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Compilations keep failing #24
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Probably not best I updated to macos sequoia, oops.
That's probably the problem, one I can infact reproduce... This doesn't seem like a pleasant issue to fix, infact this seems like a pretty big problem I'll have to work out later. In the meantime, it looked like you were trying to compile SM64 Moonshine. This hack does infact exist in the sm64ex-coop/sm64coopdx repo (I would recommend first doing the ex-coop repo, as there are a decent bit of problems with the coopdx repo on macOS rn (all of which are fixed next version)). You can go ahead and get that installed, then you can head here and download the moonshine mod. Drag that .zip file onto the game window and it will automatically import the mod to the mods folder found in ~/Library/Application Support/sm64ex-coop/mods/. Simply host with direct connection to set the lobby to "private." This is infact a workaround, I'll look into this issue a bit more later. |
Thanks! coincidentally i did install sm64ex-coop yesterday so im gonna try that now. |
And thanks for the Moonshine tip, works beautifully on first try in coop-dx. |
I have an m1 2020 macbook air and I have homebrew installed, but i have the intel version since i absolutely cant figure out how to install the arm version, and everytime i tried to compile a repo it fails. Wasnt sure where exactly i could find the log so I just copied it from the popup at the end. Here it is:
log.txt
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