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I expected when going above a stack in item count for the robot arm and then going back to a stack without disconnecting
Actual Behavior
When going above or below a stack of any item the game disconects
Steps to Reproduce
get any type of machine or gt crate, use any type of robot arm with an item filter and keep exact mode, use any type of item in the filter and then shift right click the item to incrase how much of the item you want to be in machine/crate etc. Once you go above 64 wich is 128 your game will disconnect you, same thing happens when going from 128-64 but it does not decrease
Additional Information
No response
The text was updated successfully, but these errors were encountered:
He confused the words crashed and getting kicked... so ig it just disconects you
Leshka457
changed the title
Setting an item to above a stack in a robot arm filter crashes your game
Setting an item to above a stack in a robot arm filter disconnects you from the server
Aug 19, 2024
Getting disconnected from an error will print some information what the error was (if not a full crash report) in the log of either the player who got kicked or the server, so if you could send the latest.log from both that would be very helpful.
GregTech CEu Version
2.8.10-beta-jar
Modpack Used
SuperSymmetry
Addons Installed
No response
Environment
Forge Server
New Worlds
Unsure
Cross-Mod Interaction
Unsure
Expected Behavior
I expected when going above a stack in item count for the robot arm and then going back to a stack without disconnecting
Actual Behavior
When going above or below a stack of any item the game disconects
Steps to Reproduce
get any type of machine or gt crate, use any type of robot arm with an item filter and keep exact mode, use any type of item in the filter and then shift right click the item to incrase how much of the item you want to be in machine/crate etc. Once you go above 64 wich is 128 your game will disconnect you, same thing happens when going from 128-64 but it does not decrease
Additional Information
No response
The text was updated successfully, but these errors were encountered: