From 3aad93a9d488417e1a01aa40cfd6ada0180d2740 Mon Sep 17 00:00:00 2001 From: Jared Stephen Date: Wed, 25 Dec 2024 01:13:21 -0800 Subject: [PATCH] increase projectile speed --- sulis_state/src/entity_state.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sulis_state/src/entity_state.rs b/sulis_state/src/entity_state.rs index 20d77c99..8973387d 100644 --- a/sulis_state/src/entity_state.rs +++ b/sulis_state/src/entity_state.rs @@ -467,7 +467,7 @@ impl EntityState { ); GameState::add_animation(anim); } else if entity.borrow().actor.stats.attack_is_ranged() { - let anim = animation::ranged_attack_animation::new(entity, target, cbs, time); + let anim = animation::ranged_attack_animation::new(entity, target, cbs, time / 2); GameState::add_animation(anim); }