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pymaster.py
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pymaster.py
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#!/usr/bin/env python3
import socket
import random
import sys
import traceback
import logging
import os
from optparse import OptionParser
from struct import pack, unpack
from time import time
from ipaddress import ip_address, ip_network
from server_entry import ServerEntry
from protocol import MasterProtocol
import ipfilter
LOG_FILENAME = 'pymaster.log'
MAX_SERVERS_FOR_IP = 14
CHALLENGE_SEND_PERIOD = 10
def log(msg):
logging.debug(msg)
class RateLimitItem:
def __init__(self, resetAt):
self.reset(resetAt)
def reset(self, resetAt):
self.resetAt = resetAt
self.logs = self.calls = 0
def inc(self):
self.calls = self.calls + 1
self.logs = self.logs + 1
def shouldReset(self, curtime):
return curtime > self.resetAt
class IPRateLimit:
def __init__(self, type, period, maxcalls):
self.type = type
self.period = period
self.maxcalls = maxcalls
self.maxlogs = maxcalls + 2
self.ips = {}
def ratelimit(self, ip):
curtime = time()
if ip not in self.ips:
self.ips[ip] = RateLimitItem(curtime + self.period)
elif self.ips[ip].shouldReset(curtime):
self.ips[ip].reset(curtime + self.period)
self.ips[ip].inc()
if self.ips[ip].calls > self.maxcalls:
if self.ips[ip].logs < self.maxlogs:
log('Ratelimited %s %s' % (self.type, ip))
return True
return False
class PyMaster:
def __init__(self, ip, port):
self.serverList = []
self.serverRL = IPRateLimit('server', 60, 30)
self.clientRL = IPRateLimit('client', 60, 120)
self.ipfilterRL = IPRateLimit('filterlog', 60, 10)
self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.sock.bind((ip, port))
log("Welcome to PyMaster!")
log("I ask you again, are you my master?")
log("Running on %s:%d" % (ip, port))
def serverLoop(self):
data, addr = self.sock.recvfrom(1024)
if ip_address(addr[0]) in ipfilter.ipfilter:
if not self.ipfilterRL.ratelimit(addr[0]):
log('Filter: %s:%d' % (addr[0], addr[1]))
return
if len(data) == 0:
return
# only client stuff
if data.startswith(MasterProtocol.clientQuery):
if not self.clientRL.ratelimit(addr[0]):
self.clientQuery(data, addr)
return
# only server stuff
if not self.serverRL.ratelimit(addr[0]):
if data.startswith(MasterProtocol.challengeRequest):
self.sendChallengeToServer(data, addr)
elif data.startswith(MasterProtocol.addServer):
self.addServerToList(data, addr)
elif data.startswith(MasterProtocol.removeServer):
self.removeServerFromList(data, addr)
else:
log('Unknown message: %s from %s:%d' % (str(data), addr[0], addr[1]))
def clientQuery(self, data, addr):
data = data.decode('latin_1')
data = data.strip('1' + data[1])
info = data.split('\0')[1].strip('\\')
split = info.split('\\')
protocol = None
gamedir = 'valve'
clver = None
nat = 0
for i in range(0, len(split), 2):
try:
k = split[i]
v = split[i + 1]
if k == 'gamedir':
gamedir = v.lower() # keep gamedir in lowercase
elif k == 'nat':
nat = int(v)
elif k == 'clver':
clver = v
elif k == 'protocol':
protocol = int(v)
# somebody is playing :)
elif k == 'thisismypcid' or k == 'heydevelopersifyoureadthis':
self.fakeInfoForOldVersions(gamedir, addr)
return
else:
log('Client Query: %s:%d, invalid infostring=%s' % (addr[0], addr[1], rawFilter))
except IndexError:
pass
if( clver == None ): # Probably an old vulnerable version
self.fakeInfoForOldVersions(gamedir, addr)
return
packet = MasterProtocol.queryPacketHeader
for i in self.serverList:
if time() > i.die:
self.serverList.remove(i)
continue
if not i.check:
continue
if nat != i.nat or gamedir != i.gamedir:
continue
if protocol != None and protocol != i.protocol:
continue
if nat:
# Tell server to send info reply
data = ('\xff\xff\xff\xffc %s:%d' % (addr[0], addr[1])).encode('latin_1')
self.sock.sendto(data, i.addr)
# Use pregenerated address string
packet += i.queryAddr
packet += b'\0\0\0\0\0\0' # Fill last IP:Port with \0
self.sock.sendto(packet, addr)
def fakeInfoForOldVersions(self, gamedir, addr):
def sendFakeInfo(sock, warnmsg, gamedir, addr):
baseReply = b"\xff\xff\xff\xffinfo\n\host\\" + warnmsg.encode('utf-8') + b"\map\\update\dm\\0\\team\\0\coop\\0\\numcl\\32\maxcl\\32\\gamedir\\" + gamedir.encode('latin-1') + b"\\"
sock.sendto(baseReply, addr)
sendFakeInfo(self.sock, "This version is not", gamedir, addr)
sendFakeInfo(self.sock, "supported anymore", gamedir, addr)
sendFakeInfo(self.sock, "Please update Xash3DFWGS", gamedir, addr)
sendFakeInfo(self.sock, "From GooglePlay or GitHub", gamedir, addr)
sendFakeInfo(self.sock, "Эта версия", gamedir, addr)
sendFakeInfo(self.sock, "устарела", gamedir, addr)
sendFakeInfo(self.sock, "Обновите Xash3DFWGS c", gamedir, addr)
sendFakeInfo(self.sock, "GooglePlay или GitHub", gamedir, addr)
def removeServerFromList(self, data, addr):
pass
def sendChallengeToServer(self, data, addr):
count = 0
s = None
for i in self.serverList:
if addr[0] != i.addr[0]:
continue
if addr[1] == i.addr[1]:
s = i
break
else:
count += 1
if count > MAX_SERVERS_FOR_IP:
return
challenge2 = None
if len(data) == 6:
# little endian challenge
challenge2 = unpack('<I', data[2:])[0]
if not s:
challenge = random.randint(0, 2**32-1) & 0xffffffff #hash(addr[0]) + hash(addr[1]) + hash(time())
s = ServerEntry(addr, challenge)
self.serverList.append(s)
elif s.sentChallengeAt + 5 > time():
return
packet = MasterProtocol.challengePacketHeader
packet += pack('I', s.challenge)
# send server-to-master challenge back
if challenge2 is not None:
packet += pack('I', challenge2)
self.sock.sendto(packet, addr)
def addServerToList(self, data, addr):
# Remove the header. Just for better parsing.
info = data.strip(b'\x30\x0a\x5c').decode('latin_1')
# Find a server with same address
s = None
for s in self.serverList:
if s.addr == addr:
break
if not s:
log('Server skipped challenge request: %s:%d' % (addr[0], addr[1]))
return
if s.setInfoString( info ):
log('Add server: %s:%d, game=%s/%s, protocol=%d, players=%d/%d/%d, version=%s' % (addr[0], addr[1], s.gamemap, s.gamedir, s.protocol, s.players, s.bots, s.maxplayers, s.version))
else:
log('Failed challenge from %s:%d: %d must be %d' % (addr[0], addr[1], s.challenge, s.challenge2))
def spawn_pymaster(verbose, ip, port):
if verbose:
logging.getLogger().addHandler(logging.StreamHandler())
# logging.getLogger().addHandler(logging.FileHandler(LOG_FILENAME))
logging.getLogger().setLevel(logging.DEBUG)
masterMain = PyMaster(ip, port)
while True:
try:
masterMain.serverLoop()
except Exception:
log(traceback.format_exc())
pass
if __name__ == "__main__":
parser = OptionParser()
parser.add_option('-i', '--ip', action='store', dest='ip', default='0.0.0.0',
help='ip to listen [default: %default]')
parser.add_option('-p', '--port', action='store', dest='port', type='int', default=27010,
help='port to listen [default: %default]')
parser.add_option('-d', '--daemonize', action='store_true', dest='daemonize', default=False,
help='run in background, argument is uid [default: %default]')
parser.add_option('-q', '--quiet', action='store_false', dest='verbose', default=True,
help='don\'t print to stdout [default: %default]')
(options, args) = parser.parse_args()
if options.daemonize != 0:
from daemon import pidfile, DaemonContext
with DaemonContext(stdout=sys.stdout, stderr=sys.stderr, working_directory=os.getcwd()) as context:
spawn_pymaster(options.verbose, options.ip, options.port)
else:
sys.exit(spawn_pymaster(options.verbose, options.ip, options.port))