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Hello! I love this mod, you're doing good work! That being said, I'd like to suggest some potential additional config options for players who might want to shift the balancing/ potentially add more difficulty or things to manage with identities
For example, maybe changing identity could be configured to take up some hunger/saturation, automatically do some damage/inflict an effect, or require/use up a certain amount of exp for each switch, adding an additional cost to switching identities/potentially even make it possible to get stuck in an identity if resources aren't managed well
Also- we already have a maximum health limit, but it'd be nice if we also had a minimum health limit too so switching to smaller creatures doesn't have the issue of taking out most of the player's health
Thank you for your time!
The text was updated successfully, but these errors were encountered:
Hello! I love this mod, you're doing good work! That being said, I'd like to suggest some potential additional config options for players who might want to shift the balancing/ potentially add more difficulty or things to manage with identities
For example, maybe changing identity could be configured to take up some hunger/saturation, automatically do some damage/inflict an effect, or require/use up a certain amount of exp for each switch, adding an additional cost to switching identities/potentially even make it possible to get stuck in an identity if resources aren't managed well
Also- we already have a maximum health limit, but it'd be nice if we also had a minimum health limit too so switching to smaller creatures doesn't have the issue of taking out most of the player's health
Thank you for your time!
The text was updated successfully, but these errors were encountered: