3) is empty, then please re-enable the preset that you enabled!"), function(); end) + + -- GOLD_SS = menu.toggle(CASINO_PRESETS_GOLD, TRANSLATE("Silent & Sneaky Approach"), {"hccahgoldsil"}, IS_WORKING(false), function() + -- if menu.get_value(GOLD_SS) then + -- STAT_SET_INT("H3_COMPLETEDPOSIX", -1) + -- STAT_SET_INT("H3OPT_MASKS", 9) + -- STAT_SET_INT("H3OPT_WEAPS", 1) + -- STAT_SET_INT("H3OPT_VEHS", 3) + -- STAT_SET_INT("CAS_HEIST_FLOW", -1) + -- STAT_SET_INT("H3_LAST_APPROACH", 0) + -- STAT_SET_INT("H3OPT_APPROACH", 1) + -- STAT_SET_INT("H3_HARD_APPROACH", 0) + -- STAT_SET_INT("H3OPT_TARGET", 1) + -- STAT_SET_INT("H3OPT_POI", 1023) + -- STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) + -- STAT_SET_INT("H3OPT_CREWWEAP", 4) + -- STAT_SET_INT("H3OPT_CREWDRIVER", 3) + -- STAT_SET_INT("H3OPT_CREWHACKER", 4) + -- STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) + -- STAT_SET_INT("H3OPT_BODYARMORLVL", -1) + -- STAT_SET_INT("H3OPT_KEYLEVELS", 2) + -- STAT_SET_INT("H3OPT_BITSET1", 127) + -- STAT_SET_INT("H3OPT_BITSET0", 262270) + + -- menu.trigger_commands("hccahrefreshboards") + + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == GOLD_SS then + -- CasinoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(GOLD_SS)) .. " > " .. menu.get_menu_name(GOLD_SS)) + -- end + -- else + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == GOLD_SS then + -- CasinoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.apply_default_state(ForCasinoPresets[i][1]) + -- menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) + -- end + -- end + + -- while menu.get_value(GOLD_SS) do + -- SET_INT_GLOBAL(262145 + 29014, 1410065408) -- -582734553 + -- for i = 1, #ForCasinoPresets do + -- menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) + -- end + + -- util.yield_once() + -- end + -- end) + + -- GOLD_BA = menu.toggle(CASINO_PRESETS_GOLD, TRANSLATE("BigCon Approach"), {"hccahgoldbig"}, IS_WORKING(false), function() + -- if menu.get_value(GOLD_BA) then + -- STAT_SET_INT("H3_COMPLETEDPOSIX", -1) + -- STAT_SET_INT("H3OPT_MASKS", 9) + -- STAT_SET_INT("H3OPT_WEAPS", 1) + -- STAT_SET_INT("H3OPT_VEHS", 3) + -- STAT_SET_INT("CAS_HEIST_FLOW", -1) + -- STAT_SET_INT("H3_LAST_APPROACH", 0) + -- STAT_SET_INT("H3OPT_APPROACH", 2) + -- STAT_SET_INT("H3_HARD_APPROACH", 0) + -- STAT_SET_INT("H3OPT_TARGET", 1) + -- STAT_SET_INT("H3OPT_POI", 1023) + -- STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) + -- STAT_SET_INT("H3OPT_CREWWEAP", 4) + -- STAT_SET_INT("H3OPT_CREWDRIVER", 3) + -- STAT_SET_INT("H3OPT_CREWHACKER", 4) + -- STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) + -- STAT_SET_INT("H3OPT_BODYARMORLVL", -1) + -- STAT_SET_INT("H3OPT_KEYLEVELS", 2) + -- STAT_SET_INT("H3OPT_BITSET1", 159) + -- STAT_SET_INT("H3OPT_BITSET0", 524118) + + -- menu.trigger_commands("hccahrefreshboards") + + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == GOLD_BA then + -- CasinoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(GOLD_BA)) .. " > " .. menu.get_menu_name(GOLD_BA)) + -- end + -- else + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == GOLD_BA then + -- CasinoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.apply_default_state(ForCasinoPresets[i][1]) + -- menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) + -- end + -- end + + -- while menu.get_value(GOLD_BA) do + -- SET_INT_GLOBAL(262145 + 29014, 1410065408) + -- for i = 1, #ForCasinoPresets do + -- menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) + -- end + + -- util.yield_once() + -- end + -- end) + + -- GOLD_AA = menu.toggle(CASINO_PRESETS_GOLD, TRANSLATE("Aggressive Approach"), {"hccahgoldagg"}, IS_WORKING(false), function() + -- if menu.get_value(GOLD_AA) then + -- STAT_SET_INT("H3_COMPLETEDPOSIX", -1) + -- STAT_SET_INT("H3OPT_MASKS", 4) + -- STAT_SET_INT("H3OPT_WEAPS", 1) + -- STAT_SET_INT("CAS_HEIST_FLOW", -1) + -- STAT_SET_INT("H3OPT_APPROACH", 3) + -- STAT_SET_INT("H3OPT_TARGET", 1) + -- STAT_SET_INT("H3OPT_POI", 1023) + -- STAT_SET_INT("H3OPT_ACCESSPOINTS", 2047) + -- STAT_SET_INT("H3OPT_DISRUPTSHIP", 3) + -- STAT_SET_INT("H3OPT_BODYARMORLVL", -1) + -- STAT_SET_INT("H3OPT_KEYLEVELS", 2) + -- STAT_SET_INT("H3OPT_CREWWEAP", 4) + -- STAT_SET_INT("H3OPT_CREWDRIVER", 3) + -- STAT_SET_INT("H3OPT_CREWHACKER", 4) + -- STAT_SET_INT("H3OPT_BITSET1", 799) + -- STAT_SET_INT("H3OPT_BITSET0", 3670102) + -- STAT_SET_INT("H3_HARD_APPROACH", 0) + -- STAT_SET_INT("H3OPT_VEHS", 3) + + -- menu.trigger_commands("hccahrefreshboards") + + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == GOLD_AA then + -- CasinoPresetLists[i][2] = true + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.set_help_text(ForCasinoPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(CASINO_PRESETS) .. " > " .. menu.get_menu_name(menu.get_parent(GOLD_AA)) .. " > " .. menu.get_menu_name(GOLD_AA)) + -- end + -- else + -- for i = 1, #CasinoPresetLists do + -- if CasinoPresetLists[i][1] == GOLD_AA then + -- CasinoPresetLists[i][2] = false + -- end + -- end + -- for i = 1, #ForCasinoPresets do + -- menu.apply_default_state(ForCasinoPresets[i][1]) + -- menu.set_help_text(ForCasinoPresets[i][1], ForCasinoPresets[i][3]) + -- end + -- end + + -- while menu.get_value(GOLD_AA) do + -- SET_INT_GLOBAL(262145 + 29014, 1410065408) + -- for i = 1, #ForCasinoPresets do + -- menu.set_value(ForCasinoPresets[i][1], ForCasinoPresets[i][2]) + -- end + + -- util.yield_once() + -- end + -- end) + + -- --- + + -- --- CAH_ADVCED = menu.list(CASINO_HEIST, TRANSLATE("Advanced Features"), {}, "", function(); end) - CAH_PLAYER_CUT = menu.list(CAH_ADVCED, TRANSLATE("Player's Cut"), {}, TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), function(); end) + -- CAH_PLAYER_CUT = menu.list(CAH_ADVCED, TRANSLATE("Player's Cut"), {}, TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), function(); end) - CAH_NON_HOST = menu.list(CAH_PLAYER_CUT, TRANSLATE("Your Cut (Non-Host)"), {}, TRANSLATE("Note that modifying this won't applied to the heist board. You can check the applied cut after end of the heist."), function(); end) + -- CAH_NON_HOST = menu.list(CAH_PLAYER_CUT, TRANSLATE("Your Cut (Non-Host)"), {}, TRANSLATE("Note that modifying this won't applied to the heist board. You can check the applied cut after end of the heist."), function(); end) - CAH_NON_HOST_CUT_LOOP = menu.toggle_loop(CAH_NON_HOST, TRANSLATE("Enable"), {"hccahnonhostloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(2684820 + 6606, menu.get_value(CAH_NON_HOST_CUT)) -- gb_casino_heist_planning.c - end, function() - SET_INT_GLOBAL(2684820 + 6606, menu.get_default_state(CAH_NON_HOST_CUT)) - end) + -- CAH_NON_HOST_CUT_LOOP = menu.toggle_loop(CAH_NON_HOST, TRANSLATE("Enable"), {"hccahnonhostloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(2684820 + 6606, menu.get_value(CAH_NON_HOST_CUT)) -- gb_casino_heist_planning.c + -- end, function() + -- SET_INT_GLOBAL(2684820 + 6606, menu.get_default_state(CAH_NON_HOST_CUT)) + -- end) - CAH_NON_HOST_CUT = menu.slider(CAH_NON_HOST, TRANSLATE("Custom Percentage"), {"hccahnonhost"}, "(%)", 0, 1000, 100, 5, function(); end) + -- CAH_NON_HOST_CUT = menu.slider(CAH_NON_HOST, TRANSLATE("Custom Percentage"), {"hccahnonhost"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - CAH_HOST = menu.list(CAH_PLAYER_CUT, TRANSLATE("Your Cut"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- CAH_HOST = menu.list(CAH_PLAYER_CUT, TRANSLATE("Your Cut"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - CAH_HOST_CUT_LOOP = menu.toggle_loop(CAH_HOST, TRANSLATE("Enable"), {"hccah1pcutloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 1, menu.get_value(CAH_HOST_CUT)) -- gb_casino_heist_planning.c - end, function() - SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 1, menu.get_default_state(CAH_HOST_CUT)) - end) + -- CAH_HOST_CUT_LOOP = menu.toggle_loop(CAH_HOST, TRANSLATE("Enable"), {"hccah1pcutloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 1, menu.get_value(CAH_HOST_CUT)) -- gb_casino_heist_planning.c + -- end, function() + -- SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 1, menu.get_default_state(CAH_HOST_CUT)) + -- end) - CAH_HOST_CUT = menu.slider(CAH_HOST, TRANSLATE("Custom Percentage"), {"hccah1pcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- CAH_HOST_CUT = menu.slider(CAH_HOST, TRANSLATE("Custom Percentage"), {"hccah1pcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - CAH_2P = menu.list(CAH_PLAYER_CUT, TRANSLATE("Player 2"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- CAH_2P = menu.list(CAH_PLAYER_CUT, TRANSLATE("Player 2"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - CAH_2P_CUT_LOOP = menu.toggle_loop(CAH_2P, TRANSLATE("Enable"), {"hccah2pcutloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 2, menu.get_value(CAH_2P_CUT)) -- gb_casino_heist_planning.c - end, function() - SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 2, menu.get_default_state(CAH_2P_CUT)) - end) + -- CAH_2P_CUT_LOOP = menu.toggle_loop(CAH_2P, TRANSLATE("Enable"), {"hccah2pcutloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 2, menu.get_value(CAH_2P_CUT)) -- gb_casino_heist_planning.c + -- end, function() + -- SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 2, menu.get_default_state(CAH_2P_CUT)) + -- end) - CAH_2P_CUT = menu.slider(CAH_2P, TRANSLATE("Custom Percentage"), {"hccah2pcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- CAH_2P_CUT = menu.slider(CAH_2P, TRANSLATE("Custom Percentage"), {"hccah2pcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - CAH_3P = menu.list(CAH_PLAYER_CUT, TRANSLATE("Player 3"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- CAH_3P = menu.list(CAH_PLAYER_CUT, TRANSLATE("Player 3"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - CAH_3P_CUT_LOOP = menu.toggle_loop(CAH_3P, TRANSLATE("Enable"), {"hccah3pcutloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 3, menu.get_value(CAH_3P_CUT)) -- gb_casino_heist_planning.c - end, function() - SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 3, menu.get_default_state(CAH_3P_CUT)) - end) + -- CAH_3P_CUT_LOOP = menu.toggle_loop(CAH_3P, TRANSLATE("Enable"), {"hccah3pcutloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 3, menu.get_value(CAH_3P_CUT)) -- gb_casino_heist_planning.c + -- end, function() + -- SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 3, menu.get_default_state(CAH_3P_CUT)) + -- end) - CAH_3P_CUT = menu.slider(CAH_3P, TRANSLATE("Custom Percentage"), {"hccah3pcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- CAH_3P_CUT = menu.slider(CAH_3P, TRANSLATE("Custom Percentage"), {"hccah3pcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - CAH_4P = menu.list(CAH_PLAYER_CUT, TRANSLATE("Player 4"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- CAH_4P = menu.list(CAH_PLAYER_CUT, TRANSLATE("Player 4"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - CAH_4P_CUT_LOOP = menu.toggle_loop(CAH_4P, TRANSLATE("Enable"), {"hccah4pcutloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 4, menu.get_value(CAH_4P_CUT)) -- gb_casino_heist_planning.c - end, function() - SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 4, menu.get_default_state(CAH_4P_CUT)) - end) + -- CAH_4P_CUT_LOOP = menu.toggle_loop(CAH_4P, TRANSLATE("Enable"), {"hccah4pcutloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 4, menu.get_value(CAH_4P_CUT)) -- gb_casino_heist_planning.c + -- end, function() + -- SET_INT_GLOBAL(1971696 + 1497 + 736 + 92 + 4, menu.get_default_state(CAH_4P_CUT)) + -- end) - CAH_4P_CUT = menu.slider(CAH_4P, TRANSLATE("Custom Percentage"), {"hccah4pcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- CAH_4P_CUT = menu.slider(CAH_4P, TRANSLATE("Custom Percentage"), {"hccah4pcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - --- + -- --- menu.toggle_loop(CAH_ADVCED, TRANSLATE("Skip The Hacking Process"), {}, IS_WORKING(true) .. TRANSLATE("Works On Both: Fingerprint and Keypad"), function() if GET_INT_LOCAL("fm_mission_controller", 52964) ~= 1 then -- For Fingerprint, https://www.unknowncheats.me/forum/3418914-post13398.html @@ -3056,7 +3000,7 @@ CASINO_BOARD3 = menu.list(CASINO_HEIST, TRANSLATE("Heist Planning (Board 3)"), {}, "", function(); end) - menu.list_select(CASINO_BOARD3, TRANSLATE("Entrance"), {"hccahentrance"}, IS_WORKING(true) .. TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), { + menu.list_action(CASINO_BOARD3, TRANSLATE("Entrance"), {"hccahentrance"}, IS_WORKING(true) .. TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), { { TRANSLATE("Main Door"), {"maindoor"}, "" }, { TRANSLATE("Staff Lobby"), {"stafflobby"}, "" }, { TRANSLATE("Waste Disposal"), {"wastedisposal"}, "" }, @@ -3068,7 +3012,7 @@ { TRANSLATE("North Helipad"), {"northhelipad"}, "" }, { TRANSLATE("Security Tunnel"), {"securitytunnel"}, "" }, { TRANSLATE("Sewers"), {"sewers"}, "" }, - }, 1, function(index) + }, function(index) util.create_tick_handler(function() if IS_WORKING(false) ~= "" then return end if not util.is_session_started() then return end @@ -3077,7 +3021,7 @@ menu.trigger_commands("hccahrefreshboards") end) - menu.list_select(CASINO_BOARD3, TRANSLATE("Exit"), {"hccahexit"}, IS_WORKING(true) .. TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), { + menu.list_action(CASINO_BOARD3, TRANSLATE("Exit"), {"hccahexit"}, IS_WORKING(true) .. TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), { { TRANSLATE("Main Door"), {"maindoor"}, "" }, { TRANSLATE("Staff Lobby"), {"stafflobby"}, "" }, { TRANSLATE("Waste Disposal"), {"wastedisposal"}, "" }, @@ -3089,7 +3033,7 @@ { TRANSLATE("North Helipad"), {"northhelipad"}, "" }, { TRANSLATE("Security Tunnel"), {"securitytunnel"}, "" }, { TRANSLATE("Sewers"), {"sewers"}, "" }, - }, 1, function(index) + }, function(index) util.create_tick_handler(function() if IS_WORKING(false) ~= "" then return end if not util.is_session_started() then return end @@ -3098,11 +3042,11 @@ menu.trigger_commands("hccahrefreshboards") end) - menu.list_select(CASINO_BOARD3, TRANSLATE("Buyer Level"), {"hccahbuyer"}, IS_WORKING(true) .. TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), { + menu.list_action(CASINO_BOARD3, TRANSLATE("Buyer Level"), {"hccahbuyer"}, IS_WORKING(true) .. TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), { { TRANSLATE("Low"), {"low"}, "" }, { TRANSLATE("Mid"), {"mid"}, "" }, { TRANSLATE("High"), {"high"}, "" }, - }, 1, function(index) + }, function(index) util.create_tick_handler(function() if IS_WORKING(false) ~= "" then return end if not util.is_session_started() then return end @@ -3111,12 +3055,12 @@ menu.trigger_commands("hccahrefreshboards") end) - menu.list_select(CASINO_BOARD3, TRANSLATE("Entry Disguise"), {"hccahentrydisguise"}, IS_WORKING(true) .. "(" .. TRANSLATE("BigCon Approach") .. ")" .. "\n\n" .. TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), { + menu.list_action(CASINO_BOARD3, TRANSLATE("Entry Disguise"), {"hccahentrydisguise"}, IS_WORKING(true) .. "(" .. TRANSLATE("BigCon Approach") .. ")" .. "\n\n" .. TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), { { TRANSLATE("Bugstars"), {"bugstars"}, "" }, { TRANSLATE("LS Water & Power"), {"lswaternpower"}, "" }, { TRANSLATE("Gruppe Sechs"), {"gruppesechs"}, "" }, { TRANSLATE("Yung Ancestor"), {"yungancestor"}, "" }, - }, 1, function(index) + }, function(index) util.create_tick_handler(function() if IS_WORKING(false) ~= "" then return end if not util.is_session_started() then return end @@ -3125,11 +3069,11 @@ menu.trigger_commands("hccahrefreshboards") end) - menu.list_select(CASINO_BOARD3, TRANSLATE("Exit Disguise"), {"hccahexitdisguise"}, IS_WORKING(true) .. "(" .. TRANSLATE("BigCon Approach") .. ")" .. "\n\n" .. TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), { + menu.list_action(CASINO_BOARD3, TRANSLATE("Exit Disguise"), {"hccahexitdisguise"}, IS_WORKING(true) .. "(" .. TRANSLATE("BigCon Approach") .. ")" .. "\n\n" .. TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), { { TRANSLATE("Noose"), {"noose"}, "" }, { TRANSLATE("Firefighters"), {"firefighters"}, "" }, { TRANSLATE("High Rollers"), {"highrollers"}, "" }, - }, 1, function(index) + }, function(index) util.create_tick_handler(function() if IS_WORKING(false) ~= "" then return end if not util.is_session_started() then return end @@ -3223,141 +3167,141 @@ --- Doomsday Heist - DOOMS_PRESETS = menu.list(DOOMS_HEIST, TRANSLATE("Automated Presets"), {"hcdoomspreset"}, TRANSLATE("You should enable the preset until the end of the heist!") .. "\n\n" .. TRANSLATE("Enabling one of these presets will complete all of setups, and set as max payout, $2.55 Millions. It will be affected to all of heist players."), function(); end) - - DOOMS_PRESETS_ACT1 = menu.toggle(DOOMS_PRESETS, TRANSLATE("ACT I - The Data Breaches"), {"hcdoomsact1"}, IS_WORKING(true) .. TRANSLATE("Note that there is a payout visual bug on the heist screen."), function() - if menu.get_value(DOOMS_PRESETS_ACT1) then - STAT_SET_INT("GANGOPS_FLOW_MISSION_PROG", 503) - STAT_SET_INT("GANGOPS_HEIST_STATUS", -229383) - STAT_SET_INT("GANGOPS_FLOW_NOTIFICATIONS", 1557) - - menu.trigger_commands("hcdoomsrefreshscreen") - - for i = 1, #DoomsPresetLists do - if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT1 then - DoomsPresetLists[i][2] = true - end - end - for i = 1, #ForDoomsPresets do - menu.set_help_text(ForDoomsPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(DOOMS_PRESETS) .. " > " .. menu.get_menu_name(DOOMS_PRESETS_ACT1)) - end - else - for i = 1, #DoomsPresetLists do - if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT1 then - DoomsPresetLists[i][2] = false - end - end - for i = 1, #ForDoomsPresets do - menu.apply_default_state(ForDoomsPresets[i][1]) - menu.set_help_text(ForDoomsPresets[i][1], ForDoomsPresets[i][2]) - end - end - - while menu.get_value(DOOMS_PRESETS_ACT1) do - menu.set_value(DOOMS_NON_HOST_CUT, 209) - menu.set_value(DOOMS_NON_HOST_CUT_LOOP, false) - menu.set_value(DOOMS_HOST_CUT, 209) - menu.set_value(DOOMS_HOST_CUT_LOOP, true) - menu.set_value(DOOMS_2P_CUT, 209) - menu.set_value(DOOMS_2P_CUT_LOOP, true) - menu.set_value(DOOMS_3P_CUT, 209) - menu.set_value(DOOMS_3P_CUT_LOOP, true) - menu.set_value(DOOMS_4P_CUT, 209) - menu.set_value(DOOMS_4P_CUT_LOOP, true) - - util.yield_once() - end - end) - - DOOMS_PRESETS_ACT2 = menu.toggle(DOOMS_PRESETS, TRANSLATE("ACT II - The Bogdan Problem"), {"hcdoomsact2"}, IS_WORKING(true) .. TRANSLATE("Note that there is a payout visual bug on the heist screen."), function() - if menu.get_value(DOOMS_PRESETS_ACT2) then - STAT_SET_INT("GANGOPS_FLOW_MISSION_PROG", 240) - STAT_SET_INT("GANGOPS_HEIST_STATUS", -229378) - STAT_SET_INT("GANGOPS_FLOW_NOTIFICATIONS", 1557) - - menu.trigger_commands("hcdoomsrefreshscreen") - - for i = 1, #DoomsPresetLists do - if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT2 then - DoomsPresetLists[i][2] = true - end - end - for i = 1, #ForDoomsPresets do - menu.set_help_text(ForDoomsPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(DOOMS_PRESETS) .. " > " .. menu.get_menu_name(DOOMS_PRESETS_ACT2)) - end - else - for i = 1, #DoomsPresetLists do - if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT2 then - DoomsPresetLists[i][2] = false - end - end - for i = 1, #ForDoomsPresets do - menu.apply_default_state(ForDoomsPresets[i][1]) - menu.set_help_text(ForDoomsPresets[i][1], ForDoomsPresets[i][2]) - end - end - - while menu.get_value(DOOMS_PRESETS_ACT2) do - menu.set_value(DOOMS_NON_HOST_CUT, 142) - menu.set_value(DOOMS_NON_HOST_CUT_LOOP, false) - menu.set_value(DOOMS_HOST_CUT, 142) - menu.set_value(DOOMS_HOST_CUT_LOOP, true) - menu.set_value(DOOMS_2P_CUT, 142) - menu.set_value(DOOMS_2P_CUT_LOOP, true) - menu.set_value(DOOMS_3P_CUT, 142) - menu.set_value(DOOMS_3P_CUT_LOOP, true) - menu.set_value(DOOMS_4P_CUT, 142) - menu.set_value(DOOMS_4P_CUT_LOOP, true) - - util.yield_once() - end - end) - - DOOMS_PRESETS_ACT3 = menu.toggle(DOOMS_PRESETS, TRANSLATE("ACT III - The Doomsday Scenario"), {"hcdoomsact3"}, IS_WORKING(true) .. TRANSLATE("Note that there is a payout visual bug on the heist screen."), function() - if menu.get_value(DOOMS_PRESETS_ACT3) then - STAT_SET_INT("GANGOPS_FLOW_MISSION_PROG", 16368) - STAT_SET_INT("GANGOPS_HEIST_STATUS", -229380) - STAT_SET_INT("GANGOPS_FLOW_NOTIFICATIONS", 1557) - - menu.trigger_commands("hcdoomsrefreshscreen") - - for i = 1, #DoomsPresetLists do - if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT3 then - DoomsPresetLists[i][2] = true - end - end - for i = 1, #ForDoomsPresets do - menu.set_help_text(ForDoomsPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(DOOMS_PRESETS) .. " > " .. menu.get_menu_name(DOOMS_PRESETS_ACT3)) - end - else - for i = 1, #DoomsPresetLists do - if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT3 then - DoomsPresetLists[i][2] = false - end - end - for i = 1, #ForDoomsPresets do - menu.apply_default_state(ForDoomsPresets[i][1]) - menu.set_help_text(ForDoomsPresets[i][1], ForDoomsPresets[i][2]) - end - end - - while menu.get_value(DOOMS_PRESETS_ACT3) do - menu.set_value(DOOMS_NON_HOST_CUT, 113) - menu.set_value(DOOMS_NON_HOST_CUT_LOOP, false) - menu.set_value(DOOMS_HOST_CUT, 113) - menu.set_value(DOOMS_HOST_CUT_LOOP, true) - menu.set_value(DOOMS_2P_CUT, 113) - menu.set_value(DOOMS_2P_CUT_LOOP, true) - menu.set_value(DOOMS_3P_CUT, 113) - menu.set_value(DOOMS_3P_CUT_LOOP, true) - menu.set_value(DOOMS_4P_CUT, 113) - menu.set_value(DOOMS_4P_CUT_LOOP, true) - - util.yield_once() - end - end) - - --- + -- DOOMS_PRESETS = menu.list(DOOMS_HEIST, TRANSLATE("Automated Presets"), {"hcdoomspreset"}, TRANSLATE("You should enable the preset until the end of the heist!") .. "\n\n" .. TRANSLATE("Enabling one of these presets will complete all of setups, and set as max payout, $2.55 Millions. It will be affected to all of heist players."), function(); end) + + -- DOOMS_PRESETS_ACT1 = menu.toggle(DOOMS_PRESETS, TRANSLATE("ACT I - The Data Breaches"), {"hcdoomsact1"}, IS_WORKING(true) .. TRANSLATE("Note that there is a payout visual bug on the heist screen."), function() + -- if menu.get_value(DOOMS_PRESETS_ACT1) then + -- STAT_SET_INT("GANGOPS_FLOW_MISSION_PROG", 503) + -- STAT_SET_INT("GANGOPS_HEIST_STATUS", -229383) + -- STAT_SET_INT("GANGOPS_FLOW_NOTIFICATIONS", 1557) + + -- menu.trigger_commands("hcdoomsrefreshscreen") + + -- for i = 1, #DoomsPresetLists do + -- if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT1 then + -- DoomsPresetLists[i][2] = true + -- end + -- end + -- for i = 1, #ForDoomsPresets do + -- menu.set_help_text(ForDoomsPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(DOOMS_PRESETS) .. " > " .. menu.get_menu_name(DOOMS_PRESETS_ACT1)) + -- end + -- else + -- for i = 1, #DoomsPresetLists do + -- if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT1 then + -- DoomsPresetLists[i][2] = false + -- end + -- end + -- for i = 1, #ForDoomsPresets do + -- menu.apply_default_state(ForDoomsPresets[i][1]) + -- menu.set_help_text(ForDoomsPresets[i][1], ForDoomsPresets[i][2]) + -- end + -- end + + -- while menu.get_value(DOOMS_PRESETS_ACT1) do + -- menu.set_value(DOOMS_NON_HOST_CUT, 209) + -- menu.set_value(DOOMS_NON_HOST_CUT_LOOP, false) + -- menu.set_value(DOOMS_HOST_CUT, 209) + -- menu.set_value(DOOMS_HOST_CUT_LOOP, true) + -- menu.set_value(DOOMS_2P_CUT, 209) + -- menu.set_value(DOOMS_2P_CUT_LOOP, true) + -- menu.set_value(DOOMS_3P_CUT, 209) + -- menu.set_value(DOOMS_3P_CUT_LOOP, true) + -- menu.set_value(DOOMS_4P_CUT, 209) + -- menu.set_value(DOOMS_4P_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- DOOMS_PRESETS_ACT2 = menu.toggle(DOOMS_PRESETS, TRANSLATE("ACT II - The Bogdan Problem"), {"hcdoomsact2"}, IS_WORKING(true) .. TRANSLATE("Note that there is a payout visual bug on the heist screen."), function() + -- if menu.get_value(DOOMS_PRESETS_ACT2) then + -- STAT_SET_INT("GANGOPS_FLOW_MISSION_PROG", 240) + -- STAT_SET_INT("GANGOPS_HEIST_STATUS", -229378) + -- STAT_SET_INT("GANGOPS_FLOW_NOTIFICATIONS", 1557) + + -- menu.trigger_commands("hcdoomsrefreshscreen") + + -- for i = 1, #DoomsPresetLists do + -- if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT2 then + -- DoomsPresetLists[i][2] = true + -- end + -- end + -- for i = 1, #ForDoomsPresets do + -- menu.set_help_text(ForDoomsPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(DOOMS_PRESETS) .. " > " .. menu.get_menu_name(DOOMS_PRESETS_ACT2)) + -- end + -- else + -- for i = 1, #DoomsPresetLists do + -- if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT2 then + -- DoomsPresetLists[i][2] = false + -- end + -- end + -- for i = 1, #ForDoomsPresets do + -- menu.apply_default_state(ForDoomsPresets[i][1]) + -- menu.set_help_text(ForDoomsPresets[i][1], ForDoomsPresets[i][2]) + -- end + -- end + + -- while menu.get_value(DOOMS_PRESETS_ACT2) do + -- menu.set_value(DOOMS_NON_HOST_CUT, 142) + -- menu.set_value(DOOMS_NON_HOST_CUT_LOOP, false) + -- menu.set_value(DOOMS_HOST_CUT, 142) + -- menu.set_value(DOOMS_HOST_CUT_LOOP, true) + -- menu.set_value(DOOMS_2P_CUT, 142) + -- menu.set_value(DOOMS_2P_CUT_LOOP, true) + -- menu.set_value(DOOMS_3P_CUT, 142) + -- menu.set_value(DOOMS_3P_CUT_LOOP, true) + -- menu.set_value(DOOMS_4P_CUT, 142) + -- menu.set_value(DOOMS_4P_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- DOOMS_PRESETS_ACT3 = menu.toggle(DOOMS_PRESETS, TRANSLATE("ACT III - The Doomsday Scenario"), {"hcdoomsact3"}, IS_WORKING(true) .. TRANSLATE("Note that there is a payout visual bug on the heist screen."), function() + -- if menu.get_value(DOOMS_PRESETS_ACT3) then + -- STAT_SET_INT("GANGOPS_FLOW_MISSION_PROG", 16368) + -- STAT_SET_INT("GANGOPS_HEIST_STATUS", -229380) + -- STAT_SET_INT("GANGOPS_FLOW_NOTIFICATIONS", 1557) + + -- menu.trigger_commands("hcdoomsrefreshscreen") + + -- for i = 1, #DoomsPresetLists do + -- if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT3 then + -- DoomsPresetLists[i][2] = true + -- end + -- end + -- for i = 1, #ForDoomsPresets do + -- menu.set_help_text(ForDoomsPresets[i][1], TRANSLATE("This feature has been controlled by another feature.") .. "\n" .. "- " .. menu.get_menu_name(DOOMS_PRESETS) .. " > " .. menu.get_menu_name(DOOMS_PRESETS_ACT3)) + -- end + -- else + -- for i = 1, #DoomsPresetLists do + -- if DoomsPresetLists[i][1] == DOOMS_PRESETS_ACT3 then + -- DoomsPresetLists[i][2] = false + -- end + -- end + -- for i = 1, #ForDoomsPresets do + -- menu.apply_default_state(ForDoomsPresets[i][1]) + -- menu.set_help_text(ForDoomsPresets[i][1], ForDoomsPresets[i][2]) + -- end + -- end + + -- while menu.get_value(DOOMS_PRESETS_ACT3) do + -- menu.set_value(DOOMS_NON_HOST_CUT, 113) + -- menu.set_value(DOOMS_NON_HOST_CUT_LOOP, false) + -- menu.set_value(DOOMS_HOST_CUT, 113) + -- menu.set_value(DOOMS_HOST_CUT_LOOP, true) + -- menu.set_value(DOOMS_2P_CUT, 113) + -- menu.set_value(DOOMS_2P_CUT_LOOP, true) + -- menu.set_value(DOOMS_3P_CUT, 113) + -- menu.set_value(DOOMS_3P_CUT_LOOP, true) + -- menu.set_value(DOOMS_4P_CUT, 113) + -- menu.set_value(DOOMS_4P_CUT_LOOP, true) + + -- util.yield_once() + -- end + -- end) + + -- --- TELEPORT_DOOMS = menu.list(DOOMS_HEIST, TRANSLATE("Teleport Places"), {}, TRANSLATE("- How to change the line color: Stand > Settings > Appearance > Colours > HUD Colour") .. "\n\n" .. TRANSLATE("- How to change the AR Beacon color: Stand > Settings > Appearance > Colours > AR Colour"), function(); end) @@ -3395,77 +3339,77 @@ --- - DOOMS_PLAYER_CUT = menu.list(DOOMS_HEIST, TRANSLATE("Player's Cut"), {}, TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), function(); end) + -- DOOMS_PLAYER_CUT = menu.list(DOOMS_HEIST, TRANSLATE("Player's Cut"), {}, TRANSLATE("Don't forget changing this feature before starting the heist! Otherwise, won't be applied."), function(); end) - DOOMS_NON_HOST = menu.list(DOOMS_PLAYER_CUT, TRANSLATE("Your Cut (Non-Host)"), {}, TRANSLATE("Note that modifying this won't applied to the heist board. You can check the applied cut after end of the heist."), function(); end) + -- DOOMS_NON_HOST = menu.list(DOOMS_PLAYER_CUT, TRANSLATE("Your Cut (Non-Host)"), {}, TRANSLATE("Note that modifying this won't applied to the heist board. You can check the applied cut after end of the heist."), function(); end) - DOOMS_NON_HOST_CUT_LOOP = menu.toggle_loop(DOOMS_NON_HOST, TRANSLATE("Enable"), {"hcdoomsnonhostloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(2684820 + 6606, menu.get_value(DOOMS_NON_HOST_CUT)) -- gb_gang_ops_planning.c - end, function() - SET_INT_GLOBAL(2684820 + 6606, menu.get_default_state(DOOMS_NON_HOST_CUT)) - end) + -- DOOMS_NON_HOST_CUT_LOOP = menu.toggle_loop(DOOMS_NON_HOST, TRANSLATE("Enable"), {"hcdoomsnonhostloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(2684820 + 6606, menu.get_value(DOOMS_NON_HOST_CUT)) -- gb_gang_ops_planning.c + -- end, function() + -- SET_INT_GLOBAL(2684820 + 6606, menu.get_default_state(DOOMS_NON_HOST_CUT)) + -- end) - DOOMS_NON_HOST_CUT = menu.slider(DOOMS_NON_HOST, TRANSLATE("Custom Percentage"), {"hcdoomsnonhost"}, "(%)", 0, 1000, 100, 5, function(); end) + -- DOOMS_NON_HOST_CUT = menu.slider(DOOMS_NON_HOST, TRANSLATE("Custom Percentage"), {"hcdoomsnonhost"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - DOOMS_HOST = menu.list(DOOMS_PLAYER_CUT, TRANSLATE("Your Cut"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- DOOMS_HOST = menu.list(DOOMS_PLAYER_CUT, TRANSLATE("Your Cut"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - DOOMS_HOST_CUT_LOOP = menu.toggle_loop(DOOMS_HOST, TRANSLATE("Enable"), {"hcdooms1ploop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1967630 + 812 + 50 + 1, menu.get_value(DOOMS_HOST_CUT)) -- gb_gang_ops_planning.c - end, function() - SET_INT_GLOBAL(1967630 + 812 + 50 + 1, menu.get_default_state(DOOMS_HOST_CUT)) - end) + -- DOOMS_HOST_CUT_LOOP = menu.toggle_loop(DOOMS_HOST, TRANSLATE("Enable"), {"hcdooms1ploop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1967630 + 812 + 50 + 1, menu.get_value(DOOMS_HOST_CUT)) -- gb_gang_ops_planning.c + -- end, function() + -- SET_INT_GLOBAL(1967630 + 812 + 50 + 1, menu.get_default_state(DOOMS_HOST_CUT)) + -- end) - DOOMS_HOST_CUT = menu.slider(DOOMS_HOST, TRANSLATE("Custom Percentage"), {"hcdooms1pcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- DOOMS_HOST_CUT = menu.slider(DOOMS_HOST, TRANSLATE("Custom Percentage"), {"hcdooms1pcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - DOOMS_2P = menu.list(DOOMS_PLAYER_CUT, TRANSLATE("Player 2"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- DOOMS_2P = menu.list(DOOMS_PLAYER_CUT, TRANSLATE("Player 2"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - DOOMS_2P_CUT_LOOP = menu.toggle_loop(DOOMS_2P, TRANSLATE("Enable"), {"hcdooms2pcutloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1967630 + 812 + 50 + 2, menu.get_value(DOOMS_2P_CUT)) -- gb_gang_ops_planning.c - end, function() - SET_INT_GLOBAL(1967630 + 812 + 50 + 2, menu.get_default_state(DOOMS_2P_CUT)) - end) + -- DOOMS_2P_CUT_LOOP = menu.toggle_loop(DOOMS_2P, TRANSLATE("Enable"), {"hcdooms2pcutloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1967630 + 812 + 50 + 2, menu.get_value(DOOMS_2P_CUT)) -- gb_gang_ops_planning.c + -- end, function() + -- SET_INT_GLOBAL(1967630 + 812 + 50 + 2, menu.get_default_state(DOOMS_2P_CUT)) + -- end) - DOOMS_2P_CUT = menu.slider(DOOMS_2P, TRANSLATE("Custom Percentage"), {"hcdooms2pcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- DOOMS_2P_CUT = menu.slider(DOOMS_2P, TRANSLATE("Custom Percentage"), {"hcdooms2pcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - DOOMS_3P = menu.list(DOOMS_PLAYER_CUT, TRANSLATE("Player 3"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- DOOMS_3P = menu.list(DOOMS_PLAYER_CUT, TRANSLATE("Player 3"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - DOOMS_3P_CUT_LOOP = menu.toggle_loop(DOOMS_3P, TRANSLATE("Enable"), {"hcdooms3pcutloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1967630 + 812 + 50 + 3, menu.get_value(DOOMS_3P_CUT)) -- gb_gang_ops_planning.c - end, function() - SET_INT_GLOBAL(1967630 + 812 + 50 + 3, menu.get_default_state(DOOMS_3P_CUT)) - end) + -- DOOMS_3P_CUT_LOOP = menu.toggle_loop(DOOMS_3P, TRANSLATE("Enable"), {"hcdooms3pcutloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1967630 + 812 + 50 + 3, menu.get_value(DOOMS_3P_CUT)) -- gb_gang_ops_planning.c + -- end, function() + -- SET_INT_GLOBAL(1967630 + 812 + 50 + 3, menu.get_default_state(DOOMS_3P_CUT)) + -- end) - DOOMS_3P_CUT = menu.slider(DOOMS_3P, TRANSLATE("Custom Percentage"), {"hcdooms3pcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- DOOMS_3P_CUT = menu.slider(DOOMS_3P, TRANSLATE("Custom Percentage"), {"hcdooms3pcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - DOOMS_4P = menu.list(DOOMS_PLAYER_CUT, TRANSLATE("Player 4"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) + -- DOOMS_4P = menu.list(DOOMS_PLAYER_CUT, TRANSLATE("Player 4"), {}, TRANSLATE("Only works if you are host of the heist."), function(); end) - DOOMS_4P_CUT_LOOP = menu.toggle_loop(DOOMS_4P, TRANSLATE("Enable"), {"hcdooms4pcutloop"}, IS_WORKING(false), function() - SET_INT_GLOBAL(1967630 + 812 + 50 + 4, menu.get_value(DOOMS_4P_CUT)) -- gb_gang_ops_planning.c - end, function() - SET_INT_GLOBAL(1967630 + 812 + 50 + 4, menu.get_default_state(DOOMS_4P_CUT)) - end) + -- DOOMS_4P_CUT_LOOP = menu.toggle_loop(DOOMS_4P, TRANSLATE("Enable"), {"hcdooms4pcutloop"}, IS_WORKING(false), function() + -- SET_INT_GLOBAL(1967630 + 812 + 50 + 4, menu.get_value(DOOMS_4P_CUT)) -- gb_gang_ops_planning.c + -- end, function() + -- SET_INT_GLOBAL(1967630 + 812 + 50 + 4, menu.get_default_state(DOOMS_4P_CUT)) + -- end) - DOOMS_4P_CUT = menu.slider(DOOMS_4P, TRANSLATE("Custom Percentage"), {"hcdooms4pcut"}, "(%)", 0, 1000, 100, 5, function(); end) + -- DOOMS_4P_CUT = menu.slider(DOOMS_4P, TRANSLATE("Custom Percentage"), {"hcdooms4pcut"}, "(%)", 0, 1000, 100, 5, function(); end) - --- + -- --- - menu.toggle_loop(DOOMS_PLAYER_CUT, TRANSLATE("Bypass Minimum And Maximum Percentage"), {}, IS_WORKING(true) .. TRANSLATE("Only works if you are host of the heist.") .. "\n\n" .. TRANSLATE("It allows you set 0 ~ 100(%) by modifying the heist board, ignores all of restrictions modifying cuts."), function() - SET_INT_GLOBAL(262145 + 23471, 0) -- -2020782937, https://www.unknowncheats.me/forum/3732338-post132.html - SET_INT_GLOBAL(262145 + 23472, 100) -- 944111042 - end, function() - SET_INT_GLOBAL(262145 + 23471, 15) - SET_INT_GLOBAL(262145 + 23472, 85) - end) + -- menu.toggle_loop(DOOMS_PLAYER_CUT, TRANSLATE("Bypass Minimum And Maximum Percentage"), {}, IS_WORKING(true) .. TRANSLATE("Only works if you are host of the heist.") .. "\n\n" .. TRANSLATE("It allows you set 0 ~ 100(%) by modifying the heist board, ignores all of restrictions modifying cuts."), function() + -- SET_INT_GLOBAL(262145 + 23471, 0) -- -2020782937, https://www.unknowncheats.me/forum/3732338-post132.html + -- SET_INT_GLOBAL(262145 + 23472, 100) -- 944111042 + -- end, function() + -- SET_INT_GLOBAL(262145 + 23471, 15) + -- SET_INT_GLOBAL(262145 + 23472, 85) + -- end) - --- + -- --- menu.toggle_loop(DOOMS_HEIST, TRANSLATE("Skip The Hacking Process"), {}, IS_WORKING(true) .. "(" .. TRANSLATE("The Data Breaches ACT I") .. " - " .. TRANSLATE("Setup: Server Farm (Lester)") .. " & " .. TRANSLATE("The Doomsday Scenario ACT III") .. ")", function() SET_INT_LOCAL("fm_mission_controller", 1509, 3) -- For ACT I, Setup: Server Farm (Lester), https://www.unknowncheats.me/forum/3687245-post112.html @@ -3507,11 +3451,11 @@ FLEECA_HEIST = menu.list(CLASSIC_HEISTS, TRANSLATE("Fleeca Heist"), {}, "", function(); end) - menu.toggle_loop(FLEECA_HEIST, TRANSLATE("Set Your Payout To $15M"), {"hcfleeca15m"}, IS_WORKING(true) .. TRANSLATE("(Local)") .. "\n\n" .. TRANSLATE("You should be the host of the Fleeca Heist and it'll be applied to only you."), function() - SET_INT_GLOBAL(1938365 + 3008 + 1, 5961) -- fmmc_launcher.c - end, function() - SET_INT_GLOBAL(1938365 + 3008 + 1, 85) - end) + -- menu.toggle_loop(FLEECA_HEIST, TRANSLATE("Set Your