forked from freedoom/freedoom
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Makefile
158 lines (123 loc) · 4.47 KB
/
Makefile
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
# SPDX-License-Identifier: BSD-3-Clause
VERSION=$(shell git describe --dirty 2>/dev/null || cat VERSION)
WADS=wads
CPP=scripts/simplecpp
DEUTEX=deutex
DEUTEX_BASIC_ARGS=-v0 -rate accept -rgb 0 255 255
DEUTEX_ARGS=$(DEUTEX_BASIC_ARGS) -doom2 bootstrap/
FREEDOOM1=$(WADS)/freedoom1.wad
FREEDOOM2=$(WADS)/freedoom2.wad
FREEDM=$(WADS)/freedm.wad
OBJS=$(FREEDM) $(FREEDOOM1) $(FREEDOOM2)
all: $(OBJS)
subdirs:
$(MAKE) -C graphics/text
$(MAKE) VERSION=$(VERSION) -C graphics/titlepic
$(MAKE) -C lumps/playpal
$(MAKE) -C lumps/colormap
$(MAKE) -C lumps/genmidi
$(MAKE) -C lumps/dmxgus
$(MAKE) -C lumps/textures
$(MAKE) -C bootstrap
# this is a useless dependency to force builds
force:
lumps/freedoom.lmp lumps/freedm.lmp: force
echo $(VERSION) > $@
# update wadinfo.txt
wadinfo.txt: buildcfg.txt subdirs lumps/freedoom.lmp
$(CPP) -P -DDOOM2 < $< | scripts/wadinfo-builder.py > $@
wadinfo_phase1.txt: buildcfg.txt subdirs lumps/freedoom.lmp
$(CPP) -P -DDOOM1 -DULTDOOM < $< | scripts/wadinfo-builder.py -dummy > $@
wadinfo_phase2.txt: buildcfg.txt subdirs lumps/freedoom.lmp
$(CPP) -P -DDOOM2 < $< | scripts/wadinfo-builder.py -dummy > $@
wadinfo_freedm.txt : buildcfg.txt subdirs lumps/freedoom.lmp lumps/freedm.lmp
$(CPP) -P -DFREEDM < $< | scripts/wadinfo-builder.py -dummy > $@
# deutex doesnt allow redirects for the filenames in the texture
# entries, so we have to change the texture1 symlink to point
# to whichever wad we are working on
#---------------------------------------------------------
# freedm iwad
$(FREEDM): wadinfo_freedm.txt subdirs
@mkdir -p $(WADS)
rm -f $@
$(DEUTEX) $(DEUTEX_ARGS) -iwad -build wadinfo_freedm.txt $@
#---------------------------------------------------------
# phase 1 (udoom) iwad
$(FREEDOOM1): wadinfo_phase1.txt subdirs
@mkdir -p $(WADS)
rm -f $@
$(DEUTEX) $(DEUTEX_ARGS) -iwad -lumps -patch -flats -sounds -musics -graphics -sprites -levels -build wadinfo_phase1.txt $@
#---------------------------------------------------------
# phase 2 (doom2) iwad
$(FREEDOOM2): wadinfo_phase2.txt subdirs
@mkdir -p $(WADS)
rm -f $@
$(DEUTEX) $(DEUTEX_ARGS) -iwad -lumps -patch -flats -sounds -musics -graphics -sprites -levels -build wadinfo_phase2.txt $@
%.html: %.adoc
TZ=UTC asciidoc $<
doc: $(patsubst %.adoc,%.html,$(wildcard *.adoc))
COPYING.txt: COPYING.adoc
unix2dos --add-bom --newfile $< $@
CREDITS.txt: CREDITS
unix2dos --add-bom --newfile $< $@
DISTDOCS=COPYING.txt CREDITS.txt README.html
.PHONY: dist
# Due to convoluted reasons, the WADs must directly proceed the game name.
dist: $(OBJS) COPYING.txt CREDITS.txt README.html
LC_ALL=C VERSION=$(VERSION) scripts/makepkgs freedm $(FREEDM) $(DISTDOCS)
LC_ALL=C VERSION=$(VERSION) scripts/makepkgs freedoom $(FREEDOOM1) $(FREEDOOM2) $(DISTDOCS)
json: $(OBJS)
ifndef JSON
@echo "Define JSON as the file to output." >&2
@exit 1
else
JSON=$(JSON) VERSION=$(VERSION) scripts/makejson
endif
clean:
rm -f *.html deutex.log $(OBJS) \
./COPYING.txt ./CREDITS.txt \
./wadinfo.txt ./wadinfo_phase1.txt \
./wadinfo_phase2.txt ./wadinfo_freedm.txt \
./lumps/freedoom.lmp \
./lumps/freedm.lmp
-rmdir $(WADS)
$(MAKE) -C dist clean
$(MAKE) -C graphics/text clean
$(MAKE) -C graphics/titlepic clean
$(MAKE) -C lumps/playpal clean
$(MAKE) -C lumps/colormap clean
$(MAKE) -C lumps/genmidi clean
$(MAKE) -C lumps/dmxgus clean
$(MAKE) -C lumps/textures clean
$(MAKE) -C bootstrap clean
prefix?=/usr/local
bindir?=/bin
mandir?=/share/man
waddir?=/share/games/doom
target=$(DESTDIR)$(prefix)
%.6:
$(MAKE) -C dist man-$*
%.png:
$(MAKE) -C dist icon-$*
install-%: $(WADS)/%.wad %.6 %.png
install -Dm 755 dist/freedoom "$(target)$(bindir)/$*"
install -Dm 644 dist/$*.6 -t "$(target)$(mandir)/man6"
install -Dm 644 $(WADS)/$*.wad -t "$(target)$(waddir)"
install -Dm 644 dist/$*.desktop -t "$(target)/share/applications"
install -Dm 644 dist/$*.appdata.xml -t "$(target)/share/appdata"
install -Dm 644 dist/$*.png -t "$(target)/share/icons"
uninstall-%:
rm "$(target)$(bindir)/$*"
rm "$(target)$(mandir)/man6/$*.6"
rm "$(target)$(waddir)/$*.wad"
rm "$(target)/share/applications/$*.desktop"
rm "$(target)/share/appdata/$*.appdata.xml"
rm "$(target)/share/icons/$*.png"
-rmdir -p "$(target)$(bindir)"
-rmdir -p "$(target)$(mandir)/man6"
-rmdir -p "$(target)$(waddir)"
-rmdir -p "$(target)/share/applications"
-rmdir -p "$(target)/share/appdata"
-rmdir -p "$(target)/share/icons"
install: install-freedm install-freedoom1 install-freedoom2
uninstall: uninstall-freedm uninstall-freedoom1 uninstall-freedoom2