From 2b4fb434a1943aa2c98c0b9e2a0daef09d7f36ec Mon Sep 17 00:00:00 2001 From: Robert Chisholm Date: Fri, 20 Oct 2023 08:20:21 +0100 Subject: [PATCH] Fix typo --- src/guide/agent-functions/index.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/guide/agent-functions/index.rst b/src/guide/agent-functions/index.rst index dbf730d8f..04f7b1cd3 100644 --- a/src/guide/agent-functions/index.rst +++ b/src/guide/agent-functions/index.rst @@ -12,7 +12,7 @@ Each agent function in FLAME GPU 2 is associated with a particular agent type an The implementation code for the behaviour (the actual agent function) can be specified in three alternative ways; * As a globally scoped (CUDA) C++ function, labelled with the :c:macro:`FLAMEGPU_AGENT_FUNCTION` macro -* As a C++ function labelled with teh :c:macro:`FLAMEGPU_AGENT_FUNCTION` macro but written as a string (supported in either a C++ or Python 3) +* As a C++ function labelled with the :c:macro:`FLAMEGPU_AGENT_FUNCTION` macro but written as a string (supported in either a C++ or Python 3) * As a global scoped Python 3 function annotated as ``@pyflamegpu.agent_function`` which will be transpiled to equivalent C++ and which is compiled at runtime This chapter has been broken up into several sections: