Releases: GlitchEnzo/NuGetForUnity
Releases · GlitchEnzo/NuGetForUnity
Release 3.0.2
- Fix for OData deprecation in Nuget.org API
- Fix for packages with directory entries failing to extract.
- Feeds are cleared by default to prevent possible injection attacks.
- Improved version range handling
Release 3.0.1
- Changed Nuget V2 queries used to sidestep Nuget.org V2 API OData query deprecation.
- Now using System.IO.Compression rather than DotNetZip dll.
- Avoids conflicts with DotNetZip and appears more stable.
- Nuget configs now contain
<clear/>
tags before listing feeds.
Release 3.0.0
- Automatically detect and ignore system packages that are managed and imported by Unity already.
- This fixes support for tons of packages under .NET Standard.
- Update to build on Unity 2018.4
- This deprecates support for older versions.
- Going forward we'll be targeting to support only the LTS and newer versions of Unity.
Release 2.0.1
- Improved version comparisons that handle prerelease strings better.
- New test added for verifying version comparison functionality.
- Preferences now auto save if any changes are made - no more failure to hit the save button! =)
- Can now reset the preferences back to default.
- Support .Net Standard target framework monikers that don't include the '.', e.g. "netstandard20".
Release 2.0.0
Some breaking changes to the public API means we're bumping to Version 2!
With the changes below a huge number of new nuget packages are working with Nuget for Unity!
- Greatly improved logic for selecting target frameworks, including .NET Standard.
- New support for Dependencies grouped by target framework.
- Issues installing newer versions of modules with >100 versions have been fixed.
- Refresh button is now available on the Update tab.
- Source paths specified in the Preferences now have white space trimmed.
Release 1.2.4
- Now cleans the 'ref' folder used for reference assemblies as they're unused by Unity.
- Adding functional support for many new NuGet packages, e.g.
System.Numerics.Vectors
- Adding functional support for many new NuGet packages, e.g.
Release 1.2.3
- Auto-disable WSA platform for Nuget and Packages .config file.
- This fixes an issue where the configs would be copied to the built VS Solution and result in false errors when building in Visual Studio.
- Disable 'Read-Only Package Files' by default
- If enabled this feature prevents Unity's automatic API Updater from modifying package code so defaulting to disabled is better.
- If the NuGet config file is not loaded, but LogVerbose is called, assume verbose logging is desired.
Release 1.2.2
- Special package folder
unityplugin
now copies hierarchy recursively. - Special package lib folders, e.g.
unity
, are now case insensitive.
Release 1.2.1
- Fix for Azure Artifacts package downloads giving 401
Release 1.2.0
- Improve refresh performance for credentialed feeds.
- Management UI Upgrades
- Increased parity between Azure DevOps, Visual Studio, and NuGet.Org management UI.
- Author, download count, summary now supported.
- Reduce clutter in list with new Details section.