Releases: Escape-Technologies/graphql-armor
@escape.tech/[email protected]
Minor Changes
-
3b204b6: refactor(apollo): throwOnRejection #220
-
throwOnRejection became propagateOnRejection.
-
Apollo will now report to context by default.
Errors might be very verbose but this is the best way to handle it until Apollo Server 4 is released.
If you want to still throw errors, you can use the onReject callback, however, you will need to handle the HTTP 500 afterwards yourself.
-
@escape.tech/[email protected]
Minor Changes
-
3b204b6: refactor(apollo): throwOnRejection #220
-
throwOnRejection became propagateOnRejection.
-
Apollo will now report to context by default.
Errors might be very verbose but this is the best way to handle it until Apollo Server 4 is released.
If you want to still throw errors, you can use the onReject callback, however, you will need to handle the HTTP 500 afterwards yourself.
-
@escape.tech/[email protected]
Minor Changes
-
3b204b6: refactor(apollo): throwOnRejection #220
-
throwOnRejection became propagateOnRejection.
-
Apollo will now report to context by default.
Errors might be very verbose but this is the best way to handle it until Apollo Server 4 is released.
If you want to still throw errors, you can use the onReject callback, however, you will need to handle the HTTP 500 afterwards yourself.
-
@escape.tech/[email protected]
Minor Changes
-
3b204b6: refactor(apollo): throwOnRejection #220
-
throwOnRejection became propagateOnRejection.
-
Apollo will now report to context by default.
Errors might be very verbose but this is the best way to handle it until Apollo Server 4 is released.
If you want to still throw errors, you can use the onReject callback, however, you will need to handle the HTTP 500 afterwards yourself.
-
@escape.tech/[email protected]
Minor Changes
-
3b204b6: refactor(apollo): throwOnRejection #220
-
throwOnRejection became propagateOnRejection.
-
Apollo will now report to context by default.
Errors might be very verbose but this is the best way to handle it until Apollo Server 4 is released.
If you want to still throw errors, you can use the onReject callback, however, you will need to handle the HTTP 500 afterwards yourself.
-
@escape.tech/[email protected]
Minor Changes
-
3b204b6: refactor(apollo): throwOnRejection #220
-
throwOnRejection became propagateOnRejection.
-
Apollo will now report to context by default.
Errors might be very verbose but this is the best way to handle it until Apollo Server 4 is released.
If you want to still throw errors, you can use the onReject callback, however, you will need to handle the HTTP 500 afterwards yourself.
-
@escape.tech/[email protected]
Patch Changes
- 542b49d: fix:
Incorrect @escape.tech/graphql-armor-types dependency - Updated dependencies [542b49d]
- @escape.tech/[email protected]
@escape.tech/[email protected]
Patch Changes
- 542b49d: fix:
Incorrect @escape.tech/graphql-armor-types dependency
@escape.tech/[email protected]
Patch Changes
- 542b49d: fix:
Incorrect @escape.tech/graphql-armor-types dependency
@escape.tech/[email protected]
Minor Changes
-
c16a2bb: v1.3.0
Patch Changes
- Updated dependencies [c16a2bb]
- @escape.tech/[email protected]
- @escape.tech/[email protected]
- @escape.tech/[email protected]
- @escape.tech/[email protected]
- @escape.tech/[email protected]