Payout To $15M"), {"hcfleeca15m"}, IS_WORKING(true) .. TRANSLATE("(Local)") .. "\n\n" .. TRANSLATE("You should be the host of the Fleeca Heist and it'll be applied to only you."), function() + -- SET_INT_GLOBAL(1938365 + 3008 + 1, 5961) -- fmmc_launcher.c + -- end, function() + -- SET_INT_GLOBAL(1938365 + 3008 + 1, 85) + -- end) menu.toggle_loop(FLEECA_HEIST, TRANSLATE("Skip The Hacking Process"), {}, IS_WORKING(false), function() -- https://www.unknowncheats.me/forum/3455828-post8.html SET_INT_LOCAL("fm_mission_controller", 11760 + 24, 7) @@ -3525,22 +3469,20 @@ PACIFIC_STANDARD_HEIST = menu.list(CLASSIC_HEISTS, TRANSLATE("Pacific Standard Heist"), {}, "", function(); end) - menu.toggle_loop(PACIFIC_STANDARD_HEIST, TRANSLATE("Keep Cash $1.85M Take"), {}, IS_WORKING(true) .. TRANSLATE("This makes you won't lose money by getting shot to the cash bags from polices"), function() - if util.spoof_script("gb_casino_heist", function(); end) then return end -- If playing Diamond Casino Heist + menu.toggle_loop(PACIFIC_STANDARD_HEIST, TRANSLATE("Keep Cash $1.85M Take"), {}, IS_WORKING(true) .. TRANSLATE("This makes you won't lose money by getting shot to the cash bags from polices") .. "\n\n" .. TRANSLATE("Note that you shouldn't enable this feature while playing the Casino Heist: Because due to synced with payout for it"), function() SET_INT_LOCAL("fm_mission_controller", 19710 + 2686, 1850000) -- How much did you take in the casino and pacific standard heist end) - menu.toggle_loop(PACIFIC_STANDARD_HEIST, TRANSLATE("Skip The Hacking Process"), {}, IS_WORKING(false), function() -- https://www.unknowncheats.me/forum/3694259-post117.html SET_LOCAL_BIT("fm_mission_controller", 9767, 9) end) --- - menu.toggle_loop(CLASSIC_HEISTS, TRANSLATE("Bypass Minimum And Maximum Percentage"), {}, IS_WORKING(true) .. TRANSLATE("Only works if you are host of the heist.") .. "\n\n" .. TRANSLATE("It allows you set 0 ~ 100(%) by modifying the heist board, ignores all of restrictions modifying cuts."), function() - SET_INT_GLOBAL(262145 + 9256, 100) -- MAX_HEIST_CUT_AMOUNT, Default: 70(%), https://www.unknowncheats.me/forum/3664875-post95.html - SET_INT_GLOBAL(262145 + 9358, 0) -- MEMBER_MIN_HEIST_FINALE_TAKE_PERCENTAGE, Default: 15(%) - SET_INT_GLOBAL(262145 + 9359, 0) -- LEADER_MIN_HEIST_FINALE_TAKE_PERCENTAGE, Default: 15(%) - end) + -- menu.toggle_loop(CLASSIC_HEISTS, TRANSLATE("Bypass Minimum And Maximum Percentage"), {}, IS_WORKING(true) .. TRANSLATE("Only works if you are host of the heist.") .. "\n\n" .. TRANSLATE("It allows you set 0 ~ 100(%) by modifying the heist board, ignores all of restrictions modifying cuts."), function() + -- SET_INT_GLOBAL(262145 + 9256, 100) -- MAX_HEIST_CUT_AMOUNT, Default: 70(%), https://www.unknowncheats.me/forum/3664875-post95.html + -- SET_INT_GLOBAL(262145 + 9358, 0) -- MEMBER_MIN_HEIST_FINALE_TAKE_PERCENTAGE, Default: 15(%) + -- SET_INT_GLOBAL(262145 + 9359, 0) -- LEADER_MIN_HEIST_FINALE_TAKE_PERCENTAGE, Default: 15(%) + -- end) menu.toggle_loop(CLASSIC_HEISTS, TRANSLATE("Complete All Setup"), {}, TRANSLATE("Works on all of the classic heists. You need to activate this until first setup mission is ended."), function() STAT_SET_INT("HEIST_PLANNING_STAGE", -1) diff --git a/README.md b/README.md index 0cb9dc1..1874211 100644 --- a/README.md +++ b/README.md @@ -27,9 +27,6 @@ The oldest Lua Script in the [Stand](https://stand.gg) Lua Scripts Community. Heist Control for Stand focuses helping play heists in GTA Online, provides some extra options for unlocks and useful tool features for heists. -You can ask me something that you wonder, feel free to join Discord Server. -Also support is available in the Discord Server. - ## Credits diff --git a/store/Heist Control/Language/French.txt b/store/Heist Control/Language/French.txt index e6de469..4b7b8d4 100644 --- a/store/Heist Control/Language/French.txt +++ b/store/Heist Control/Language/French.txt @@ -1,7 +1,7 @@ # DON'T REMOVE '#', OTHERWISE WILL CAUSE ERRORS! -# Generated Date: 05/15/2023 11:50:41 PM -# Heist Control Version: V 3.3.0 +# Generated Date: 07/13/2023 01:07:16 AM +# Heist Control Version: V 3.3.4 # Thank you for translating Heist Control! # You should translate right-side of '=' character. @@ -175,9 +175,6 @@ Single MC Vehicle Sell = Vente de véhicule de CM Make One Snack Full Health = Plein de santé avec en-cas Whatever you use a snack, will make you full health. = Quoi que vous utilisiez comme en-cas, vous ferez le plein de santé. Custom Money Remover = Suppresseur d'argent personnalisé -AFK Money = Argent AFK -Auto Rig Slot Machine = Triche Machine à sous automatisée -Ratio of Jackpot and Loss = Ratio Jackpot/Pertes Heist Cooldown Timer = Temporisation braquage Use Stand's Overlay = Utiliser la superposition de Stand Enabled: Use Stand's Overlay & Settings: Game > Info Overlay = Utiliser la superposition de Stand & Paramètres : Jeu > Info Overlay Activé @@ -253,14 +250,12 @@ Light Blue = Bleu clair Text Color = Couleur du texte About HC = À propos de HC Join Discord Server! = Rejoignez le serveur Discord ! -Youtube = Youtube Changelog = Changelog Credits = Crédits Translators = Traducteurs Maintains HC's translation = Mantiennent la traduction de HC [NOT WORKING] = [DESACTIVE] - This feature isn't working due to the latest GTA Online patch: = - Cette fonctionnalité est inactive en raison du dernier patch de GTA Online : -Please download the lastest version of Heist Control or wait for Heist Control's developer patching. = Merci de télécharger la dernière version de Heist Control ou attendre les correctifs du développeur de Heist Control. Please re-enable 'Stand > Lua Scripts > Repository > Heist Control' to fix! = Merci de cocher 'Stand > Lua Scripts > Repository > Heist Control' pour résoudre le pb! Except [NOT WORKING] features should work! = Toutes les options sauf [DESACTIVE] doivent fonctionner ! But, all features of HC should work! = Mias toutes les options du HC doivent fonctionner @@ -360,7 +355,6 @@ Modify Finale's Payout (2 Million) = Modifier Paiement Final (2 m$) Make sure it's enabled before starting any contracts or hits. = Assurez-vous que cette option est activée avant de commencer tout contrat ou toute mission. Complete All Missions = Terminer toutes les missions Unlock all Arena Wars Trophies and Toys = Débloquez tous les trophées et jouets de la Guerre d'Arène. -Clothing = Habits The Criminal Enterprises DLC = DLC Entreprises Criminelles Jackets / Sweaters / Hoodies / Shirts = Vestes / Pulls / Capuches / Chemises Pants / Caps / Hats = Pantalons / Casquettes / Chapeaux @@ -410,19 +404,6 @@ Infinite Stone Hatchet's Power = Pouvoir Infini de la hachette en pierre Make your account look like you've played GTA Online for 7 years. = Faites en sorte que votre compte donne l'impression que vous jouez à GTA Online depuis 7 ans. Do you sure remove your money? = Êtes-vous sûr de supprimer votre argent ? Because this feature works via requesting the Ballistic Armor, it'll be dropped nearby soon. = Comme cette fonctionnalité fonctionne en demandant l'équipement de Cuirassé, elle sera bientôt déposée à proximité. -Cooldown Time (Seconds) = Temporisation (secondes) -Auto Cayo Bot = Auto Cayo Perico -25K Chips = 25K en Jetons -15K RP = 15K RP -Vehicle Discount = Remise sur les véhicules -Teleport to the Lucky Wheel = Se téléporter sur la Roue de la Fortune -Make sure your spawning position is 'Last Location' = Assurez-vous que votre position d'apparition est 'Dernier emplacement'. -You can set it on Interaction Menu. = Vous pouvez le définir dans le menu Interaction. -Playing one time has been done! Waiting for the cooldown time... = Première fois jouée, attente de fin de temporisation. -How many times you've played after enabled: = Combien de fois vous avez joué après avoir activé cette option: -Auto Lucky Wheel = Roue de la Fortune automatique -Let you get the selected lucky wheel reward per 3 seconds automatically. = Vous pouvez obtenir automatiquement la récompense sélectionnée de la Roue de la Fortune toutes les 3 secondes. -Please use with 'Teleport to the Lucky Wheel' feature! = Svp utiliser avec la fonction 'Téléportation à la Roue de la Fortune' ! Instant Finish Heists & Others = Braquages instantanés et autres Heists = Braquages Cayo / Tuners / ULP / Agency = Cayo / Tuners / ULP / Agence @@ -476,7 +457,6 @@ This action will take a few seconds. Please wait for it patiently, don't press m Notification's Style = Style de notification Type = Type Heist Control for 2Take1 Developer. He allowed me to use his code. HC wouldn't exist without his help. Serious thanks to him! = Développeur du Heist Control pour 2Take1. Il m'a permis d'utiliser son code. HC n'existerait pas sans son aide. Un grand merci à lui ! -Videos related to HC's tutorial are uploaded here, subscribe to the channel to show your support :D = Les vidéos liées au tutoriel de HC sont téléchargées ici, abonnez-vous à la chaîne pour montrer votre soutien :D If you want to know what was changed in the latest version, click me! = Si vous voulez savoir ce qui a été modifié dans la dernière version, cliquez ici ! When using this method, the percentage and final payment will be random! = En utilisant cette méthode, le pourcentage et le paiement final seront aléatoires ! Works On Both: Fingerprint and Keypad = Fonctionne sur les deux : empreinte digitale et clavier. @@ -487,10 +467,6 @@ Note: You may need to keep activating to use some of Independence Day's contents Tattoos = Tatouages Unlock Some Tattoos = Débloquez quelques tatouages Ceramic Pistol = Pistolet en céramique -You try removing banked money amount that more than currently you have. = Vous essayez de retirer un montant supérieur à celui que vous avez actuellement en Banque. -All of features use undetected methods but use at own your risk. If you earn too much, you can be banned. = Toutes ces fonctions utilisent des méthodes non détectées, mais vous les utilisez à vos risques et périls. Si vous gagnez trop, vous pouvez être ban. -Solo Cayo Perico Heist will be done by Heist Control automatically per 20 mins to get $2.09M. Don't press any keys to prevent some game bugs. = Le Braquage de Cayo Perico en Solo sera effectué par Heist Control automatiquement toutes les 20 minutes pour obtenir 2,09 m$. N'appuyez sur aucune touche pour éviter certains bugs de jeu. -Don't earn more than $50M per a day (real-time), otherwise it'll lead you get banned! = Ne gagnez pas plus de 50 millions de dollars par jour (en temps réel), sinon vous serez ban ! Cooldown time has passed, you can play the heist again! = La temporisation est écoulée, vous pouvez à nouveau faire la Braquage ! Wallet Money = Argent de poche Mins = Mins @@ -511,8 +487,6 @@ You should enable the preset until the end of the heist! = Vous devez activer le Refresh Kosatka Planning Table = Actualise l'Ecran de planification du Kosatka You can update changed cayo perico heist stats in the Kosatka by refreshing it. = Vous pouvez mettre à jour les stats modifiées du Braquage de Cayo Perico dans le Kosatka en l'actualisant. Successfully cancelled! = Annulation réussie! -Works unless you are in the casino. = Fonctionne sauf si vous êtes dans le casino. -If you are in it, not required to use. Just use 'Auto Lucky Wheel' = Si vous y êtes, vous n'êtes pas obligé de l'utiliser. Utilisez simplement 'Route de la Fortune Auto'. Acid Lab = Laboratoire d'acide RC Bandito = RC Bandito RC Tank = RC Tank @@ -556,7 +530,6 @@ If your clipboard contains stat name, the strings will be pasted into 'Stat Name Please close your opened pause menu to open any apps remotely. = Merci de fermer votre menu Pause pour ouvrir à distance toutes les applications. Seems like you need to be a MC President. So, Heist Control made you become MC President. = Il semble que vous devez être président d'un Club de Motards. Donc, Heist Control vous a fait devenir président d'un CM. Seems like you need to be a CEO. So, Heist Control made you become CEO. = Il semble que vous devez être PDG. Donc, Heist Control vous a fait devenir PDG. -Please re-enable 'Stand > Lua Scripts > Repository > natives-1676318796' or please join HC DC server to get support! = Veuillez réactiver 'Stand > Lua Scripts > Répertoire > natives-1676318796' ou rejoignez le serveur discord HC pour obtenir de l'aide ! Max payout for this heist = Paiement maximal pour ce braquage - Under $2.550.000 per run = - Moins de 2 550 000 $ par braquage - Under $4.100.000 per hour = - Moins de 4 100 000 $ par heure @@ -693,9 +666,6 @@ Independence's Day = Jour de l'Indépendance Unlock Lots of Hats And Shirts = Débloquer beaucoup de chapeaux et de tee-shirts Also will increase Kosatka missiles distance. = Augmentera également la portée des missiles du Kosatka. Auto Refill Snacks & Armours = Recharge automatique des snacks et armures -Change Reward = Changer la Récompense -Can be used to increase your crew level. = Peut être utilisé pour augmenter le niveau de votre équipe. -How Many Times To Play = Combien de fois jouer Delete This File = Supprimer ce fichier Do you sure delete this file? It cannot be recovered! = Êtes-vous sûr de vouloir supprimer ce fichier ? Il ne pourra pas être récupéré ! Successfully deleted! = Supprimé avec succès ! @@ -708,12 +678,6 @@ Clearing a black box with white help texts where are left, above of the screen. Can be used for getting targets slightly more fast. = Peut être utilisé pour obtenir les cibles légèrement plus rapidement. Please make sure you can play ULP Missions now! = Assurez-vous de pouvoir jouer aux Missions ULP maintenant ! Unlock Clothing = Débloquer les vêtements - - -# Start of newly updated translations. -# Translate them! - - Note that modifying this won't applied to the heist board. You can check the applied cut after end of the heist. = Notez que modifier cela ne s'appliquera pas au tableau du braquage. Vous pouvez vérifier la part appliquée à la fin du braquage. If the Heist Planning (Board 3) is empty, then please re-enable the preset that you enabled! = Si le Plan de Braquage (Tableau 3) est vide, alors veuillez réactiver le présélection que vous avez activée ! It allows you set 0 ~ 100(%) by modifying the heist board, ignores all of restrictions modifying cuts. = Cela vous permet de définir 0 ~ 100 (%) en modifiant le tableau du braquage, et ignore toutes les restrictions de modification des parts des joueurs @@ -721,8 +685,11 @@ Skip Nightclub Setups = Passer les Préparations de Boite de Nuit Skip all of setups when you buy a Nightclub first: Equipment, Staff, and Collect DJ = Passer toutes les Préparatons lorsque vous achètez d'abord une boîte de nuit : L'équipement, le personnel et la récupération du DJ Trophies, toys, and clothings are included. = Les trophées, les jouets et les vêtements sont inclus. 500+ unlocks are included, try and see how many clothes would be unlocked. = Plus de 500 déverrouillages sont inclus, essaie de voir combien de vêtements seront déverrouillés. -Work Club = Employ du club Taze = Tazer If you have any questions regarding Heist Control? Joining it will help you so much! = Si tu as des questions concernant Heist Control ? Rejoins ce discord, cela t'aidera beaucoup ! - Download sharable customized translations and GTAHaXUI stat files. = - Télécharge des traductions personnalisées partageables et des fichiers de statistiques GTAHaXUI. -- Post a suggestion or an issue to improve Heist Control. = -Poste une suggestion ou décrit un problème pour améliorer Heist Control. +- Post a suggestion or an issue to improve Heist Control. = - Poste une suggestion ou décrit un problème pour améliorer Heist Control. +Please download the latest version of Heist Control or wait for Heist Control's developer patching. = Merci de télécharger la dernière version de Heist Control ou attendre le correctif du dev de Heist Control. +Please re-enable 'Stand > Lua Scripts > Repository > natives-1681379138' or please join HC DC server to get support! = Veuillez réactiver 'Stand > Lua Scripts > Repository > natives-1681379138' ou rejoignez le discord HC pour obtenir de l'aide ! +Unlock Arcade Awards = Débloquer les récompenses de l'arcade +Club Work = Missions de Club diff --git a/store/Heist Control/Language/Russian.txt b/store/Heist Control/Language/Russian.txt index 00f153f..195ee51 100644 --- a/store/Heist Control/Language/Russian.txt +++ b/store/Heist Control/Language/Russian.txt @@ -1,18 +1,15 @@ # DON'T REMOVE '#', OTHERWISE WILL CAUSE ERRORS! -# Generated Date: 03/23/2023 03:46:48 AM -# Heist Control Version: V 3.2.4 +# Generated Date: 07/12/2023 10:29:43 PM +# Heist Control Version: V 3.3.4 # Thank you for translating Heist Control! # You should translate right-side of '=' character. # You can use all characters except '=' character. # Using '#' character means the line will be ignored. -# If you want to release your own translation officially, please contact to the developer of Heist Control in its Discord server. -# Learn more: https://icedoomfist.com/Stand_Heist_Control/How_To_Translate/ - +# Please join the Discord Server for Heist Control if you don't know how to translate. Heist Control = Heist Control -Announcement = Объявление Hard = Трудный Normal = Нормально Notification = Уведомление @@ -145,7 +142,6 @@ Unlock Awards = Разблокируйте Награды Unlock Animal Masks = Разблокируйте Маски животных Unlock DJ Pooh Shirts = Разблокируйте футболки DJ Pooh Buildings = Здания -Arcade Unlockers = Аркадные разблокеры Casino Store Ace Masks = Магазин казино Ace Masks Missions = Mиссии Unlock Yacht Missions = Разблокируйте Миссии на Яхте @@ -179,13 +175,9 @@ Single MC Vehicle Sell = Продажа одного транспортного Make One Snack Full Health = Сделайте Один Перекус Полноценным Для Здоровья Whatever you use a snack, will make you full health. = Что бы вы ни употребили в качестве закуски, это принесет вам полное здоровье. Custom Money Remover = Пользовательское Средство для Снятия денег -AFK Money = АФК Деньги -Auto Rig Slot Machine = Игровой автомат Auto Rig -Ratio of Jackpot and Loss = Соотношение Джекпота и проигрыша Heist Cooldown Timer = Таймер перезарядки Ограбления Use Stand's Overlay = Используйте маску Stand Disabled: Use Heist Control's Overlay & Settings = Отключено: Используйте Наложение и настройки элемента управления ограблением -Work only to hostile peds = Работать только с враждебными Педами Peds = Педы Remove Weapons = Убрать Оружие Delete = Удалить @@ -233,7 +225,6 @@ Note: MP0_ or MP1_ will be selected by HC automatically, therefore don't write i Custom Stat Reader = Пользовательский Считыватель статистики Copy Stat Value = Копировать Значение статистики Read Stat = Состояние чтения -How To Translate = Как Перевести Language = Язык Settings = Настройки In-Game = внутри-игровой @@ -258,16 +249,12 @@ Light Blue = светло-синий Text Color = Цвет текста About HC = О компании HC Join Discord Server! = Присоединяйтесь к серверу Discord! -Youtube = Ютуб -Tutorial = Руководство Changelog = Журнал изменений Credits = Титры -Let me know about stats info. = Дайте мне знать о статистике. Translators = Переводчики Maintains HC's translation = Поддерживает перевод HC [NOT WORKING] = [NOT WORKING] - This feature isn't working due to the latest GTA Online patch: = - This feature isn't working due to the latest GTA Online patch: -Please download the lastest version of Heist Control or wait for Heist Control's developer patching. = Please download the lastest version of Heist Control or wait for Heist Control's developer patching. Please re-enable 'Stand > Lua Scripts > Repository > Heist Control' to fix! = Please re-enable 'Stand > Lua Scripts > Repository > Heist Control' to fix! Except [NOT WORKING] features should work! = Except [NOT WORKING] features should work! But, all features of HC should work! = But, all features of HC should work! @@ -367,20 +354,17 @@ Modify Finale's Payout (2 Million) = Изменить выплату финал Make sure it's enabled before starting any contracts or hits. = Убедитесь, что он включен, прежде чем запускать какие-либо контракты или обращения. Complete All Missions = Завершите все миссии Unlock all Arena Wars Trophies and Toys = Разблокируйте все трофеи и игрушки Arena Wars -Clothing = Одежда The Criminal Enterprises DLC = DLC Криминальные предприятия Jackets / Sweaters / Hoodies / Shirts = Куртки / Свитера / Толстовки / Рубашки Pants / Caps / Hats = Брюки / Кепки / Головные уборы Earphones / Masks / Tech Demon = Наушники / Маски / Технический демон Shoes (Sliders) / Tiger = Обувь (ползунки) / Тигр Drug War DLC = DLC Война с наркотиками -Unlock Arcade Trophies and Toys = Разблокируйте аркадные трофеи и игрушки Acid Lab Equipment Upgrade = Модернизация оборудования кислотной лаборатории Unlock Nightclub Awards = Разблокируйте награды ночного клуба Make sure click before buying. When you change your session, will be changed to non-unlocked status. = Обязательно нажмите перед покупкой. Когда вы измените свой сеанс, он будет изменен на статус не разблокирован. Add Cosmetic Decorations To The Office/MC = Добавьте косметических Украшений в Офис /MC To apply, sell special crate or vehicle cargo and change your session! = Чтобы подать заявку, продайте специальный ящик или грузовой автомобиль и измените свою сессию! -Cayo Perico Unlockables = Кайо Перико разблокируемые Unlock Taxi Missions = Разблокируйте миссии такси Unlock All Contacts = Разблокируйте все контакты Skip Lamar Missions To The Last One = Пропустите миссии Ламара До Последней @@ -419,19 +403,6 @@ Infinite Stone Hatchet's Power = Бесконечная сила каменны Make your account look like you've played GTA Online for 7 years. = Сделайте так, чтобы ваш аккаунт выглядел так, как будто вы играли в GTA Online 7 лет. Do you sure remove your money? = Вы уверены, что снимаете свои деньги? Because this feature works via requesting the Ballistic Armor, it'll be dropped nearby soon. = Поскольку эта функция работает через запрос баллистической брони, она скоро будет сброшена поблизости. -Cooldown Time (Seconds) = Время перезарядки (секунды) -Auto Cayo Bot = Авто Кайо Бот -25K Chips = 25 Тысяч фишек -15K RP = 15K RP -Vehicle Discount = Скидка на ТС -Teleport to the Lucky Wheel = ТП к Колесу удачи -Make sure your spawning position is 'Last Location' = Убедитесь, что ваша позиция для нереста - "Последнее местоположение" -You can set it on Interaction Menu. = Вы можете установить его в меню взаимодействия. -Playing one time has been done! Waiting for the cooldown time... = Игра один раз была сделана! Ожидание времени перезарядки... -How many times you've played after enabled: = Сколько раз вы играли после включения: -Auto Lucky Wheel = Автоматическое колесо удачи -Let you get the selected lucky wheel reward per 3 seconds automatically. = Позволяет вам автоматически получать выбранную награду lucky wheel за 3 секунды. -Please use with 'Teleport to the Lucky Wheel' feature! = Пожалуйста, используйте функцию "Телепортация на колесо удачи"! Instant Finish Heists & Others = Ограбления с мгновенным завершением и другие Heists = Ограбления Cayo / Tuners / ULP / Agency = Кайо / Тюнеры / ULP / Агентство @@ -446,8 +417,6 @@ Enabled: Use Stand's Overlay & Settings: Game > Info Overlay = Включено: Set Custom Time (Seconds) = Установите пользовательское время (секунды) Custom Timer = Пользовательский таймер Manage Nearby Peds And Cams = Управляйте НПС Отделениями и Камерами -Enabled: Ped options will only affect hostile peds = Включено: параметры Ped будут влиять только на враждебные ped -Disabled: Ped options will affect all peds = Disabled: Параметры Ped повлияют на все ped Shoot = Стрелять Cameras = Камеры Stat Spoofing = Подмена статистики @@ -486,17 +455,9 @@ This action will take a few seconds. Please wait for it patiently, don't press m - Total number of translations: = - Общее количество переводов: - Number of not modified translations: = - Количество не измененных переводов: - Number of modified (updated) translations: = - Количество измененных (обновленных) переводов: -Always looking for translators for non-existing languages. If you're interested in translating HC, click! = Всегда ищу переводчиков для несуществующих языков. Если вы заинтересованы в переводе HC, нажмите! Notification's Style = Стиль уведомления Type = Тип Heist Control for 2Take1 Developer. He allowed me to use his code. HC wouldn't exist without his help. Serious thanks to him! = Контроль ограбления для разработчика 2Take1. Он позволил мне использовать его код. HC не существовал бы без его помощи. Серьезное спасибо ему! -Creator of WiriScript which helped me code HC! = Создатель вики-скрипта, который помог мне написать код HC! -Helped me with a lot of things for HC website's maintenance. = Помог мне со многими вещами для обслуживания сайта HC. -Helped me code the website's design. = Помог мне разработать дизайн веб-сайта. -Made the logo, banner and other images for HC. = Сделал логотип, баннер и другие изображения для HC. -Get Support, Report Bugs and Enjoy Other Stuffs! = Получайте поддержку, сообщайте об ошибках и наслаждайтесь другими материалами! -Videos related to HC's tutorial are uploaded here, subscribe to the channel to show your support :D = Видео, связанные с учебным пособием HC, загружены здесь, подпишитесь на канал, чтобы показать свою поддержку : D -If you don't know how to use HC, click me! = Если вы не знаете, как использовать HC, нажмите на меня! If you want to know what was changed in the latest version, click me! = Если вы хотите узнать, что было изменено в последней версии, нажмите на меня! When using this method, the percentage and final payment will be random! = При использовании этого метода процент и окончательный платеж будут случайными! Works On Both: Fingerprint and Keypad = Работает как с отпечатками пальцев, так и с клавиатурой @@ -507,10 +468,6 @@ Note: You may need to keep activating to use some of Independence Day's contents Tattoos = Татуировки Unlock Some Tattoos = Разблокируйте несколько татуировок Ceramic Pistol = Керамический пистолет -You try removing banked money amount that more than currently you have. = Вы пытаетесь снять с банковского счета сумму денег, которая больше, чем у вас есть в данный момент. -All of features use undetected methods but use at own your risk. If you earn too much, you can be banned. = Все функции используют необнаруженные методы, но используйте на свой страх и риск. Если вы зарабатываете слишком много, вас могут забанить. -Solo Cayo Perico Heist will be done by Heist Control automatically per 20 mins to get $2.09M. Don't press any keys to prevent some game bugs. = Одиночное ограбление Кайо Перико будет совершено системой Heist Control автоматически за 20 минут, чтобы получить $ 2,09млн. Не нажимайте никаких клавиш, чтобы предотвратить некоторые игровые ошибки. -Don't earn more than $50M per a day (real-time), otherwise it'll lead you get banned! = Не зарабатывайте более 50 миллионов долларов в день (в режиме реального времени), иначе это приведет