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Stage.hx:1843 Uncaught TypeError: Cannot read property 'bitmap' of null
at flixel_graphics_tile_FlxDrawQuadsItem.render (FlxDrawQuadsItem.hx:130)
at flixel_FlxCamera.render (FlxCamera.hx:616)
at flixel_FlxGame.draw (FlxGame.hx:858)
at flixel_FlxGame.onEnterFrame (FlxGame.hx:551)
at openfl_events__$EventDispatcher_Listener.f [as callback] (Object.hx:84)
at openfl_display_Stage.__dispatchEvent (EventDispatcher.hx:443)
at openfl_display_Stage.__dispatch (DisplayObject.hx:1235)
at openfl_display_Stage.__broadcastEvent (Stage.hx:1548)
at openfl_display_Stage.render (Stage.hx:1398)
at Array.f (Object.hx:84)
Windows Error:
Null Reference Exception (single line in a message box; using HaxeDevelop so I don't know how to get a stacktrace for that)
Expected behavior:
What's most interesting is that other classes you've created can be referenced in the stacktrace if it's not a completely-blank project. So I'd recommend using the entire code above.
The text was updated successfully, but these errors were encountered:
hqkirkland
changed the title
FlxInputText Broken on HTML5
FlxInputText Broken on HTML5 + Windows
Sep 27, 2018
Code snippet reproducing the issue:
Observed behavior:
Windows Error:
Null Reference Exception (single line in a message box; using HaxeDevelop so I don't know how to get a stacktrace for that)
Expected behavior:
What's most interesting is that other classes you've created can be referenced in the stacktrace if it's not a completely-blank project. So I'd recommend using the entire code above.
The text was updated successfully, but these errors were encountered: