You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Can we somehow store the used baudrate after a successful connection? Maybe only start checking others when this one fails. Basically giving the successful baudrate precedence.
Can we somehow store the used baudrate after a successful connection? Maybe only start checking others when this one fails. Basically giving the successful baudrate precedence.
Also see: Doodle3D/doodle3d-client#107
And improving connect in general: #23
The text was updated successfully, but these errors were encountered: