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Adding the mob vision shaders from spectator mode, when spectating mobs Creeper, Enderman, and (Cave) Spider is a great idea. The creepers see in a greenish-tinted pixelated way, the endermen see everything inverted, and spiders and cave spiders see multiple m, due to having many eyes. It is a vanilla feature in spectator mode, so I think it should work. Maybe you can even make the Warden blind if enough people are on board with it!
The text was updated successfully, but these errors were encountered:
Adding the mob vision shaders from spectator mode, when spectating mobs Creeper, Enderman, and (Cave) Spider is a great idea. The creepers see in a greenish-tinted pixelated way, the endermen see everything inverted, and spiders and cave spiders see multiple m, due to having many eyes. It is a vanilla feature in spectator mode, so I think it should work. Maybe you can even make the Warden blind if enough people are on board with it!
The text was updated successfully, but these errors were encountered: