From 2012d4cad200138bb7e3e3072470cd25b09ce5d7 Mon Sep 17 00:00:00 2001 From: NarrikSynthfox <80410683+NarrikSynthfox@users.noreply.github.com> Date: Wed, 24 Apr 2024 11:55:15 -0400 Subject: [PATCH] remove lane index debug text --- Encore/src/main.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/Encore/src/main.cpp b/Encore/src/main.cpp index df9b11db..7a7d6243 100644 --- a/Encore/src/main.cpp +++ b/Encore/src/main.cpp @@ -1025,9 +1025,6 @@ int main(int argc, char* argv[]) float comboFill = comboFillCalc(instrument); SetShaderValue(assets.odMultShader, assets.comboCounterLoc, &comboFill, SHADER_UNIFORM_FLOAT); SetShaderValue(assets.odMultShader, assets.odLoc, &overdriveFill, SHADER_UNIFORM_FLOAT); - for (int i = 0; i < 5; i++) { - DrawTextRubik(TextFormat("Lane %01i index: %01i", i+1, curNoteIdx[i]), 5, (GetScreenHeight() - 280)+(30*i), 24, WHITE); - } if (extraGameplayStats) { DrawTextRubik(TextFormat("Perfect Hit: %01i", perfectHit), 5, GetScreenHeight() - 280, 24, (perfectHit > 0) ? GOLD : WHITE);