к тому, что вас забанят! Cooldown time has passed, you can play the heist again! = Время перезарядки прошло, вы можете снова сыграть в ограбление! Wallet Money = Деньги в кошельке Mins = Мин @@ -524,7 +481,6 @@ Seems like you need to be a MC President. So, Heist Control made you become MC P Seems like you need to be a CEO. So, Heist Control made you become CEO. = Похоже, тебе нужно быть генеральным директором. Итак, контроль за ограблением заставил вас стать генеральным директором. HC Logo image file doesn't exist. = Файл изображения логотипа HC не существует. Native file for HC doesn't exist. = Собственный файл для HC не существует. -Please re-enable 'Stand > Lua Scripts > Repository > natives-1676318796' or please join HC DC server to get support! = Пожалуйста, повторно включите "Stand > Скрипты Lua > Репозиторий > natives-1676318796" или, пожалуйста, присоединяйтесь к серверу HC DC, чтобы получить поддержку! Your current Stand version isn't compatible with current Heist Control version. Please update Stand to use it. = Ваша текущая версия Stand несовместима с текущей версией Heist Control. Пожалуйста, обновите стенд, чтобы использовать его. - Current your Heist Control version: = - Текущая версия вашего средства управления ограблением: - At least required Stand version: = - По крайней мере, требуемая версия подставки: @@ -565,7 +521,6 @@ Remove All = Удалите все Equipment Spawn Location = Место появления оборудования Entrance and Exit will be selected 'Staff Lobby' and Buyer will be selected 'Low' by HC. But, selected Buyer won't be visible at the board somehow, don't change those options when you are before launching the heist. = Вход и выход будут выбраны "Лобби для персонала", а покупатель будет выбран "Низкий" HC. Но выбранный покупатель каким-то образом не будет виден на доске, не меняйте эти параметры, когда вы находитесь перед запуском ограбления. Please don't forget that buyer should be selected 'Low'! Otherwise, won't get money. = Пожалуйста, не забывайте, что покупатель должен быть выбран "Низким"! В противном случае, вы не получите денег. -$3.5 Millions For All Players = 3,5М Для всех Игроков Makes Forced Able To Launch = Позволяет Принудительно Запускать When you are at the board you select players cut, this feature will allow you forced start even other players don't set as ready. There's visual bug related the payout. = Когда вы находитесь за доской и выбираете "Игроки вырезаны", эта функция позволит вам принудительно начать, даже если другие игроки не настроены как готовые. Есть визуальная ошибка, связанная с выплатой. Refresh Arcade Boards = Обновите аркадные доски @@ -627,7 +582,6 @@ Pacific Standard Heist = Ограбление "Пасифик Стандард" Keep Cash $1.85M Take = Оставьте себе наличные в размере 1,85м. This makes you won't lose money by getting shot to the cash bags from polices = Это означает, что вы не потеряете деньги, получив пулю в денежные мешки от полисов Bypass Minimum And Maximum Percentage = Минимальный И Максимальный Процент Обхода -Bypass minimum percentage 15(%) and maximum percentage 70(%). This feature will allow you set 0 ~ 100(%). = Обходите минимальный процент 15 (%) и максимальный процент 70 (%). Эта функция позволит вам установить 0 ~ 100(%). Works on all of the classic heists. You need to activate this until first setup mission is ended. = Работает при всех классических ограблениях. Вам нужно активировать это до тех пор, пока не будет завершена первая установочная миссия. The Nightclub = Ночной клуб (Prep) = (Подготовка) @@ -653,15 +607,9 @@ Independence's Day = День независимости Unlock Lots of Hats And Shirts = Разблокируйте множество шляп и рубашек Also will increase Kosatka missiles distance. = Увеличится дальность ракет "Косатка". Auto Refill Snacks & Armours = Автоматическое пополнение закусок и доспехов -Keep Full Nightclub Population = Поддерживать полную посещаемость ночного клуба Forces the amount of MC Business' sale vehicles to one. Please click once before starting selling mission. Only works when you're the leader. = Увеличивает количество транспортных средств для продажи MC Business до единицы. Пожалуйста, нажмите один раз, прежде чем начать миссию по продаже. Работает только тогда, когда ты лидер. The best way to remove GTA Online banked money up to $2B at once! = Лучший способ снять с банковского счета GTA Online деньги на сумму до 2 миллиардов долларов сразу! Successfully cancelled! = Успешно отменен! -Change Reward = Измените вознаграждение -Can be used to increase your crew level. = Может быть использован для повышения уровня вашей команды. -How Many Times To Play = Сколько раз Играть -Works unless you are in the casino. = Работает, если вы не находитесь в казино. -If you are in it, not required to use. Just use 'Auto Lucky Wheel' = Если вы находитесь в нем, использовать не обязательно. Просто используйте "Автоматическое колесо удачи' Instant finishes are pretty new features. Due to that, most of them aren't known how they don't work. Please don't complain to me if one of them don't work to you. = Мгновенная отделка - это довольно новые функции. Из-за этого большинство из них неизвестно, как они не работают. Пожалуйста, не жалуйтесь мне, если один из них вам не подходит. Note that may works for some of other preps. Only 'Quick Preset' is compatible with Cayo Perico Heist. = Обратите внимание, что май подходит для некоторых других приготовлений. Только "Быстрая предустановка" совместима с Cayo Perico Heist. Note that if you don't use Heist Control's automated Casino Heist presets, won't get money. = Обратите внимание, что если вы не используете автоматические настройки ограбления казино Heist Control, вы не получите денег. @@ -728,11 +676,26 @@ Open Folder for Translations = Откройте папку для перевод 'Stand' setting is synced with Stand's default feature: 'Stand > Settings > Appearance > Colours > AR Colour' = 'Настройка подставки синхронизирована с функцией подставки по умолчанию: "Подставка > Настройки > Внешний вид > Цвета > AR Color" If you changed the Stand's setting while HC is still running, need to restart HC to apply. = Если вы изменили настройку Stand, пока HC все еще работает, необходимо перезапустить HC для применения. Don't enable both of automated presets at once = Не включайте обе автоматические предустановки одновременно +Please make sure you can play ULP Missions now! = Пожалуйста, убедитесь что вы можете играть в миссии ULP прямо сейчас! +Unlock Clothing = Разблокируйте одежду # Start of newly updated translations. # Translate them! -Please make sure you can play ULP Missions now! = Пожалуйста, убедитесь что вы можете играть в миссии ULP прямо сейчас! -Unlock Clothing = Разблокируйте одежду +Please download the latest version of Heist Control or wait for Heist Control's developer patching. = Пожалуйста, скачайте последнюю версию HC или дождитесь обновления разработчика HC. +Please re-enable 'Stand > Lua Scripts > Repository > natives-1681379138' or please join HC DC server to get support! = Пожалуйста, повторно включите "Stand> Lua Scripts > Репозиторий > natives-1681379138" или, пожалуйста, присоединяйтесь к серверу HC DC, чтобы получить поддержку! +Note that modifying this won't applied to the heist board. You can check the applied cut after end of the heist. = Обратите внимание, что изменение этого параметра не будет применено к доске ограблений. Вы можете проверить нанесенный разрез после окончания ограбления. +If the Heist Planning (Board 3) is empty, then please re-enable the preset that you enabled! = Если поле Планирование ограбления (панель 3) пусто, то, пожалуйста, повторно включите предустановку, которую вы включили! +It allows you set 0 ~ 100(%) by modifying the heist board, ignores all of restrictions modifying cuts. = Это позволяет вам установить 0 ~ 100 (%), изменив доску ограбления, игнорирует все ограничения, изменяющие разрезы. +Skip Nightclub Setups = Пропускать мероприятия в ночных клубах +Skip all of setups when you buy a Nightclub first: Equipment, Staff, and Collect DJ = Пропустите все настройки, когда вы сначала покупаете ночной клуб: оборудование, персонал и приглашенного ди-джея +Unlock Arcade Awards = Разблокируйте аркадные награды +Trophies, toys, and clothings are included. = В комплект входят трофеи, игрушки и одежда. +500+ unlocks are included, try and see how many clothes would be unlocked. = Включено более 500 разблокировок, попробуйте и посмотрите, сколько одежды будет разблокировано. +Club Work = Клубная работа +Taze = Оцепенение +If you have any questions regarding Heist Control? Joining it will help you so much! = Если у вас есть какие-либо вопросы относительно HC? Присоединение к нему поможет вам! +- Download sharable customized translations and GTAHaXUI stat files. = - Загружайте доступные для общего доступа индивидуальные переводы и статистические файлы GTAHaXUI. +- Post a suggestion or an issue to improve Heist Control. = - Опубликуйте предложение или проблему, чтобы улучшить контроль за кражами.