Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Luigi's Mansion 3D Issue with Music and Sound Effects #24

Open
Readmit0 opened this issue Jul 23, 2023 · 0 comments
Open

Luigi's Mansion 3D Issue with Music and Sound Effects #24

Readmit0 opened this issue Jul 23, 2023 · 0 comments

Comments

@Readmit0
Copy link

Readmit0 commented Jul 23, 2023

I am working on a Luigi's Mansion 3D mod that will disable the BGM and I am using Citric to do it. I've come across a unique problem. The track 48 in sound sequences is called JA_BGM_HANAUTA. Hanauta translates to humming in Japanese. This is the whistling track that Luigi does in areas that have been liberated where the light is shining, as well as the scared humming he does in dark rooms. Keeping this track also enables the scared humming + the music that plays in outdoor garden areas, which is not good for my mod. I wish there was a way to keep the humming but leave out the music in those outside areas. How can this track have multifaceted layers or functions? I'm sure there are options in Citric that can do something about this so that it just plays the humming without the BGM.
greencube hanata issue2

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant