diff --git a/docs/changelog/gdextension.md b/docs/changelog/gdextension.md index 394eaee2..90350184 100644 --- a/docs/changelog/gdextension.md +++ b/docs/changelog/gdextension.md @@ -4,6 +4,14 @@ A history of all changes to [the ***gdextension*** branch.](https://github.com/G --- +## Version 4.7 + +- Changed: minor organization and readability changes +- Fixed: `htmlInit()` not returning bool for success +- Fixed: regression in `receiveMessagesOnChannel()` +- Fixed: missing argument bind in `getListenSocketAddress()` +- Removed: unused docs XML + ## Version 4.6.3 - Changed: returned values for getFriendGamePlayed, ***thanks to SlejmUr*** diff --git a/docs/changelog/gdnative.md b/docs/changelog/gdnative.md index e205c09f..aeb1784e 100644 --- a/docs/changelog/gdnative.md +++ b/docs/changelog/gdnative.md @@ -4,6 +4,22 @@ A history of all changes to [the ***gdnative*** branch.](https://github.com/Godo --- +## Version 3.24 + +- Changed: `createBrowser` now accepts empty strings like the godot3 branch +- Changed: minor organizational things, variable naming, etc. +- Changed: `getItemPrice()` now returns base price and price, ***thanks to SlejmUr*** +- Fixed: missing info_flags key in `getSessionConnectionInfo()`, ***thanks to SlejmUr*** +- Fixed: `requestClanOfficerList()` using wrong SDK call +- Fixed: issues with `getResultItems()` +- Fixed: `addRequestLobbyListDistanceFilter()` +- Fixed: `getServerDetails()` not sending back needed struct, ***thanks to SlejmUr*** +- Fixed: regressions in `receiveMessagesOnChannel()`, `receiveMessagesOnConnection()`, and `receiveMessagesOnPollGroup()` +- Fixed: `getConnectionRealTimeStatus()` checking the wrong value, ***thanks to tamper2*** +- Fixed: missing cast on `setSize()` +- Fixed: `addRequiredTagGroup()` backported from godot3 branch +- Removed: unused internal variables + ## Version 3.23.1 - Added: internal notes about where enums are found diff --git a/docs/changelog/godot3.md b/docs/changelog/godot3.md index f33d17dc..79e9c8da 100644 --- a/docs/changelog/godot3.md +++ b/docs/changelog/godot3.md @@ -4,6 +4,18 @@ A history of all to [the ***godot3*** branch.](https://github.com/GodotSteam/God --- +## Version 3.24 + +- Changed: internal argument for `executeJavascript()` to match godot4 +- Changed: returned values for `getFriendGamePlayed()`, ***thanks to SlejmUr*** +- Changed: `getItemPrice()` now returns base price and price, ***thanks to SlejmUr*** +- Changed: `getFriendMessage()` and callback `connected_friend_chat_message` now returns the type, ***thanks to SlejmUr*** +- Changed: updated in-editor docs with changes +- Changed: minor organizational things, variable naming, etc. +- Fixed: missing info_flags key in `getSessionConnectionInfo()`, ***thanks to SlejmUr*** +- Fixed: `getServerDetails()` not sending back needed struct, ***thanks to SlejmUr*** +- Removed: unused internal variables + ## Version 3.23.1 - Added: internal notes about where enums are found diff --git a/docs/changelog/godot4.md b/docs/changelog/godot4.md index 353edb2a..dac11762 100644 --- a/docs/changelog/godot4.md +++ b/docs/changelog/godot4.md @@ -4,6 +4,13 @@ A history of all changes to [the ***godot4*** branch.](https://github.com/GodotS --- +## Version 4.7 + +- Changed: minor organization and readability changes +- Fixed: `htmlInit()` not returning bool for success +- Fixed: incorrect argument bind for `createBeacon()` +- Fixed: incorrect argument bind for `setItemMetadata()` + ## Version 4.6.3 - Changed: returned values for getFriendGamePlayed, ***thanks to SlejmUr*** diff --git a/docs/changelog/multiplayer_peer.md b/docs/changelog/multiplayer_peer.md index 2829a800..37f27068 100644 --- a/docs/changelog/multiplayer_peer.md +++ b/docs/changelog/multiplayer_peer.md @@ -4,6 +4,10 @@ A history of all changes to [the ***multiplayer-peer*** branch.](https://github. --- +## Version 4.7 + +Version bump to sync with 4.x branch + ## Version 4.6.3 - Fixed: lobby_state breaking after calling close on peer, ***thanks to Hangman***