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Gamemode causes New World to only use 4 cores and to throw: Unsupported CPU detected #501
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can confirm, gamemode is auto pinning cpu cores for games incorrectly (experienced this after one of the last gamemode updates, i think 1.8.2) - tried a few games in steam and with active game mode they only used 2 cores or 4 cpu threads (8th-11th threads or 4th - 5th cores without HT) - you can check it in mangohud or in system monitor - cpu affinity for game's process). #498 same issue with auto pinning cores here. |
Just to confirm something from the other issue (#498) could I get the outputs of |
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Describe the bug
Using gamemode with New World causes New World to throw this error before startup:
Unsupported CPU detected: CPU needs to support SSE, SSE2 and SSE3.
When clicking okay in that error window the game launches without any problems but only 4 cores of my 32 cores are being used while playing. This results in poor performance.
To Reproduce
Steps used to reproduce the behavior:
Expected behavior
gamemode should not restrict the detection of CPU features in New World.
System Info (please complete the following information):
CPU: 13th Gen Intel(R) Core(TM) i9-13900K
GPU: AMD Radeon RX 7900 XTX
OS: Arch Linux 6.11.3-arch1-1 (64-bit)
Driver Version: 4.6 (Compatibility Profile) Mesa 24.2.4-arch1.1
GameMode Version: gamemode-1.8.2-1
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