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As in the loadGraphic method on regular FlxSprites. Handy for when you want to manipulate the gfx for a certain sprite instance without affecting others using the same bmp resource.
The text was updated successfully, but these errors were encountered:
As in the loadGraphic method on regular FlxSprites. Handy for when you want to manipulate the gfx for a certain sprite instance without affecting others using the same bmp resource.
The text was updated successfully, but these errors were encountered: